New Stage! – June 6, 2025 Demo Update
Hello, Ascenders!
In this update, massive new stage content is being added!
The detailed contents being added with the June 6 update are as follows.
[h3]⚪ New Additions[/h3]
[h3]⚪ Balance Changes[/h3]
[h3]⚪ Bug Fixes[/h3]
[h3]⚪ Quality of Life Improvements[/h3]
[h3]⚪ Other Changes[/h3]
[h3]Play Now![/h3]
store.steampowered.com/app/3279910
Thank you.
- Ascend to ZERO Team
In this update, massive new stage content is being added!
The detailed contents being added with the June 6 update are as follows.
[h3]⚪ New Additions[/h3]
- A new stage, the Desert Zone, is being added! After defeating the final boss of the existing stages, a portal to the next stage will open, where you can face even more powerful enemies and obtain rare rewards.
- Build Tech Chips are being added to the 4th and 5th avatars as well, so now you can enjoy new Tech Chip builds on every avatar.
- An item enhancement system is being added, which will be unlocked during Stage 2 play.
- A total of 30 Steam Achievements are being added.
[h3]⚪ Balance Changes[/h3]
- The attack power of avatar skills has been adjusted overall to improve performance gaps between avatars.
- Excessive penalty values assigned to certain Tech Chips have been adjusted.
- The drop rates in the post-game draw have been adjusted so that more powerful items can appear.
- Some equipment related to Tech Chip rerolls has been removed, and now disassembling them will convert them into twice the amount of Zero Cells.
- Fixed the issue where, when paralysis probability was high, enemies could be paralyzed continuously in an unintended way.
- The starting level values among stage entry stats have been increased.
- The stats of certain overpowered gadgets have been lowered.
- Some patterns of bosses that were difficult to dodge have been improved.
- The accumulated time penalty from death has been eased to alleviate unreasonable difficulty in later stages.
- The values of cubes that increase time have been increased.
[h3]⚪ Bug Fixes[/h3]
- Fixed an issue where some UI buttons in the inventory were not working.
- Fixed an issue where certain weapon attacks would last excessively long.
- Fixed an intermittent issue where the game would crash during the tutorial.
- Corrected incorrect damage display for some avatars’ Hyper Skills.
- Fixed an issue where some colors were displayed incorrectly in the stage entry UI.
- Fixed an issue where a bright lighting effect briefly appeared on screen when starting the game.
- Fixed an issue where in some areas players could move outside the combat zone.
- Fixed an occasional issue in Hard Mode where items would not drop properly.
- Fixed an issue where tooltips in the compendium were not displaying correctly.
- Fixed an issue where dash distance varied depending on frame rate.
- Fixed an issue where collected rewards were not being saved properly.
[h3]⚪ Quality of Life Improvements[/h3]
- In the stage entry UI, stat displays have been improved to make maximum values more intuitive.
- Elite and boss enemy icons now disappear immediately when they die.
- Drone tracking logic has been improved for better usability.
[h3]⚪ Other Changes[/h3]
- Avatar-specific dash effects have been improved to display correctly.
- The first screen after starting the game has been remastered.
- Effects for higher-rank Tech Chips have been added to enhance the impact of powerful Tech Chips.
- Sound effects for tutorial progression and for repairing the Time Machine have been added.
[h3]Play Now![/h3]
store.steampowered.com/app/3279910
Thank you.
- Ascend to ZERO Team