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Commander Quest News

Major Update Notice - October 14th (Mon)

Hello, commanders!

We have finally completed the build we were preparing for the Steam Next Fest.

I would like to express my gratitude to all the users who provided valuable feedback and reported bugs.

We will repay you with an even more polished game. Thank you!



[h3][Additional Content][/h3]
  • Supports Brazilian Portuguese Beta.



[h3][User Feedback and Polishing][/h3]
  • Fixed some instances where the language overflowed the UI.
    • Russian. Sorry... The words are too long...


[h3][Bug Fixes][/h3]
  • Fixed the issue where the attack range of 'Huhu's Companion' in the 'Feast of Beasts' stage was too wide.
  • Fixed the issue where the 'Feast of Beasts' stage did not function in Ascension Stage 11.
  • Fixed the issue where effects were applied multiple times to a ghost card already in hand when using 'Ethereal Blessing.'
  • Fixed the issue where 'Spiritus Vodka' applied 'Invisibility' to some structures.
  • Fixed the issue where some effects were unintentionally stacking.
  • Fixed the issue where the game would freeze if the settings window was opened during a game loss.
  • Fixed the issue where 'Jar of Fire' applied 'Aflame' to 'Flaming Arrow' and dealt 3 damage per tick while owned.
  • Fixed the issue where 'Zhuge Liang Mastermind' received double damage from 'Spear Wall' units.
  • Fixed the issue where the 'From Coin to Steel' card could be used even when gold was below 9.
  • Fixed the issue where 'Disgrace' locked the tile that summoned the 'Ethereal Body' unit.


[h3][Balance][/h3]
  • Reduced the stat change amount for the artifact 'Bronze Hand.'
    • +2/+2 -> +1/+1
  • 'Bleeding Ascetic+'
    • Unit count 2 -> 1
    • Mana cost 1 -> 0
  • Kindlet
    • Attack/Health: 4/10 -> 5/15
  • Gyrocopter
    • Health: 70 -> 50
    • Range: Level 2 -> Level 3
    • Attack Speed: Level 2 -> Level 1
  • Gyro Bomber
    • Health: 100 -> 80
    • Range: Level 2 -> Level 3
    • Attack Speed: Level 2 -> Level 1
    • Steel consumption on attack: 10 -> 5
  • Adjusted the difficulty of some battles in Chapter 2.
  • Increased the health of the Battering Ram in the 'Retreat Order' stage from 180 → 300.

Hotfix Notice - Oct 11rd (Sun)

Hello Commanders!

After the update on October 12, 2024, we have fixed several issues that were causing inconvenience during gameplay.

We hope you continue to enjoy your path to conquest!



[h3][Additions][/h3]
  • Spanish is now supported in Beta as a priority.


[h3][Bug Fixes][/h3]
  • The crash that occurred during the mid-layer boss battle has been fixed.
  • All errors related to interactions in the HUD card area have been verified and resolved.
    • Cards can now be deselected after being selected, and the game no longer slows down when using cards.
  • The 'Battering Ram' will no longer be blocked by allied units.
  • The game will no longer lag when using 'Flaming Arrow'.
  • The functionality of 'Militia Drill Instructor' has been restored when upgraded.
  • Fixed the issue where the unit types for 'Gyrocopter' and 'Gyro Bomber' were not displayed.
  • The issue where 'Pasture Clearing' did not reduce the cost of 'Griffin Rider' has been resolved.
  • In English gameplay, the 1st to 10th stages of 'Asceticism' were incorrectly displayed in Korean, which has been corrected.
  • The 'Tavern's Line Breaker' in the 'Drunk' state no longer attacks enemies after death.
  • The issue where 'Ghost Knight' did not receive the benefits of the 'Three Lions Flag' has been resolved.
  • Incorrect data regarding decks, stages, and asceticism in the 'Statistics' window has been corrected.
  • The 'Trainee Medal' relic now only appears when playing as the 'Human' race.


[h3][Balance Changes][/h3]
  • The attack and health of 'Miner', 'Tavern Mates', and 'Regular Customer' have been adjusted from 2/3 to 2/4.

Major Update Notice - October 12th (Sat)

Hello, Commanders!

Finally, Japanese and Russian have been added!!!

In preparation for the Steam Next Fest event happening next week, we have made various content additions and improvements.

