ContractVille 0.0.7.9 Hotfix

Gameplay Improvements
[h2]Disabled Features:[/h2]
- Disabled “I’m Stuck” button before the player gets on the bus at the start of the game.
[h2]Player Interactions:[/h2]
- Fixed the issue where only the host could complete painting the wall with motion sickness.
- Fixed the issue where players could pack items while carrying a box, even if the handcraft skill was not upgraded.
Item and Environment Fixes
[h2]Item Interactions:[/h2]
- Fixed the issue that caused lampshades to be packed while the light switch-lampshade connection mode was open.
- Fixed the issue that prevented some hair types from being dyed.
- Added some electric system directions.
[h2]Environment Collisions:[/h2]
- Fixed the storage door collision error at the office.
- Fixed the issue where the "No Paint" warning appeared incorrectly when breaking plasterboard baseboards.
- Fixed the issue that prevented breaking baseboards, plasterboard, and floor tiles by holding the button. You can now break them by holding the button.
Gameplay Enhancements
[h2]Office Upgrades:[/h2]
- Buying the office generator upgrade now unlocks a 1k battery.
[h2]Animations and Effects:[/h2]
- Improved gameplay by allowing players to apply plaster to the wall without waiting for the plaster picking animation to finish.
- A VFX now plays over the cabin man when the logistic task is completable, and a notification is sent to all players when the task is ready to be completed.
[h2]Vehicles:[/h2]
- Increased the top speed of "Lord T3" and "Lord T5" vehicles to improve gameplay.
- Lord T3 trunk open/close sound audibility distance adjusted.
[h2]Day-Night Cycle:[/h2]
- Night duration shortened and day duration extended. Sunrise and sunset times changed to 08:00-20:00.
Miscellaneous
[h2]Trash Bags:[/h2]
- When items are broken, trash bags will now contain a minimum of one piece of trash regardless of the item's price.
[h2]Crashing Reports:[/h2]
- We added a system to collect data when the game crashes.
- When it crashes, a send report screen appears.