NPC Workers - DevLog #1
[h3]Hello Contractors![/h3]
In this announcement we will share our developer diaries with you.
We're going to show you a lot of things from ContractVille's next big update, NPC Workers, and we're excited to have you join us in the development process.
We've never published a devlog before and we've been wanting to do this for a long time, so we hope you enjoy it.
You should be aware that everything you see below is still in development and many things are subject to change.
[h2]Updates in the Office[/h2]
We reserved a certain area in the office for NPC Workers and here you can see their containers.
This will also connect to the road where the recycling factory is and the office will have another exit from here. When you send NPC Workers to work, there will be a vehicle that will pick them up on the way and they will go to their workspace.

Worker Cabins elements will be available for upgrade in Office 1. As you upgrade Worker Cabins, you will be able to hire more employees. The maximum number of workers you can hire will be 3.

[h2]How do we employ NPC Workers?[/h2]
The Company app on your tablet will have an Employees tab and you will manage NPC Workers from there.
Each worker will have a level and their wages will increase accordingly.
Levels will affect the speed of work.
I would like to remind you that the UI used is of course temporary.

If you have an active demolish or build (mission or land), you will be able to send your employees to the area from the Employees tab. They will leave from the cabins.

In the GIF below you can see the speed of NPCs according to their level. While the high-level one is already on his way to the vehicle, there's a low-level employee at the very back! For now, everything is not working right. (The car has no way to go yet!)

And the NPC workers arrive at the mission site. But they're just waiting?

You need to manage NPC Workers! You need to give them commands.
Pick them out with your finger and show them what you want them to do!
For example, you want them to break the wall, show them the wall!

We gave the NPC Workers the tasks of demolishing, extract broken items and picking up trash in a demolish mission. And we just stood and watched them.
Here come the strong and tireless helpers of you, dear contractors!

This is all we can show you about NPC Workers for now.
We hope to continue sharing devlogs like this one with you.
Don't forget to give us feedback!
[h2]House Building Event[/h2]
The event on our Discord server is over and the players showed us their skills by building amazing houses! You can see it all on our Discord server. I'm also sharing the voting link with you in case you want to vote for their designs.
The image below is just one of them. They are all beautiful! Thank you to all the players who participated.

📸 Cho Azuma // Konsti
[h3]Extra...[/h3]
We would like to share with you a bug that our tester team noticed during the testing process.
Could a trolley be more powerful than a car?
Watch it!

Bullet Speed Trolley!!
Trolley hits a car and sends it flying! This looked pretty fun and we wanted to share it with you.
This is a bug only on test branches and you can be sure that it will not affect your game.
https://store.steampowered.com/app/2698780/ContractVille/?snr=1_2108_9__2107
If you would like to follow our social media accounts, you can find "More Ways To Connect" section below.
In this announcement we will share our developer diaries with you.
We're going to show you a lot of things from ContractVille's next big update, NPC Workers, and we're excited to have you join us in the development process.
We've never published a devlog before and we've been wanting to do this for a long time, so we hope you enjoy it.
You should be aware that everything you see below is still in development and many things are subject to change.
[h2]Updates in the Office[/h2]
We reserved a certain area in the office for NPC Workers and here you can see their containers.
This will also connect to the road where the recycling factory is and the office will have another exit from here. When you send NPC Workers to work, there will be a vehicle that will pick them up on the way and they will go to their workspace.

Worker Cabins elements will be available for upgrade in Office 1. As you upgrade Worker Cabins, you will be able to hire more employees. The maximum number of workers you can hire will be 3.

[h2]How do we employ NPC Workers?[/h2]
The Company app on your tablet will have an Employees tab and you will manage NPC Workers from there.
Each worker will have a level and their wages will increase accordingly.
Levels will affect the speed of work.
I would like to remind you that the UI used is of course temporary.

If you have an active demolish or build (mission or land), you will be able to send your employees to the area from the Employees tab. They will leave from the cabins.

In the GIF below you can see the speed of NPCs according to their level. While the high-level one is already on his way to the vehicle, there's a low-level employee at the very back! For now, everything is not working right. (The car has no way to go yet!)

And the NPC workers arrive at the mission site. But they're just waiting?

You need to manage NPC Workers! You need to give them commands.
Pick them out with your finger and show them what you want them to do!
For example, you want them to break the wall, show them the wall!

We gave the NPC Workers the tasks of demolishing, extract broken items and picking up trash in a demolish mission. And we just stood and watched them.
Here come the strong and tireless helpers of you, dear contractors!

This is all we can show you about NPC Workers for now.
We hope to continue sharing devlogs like this one with you.
Don't forget to give us feedback!
[h2]House Building Event[/h2]
The event on our Discord server is over and the players showed us their skills by building amazing houses! You can see it all on our Discord server. I'm also sharing the voting link with you in case you want to vote for their designs.
The image below is just one of them. They are all beautiful! Thank you to all the players who participated.

📸 Cho Azuma // Konsti
[h3]Extra...[/h3]
We would like to share with you a bug that our tester team noticed during the testing process.
Could a trolley be more powerful than a car?
Watch it!

Bullet Speed Trolley!!
Trolley hits a car and sends it flying! This looked pretty fun and we wanted to share it with you.
This is a bug only on test branches and you can be sure that it will not affect your game.
https://store.steampowered.com/app/2698780/ContractVille/?snr=1_2108_9__2107
If you would like to follow our social media accounts, you can find "More Ways To Connect" section below.