We are also planning to prepare an event during the festival period, so please stay tuned!

We’ll meet again next week with additional update announcements. Thank you.


[h3][Additional Content][/h3]

  • Japanese and Russian have been added.
  • Graphics quality options for low-spec PCs have been added.
  • You can now right-click cards anywhere to view enhanced options.
  • Stages 11 to 12 of the Trials have been added.
  • New units of the Dwarf race have been added.

    • Gyro Bomber
    • Gyrocopter
    • Griffin Rider
    • Goat Cavalry
  • New races and commander silhouettes that will be added in the future have been included.
  • Some card and unknown event illustrations have been changed.
  • After the game ends, you can view your play records.



[h3][User Feedback & Polishing][/h3]

  • Improved the UI to prevent accidentally pressing the 'Skip without Reward' button.
  • Fixed the issue where text appears significantly smaller when there is a lot of writing on a card.
  • Implemented tooltips that appear when hovering over environmental elements during battles.
  • Improved the visibility of the trash can in the shop.
  • Fixed the issue where clicking 'View Upgrade' in the encyclopedia would cause it to not rearrange.
  • Modified the lava effect.
  • Changed the death effect of the 'Ghost.'
  • Added colors to the battle titles according to event types.



[h3][Bug Fixes][/h3]

  • Fixed the issue where the three types of drink cards' enhancement cards were not displayed in the encyclopedia.
  • Fixed the issue where clicking the selected button again in the graphics quality options would deselect it.
  • Fixed the intermittent crash occurring after game exit.
  • Fixed bugs in the attack range of some units.
  • Modified the map seed to make it copyable.



[h3][Balance][/h3]

  • Adjusted overall combat balance.
  • Increased the difficulty of too-easy battles and decreased the difficulty of too-hard battles in Chapters 1-2.
  • Significantly increased the difficulty of the battle 'The Lady Devouring the Volcano.'
  • Changed the battle pattern for 'The Burning Dragon's Abyss.'
  • Changed the base stealth duration to 1.5 seconds.
  • Changed the effect activation conditions of 'Crouching Dragon Statue.'
  • Changed the fixed mana value of 'Clamp' to 1.

  • Changed the stealth duration of 'Eagle Skull' to 5 seconds.

  • Increased the range of 'Assassin' by one level.

  • Changed the stats of 'Tavern Mates' and 'Regular Customer.' (1/4 -> 2/3)

  • Changed the bonus for 'Mental Onslaught' upon enhancement. (2 cost 4x -> 1 cost 3x)

  • Changed 'Pasture Clearing' to a common card.

  • Modified the starting deck for Dwarves.

  • Adjusted the rarity of 'Ignite.'

  • Adjusted the range of 'Militia.'

(Update) Nhe new influencers and have started streaming!

The American game influencer and the Chinese game influencer are now live!

Check out their gameplay of Commander Quest and see how it compares to yours!

Thank you.

(Update) Please note that the previously mentioned < 张小臣> stream has had its schedule adjusted. We appreciate your understanding.

Wanderbots: https://www.youtube.com/Wanderbots

独立游戏蜥蜴君: https://space.bilibili.com/413703/

张小臣: https://space.bilibili.com/31150341/

Hotfix Notice - Oct 7rd (Mon)

We have finally resolved the issue with Military Arts!
We will strive to quickly address the other issues you reported as well.
Thank you.


[h3][Bug Fixes][/h3]
  1. Fixed the issue where enhancing the Scrap Iron Forge had no effect.
  2. Fixed the issue where units would become invisible at the castle gate during siege warfare.
  3. Fixed the issue where aerial units would get stuck on the castle walls during siege warfare.
  4. Fixed the issue where enhancing the Charming Waitress only granted one card.
  5. Fixed the issue where Huaka was not treated as a structure.
  6. Fixed the issue where the effects of some cards enhanced by Military Arts did not activate.
  7. Fixed the issue where the charge keyword was displayed twice on the charge training card.
  8. Fixed the issue where aerial unit AI did not properly reflect terrain height.
  9. Fixed the issue where the mana UI was highlighted even when used mana was 0.



[h3][User Feedback & Polishing][/h3]
  • Enhanced the breath warning for The Burning Dragon's Abyss during the battle with Kindledrake Eldnir.
  • Added a tooltip to the HUD's ascetic icon.