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ContractVille News

Update 0.7.1 - Roofless Porch & Bug Fixes

[h3]Hello contractors![/h3]
With this update we are adding to the Roof & Porch update and continuing bug fixes. Over the past 1 week, we've seen that you've really liked this update and we're happy about that. We've been reading your suggestions and we've got a few improvements for you to enjoy.
Before we talk about those, I'd like to announce that we'll be holding a giveaway in honor of our Discord server reaching 10k members.
[h3]Discord 10.000 Member Celebration[/h3]
Our community continues to grow by the day and we would like to thank everyone who is a part of it! Our Discord server has reached 10k members.
In honor of this milestone, we will be hosting a giveaway on our Discord server. To participate in this giveaway, all you need to do is join our Discord server and visit the #events channel.

Let's get started...

https://store.steampowered.com/app/2698780/ContractVille/?snr=1_2108_9__2107

[h2]Roofless Porch[/h2]


We thought that porches don't always need a roof and that beautiful designs can be created with just the base, and we present the roofless porch to you with this update. We hope you like it as a novelty to beautify your garden.

[h2]Replacing Roof Tiles[/h2]


Don't like the color of your roof? Tear it down and re... No. Now you can change it with just one click! You can change your roof with just a different Roof Tile box. This also allows you to make different designs.

[h2]Distant City Details[/h2]


When you look away from Creek Harbour, you can now see other cities. When it gets dark, you can see the lights of distant cities. These details are designed to make the world of ContractVille more realistic.

[h2]Some Furniture Revised[/h2]

We changed the materials of some of the furniture and added more details, so you can customize the colors of the body and details as you wish.



[h2]Bug Fixes[/h2]

[h3]Roof Fixes & Improvements[/h3]
  • Snap-able Roofs: Gable Roofs can now be snapable. This feature, which was available on HIP Roofs, is now also available for Gable Roofs. In this way, it is possible to make more different designs.
  • Multi-Story Roof Placement Fix: Roofs can now only be placed on the topmost floor of multi-story buildings.
  • Roof Build Mission Completion Fix: Roof Windows and Chimneys no longer disappear when accepting the same Build Mission again.
  • Gable Roof Beam Collision Fix: The edge beams of Gable Roofs now have accurate collision and visual alignment.
  • Roof Builder (GABLE) Length Adjustment Fix: On GABLE type roofs the length of the sides can now be adjusted by the player.
  • Roof Chimney Sound Effects Added: Installation and demolition of Roof Chimneys now include proper sound effects.
  • Roof Snapping Alignment Fix: Roofs now correctly snap to adjacent roofs during Placement Mode when properly aligned.
  • Floating Roof Placement Fix: Roofs can no longer be placed in the air when the Roof Builder is activated outside the Roof Area.
  • Roof Dimension Limitations Implemented: Roof height adjustments are now restricted within reasonable limits, while length remains bound to the building plan.
  • Roof Consumable Usage Synchronization: When a roof-related consumable item is used, the server now correctly updates the item’s remaining amount.
  • Roof Height Modification Restriction After Snap: Once a Roof is snapped into place, its height and length can no longer be adjusted beyond the dimensions of the connected Roof.
  • Gable Roof Area Extension Fix: The Gable Roof can no longer be extended excessively beyond the designated Roof Area. Additionally, Roof Ends now align correctly without unintended angling issues.
  • Roof Builder Snap Dimension Alignment Fix: Roofs now retain consistent height and length when snapped together, preventing mismatches and ensuring a visually and structurally uniform appearance.
  • Fixing the Appearance of HIP Roofs: Fixed a bug with HIP roofs where the tiles on each side did not look the same.

[h3]General Fixes[/h3]
  • Polish Language Update: We have made many fixes in Polish and we would like to thank our dear players who helped us with this on our Discord server and Gluciorek who single-handedly made hundreds of fixes. We also had a lot of Polish players willing to help and we thank them all for their offers. Dziękuję!
  • Classport Nimo Fuel Cap Fix: The problem with not being able to interact with the refueling point when interacting with the pump or gas canister to refuel the vehicle has been resolved.
  • City Furniture Store Lampshade Thumbnail Fix: Low-resolution lampshade thumbnails have been updated to match their in-game quality.
  • Box Placement Restrictions Updated: Players will no longer be able to place boxes on the heads of other players and stationary NPCs in the world.
  • Parcel Sign Interaction Fix: Parcel signs now correctly display only the intended parcel information, preventing unintended interactions with newly listed parcels.
  • General improvements: Many improvements have been made in terms of optimization and visuals and SFX.
  • Minor bug fixes have been implemented.

Update 0.7 - Roof & Porch

[previewyoutube][/previewyoutube]
[h3]Hello contractors! [/h3]
It is with great pleasure that we present to you the Roof & Porch update.
We think ContractVille has taken an important step forward with this update.
Before moving on to the update notes, you are invited to watch the video we prepared for this update.

[h3]Along with the Roof & Porch update, I would like to announce that we are participating in the Steam Spring Sale and you can gift ContractVille to your friends for 1 week with 33% discount![/h3]

https://store.steampowered.com/app/2698780/ContractVille/?snr=1_2108_9__2107
Start Mar 13 @ 10:00 (Pacific Time)
End Mar 20 @ 10:00 (Pacific Time)


[h2]Roof[/h2]
We have brought 2 roof types to ContractVille and with dozens of different options, you can build unique roofs. We took care to make the gameplay mechanics so that you can decide freely.
The look of the houses you build in ContractVille is much more beautiful with this innovation and we hope you like it!



[h2]Roof Decorations[/h2]
Once you have built your roofs, you can decorate them with windows and chimneys. This adds a very nice color to the look of the roofs. We have included many roof and window products and you can customize each of them individually.



[h2]Porch[/h2]
Another much desired and expected feature: Porch. All of its materials can be purchased at the Blossioum Store, where you can choose between small, medium and large sizes. Just like the roof, windows and chimney, the porch is fully customizable and offers plenty of variety.



[h2]Plenty of Variety and Unlimited Creativity[/h2]
Roofs and porches complete the garden update, and all this together paves the way for building a wide variety of houses. With this update, we feel like you're closer to building your dream house.



[h3]New Features are not limited to these![/h3]

[h2]NPC Characters Renewed[/h2]
After the 0.6 update, we wanted to continue with the visual changes and we have renewed the NPC Characters. Now you can see better looking NPCs as you walk around the city.



[h2]Fog Added[/h2]
Fog has descended on the city! With this change, we aimed for a visually more beautiful and optimizationally beneficial development.



[h2]Visual Enhancements and Optimization Improvement[/h2]
We made some changes to the graphics settings.
Accordingly, the new settings are as follows: Very Low, Low, Medium, High, Epic

With this change, we've made a lot of optimization improvements and improved the game's appearance in the lowest quality.
We will continue to visually refresh and improve ContractVille. In the previous update, we updated the roads, trees and general colors. This update includes optimization improvements, NPC Character revamps, texture quality improvements, and more.

If you would like to follow our social media accounts, you can find "More Ways To Connect" section below.

Update 0.6 - Preparation for Roof & Porch Update, Bug Fixes and Discount

[h2]Discount![/h2]
ContractVille is participating in the weekend sale with a 20% discount. You can gift it to your friends!

https://store.steampowered.com/app/2698780/ContractVille/?snr=1_2108_9__2107
Start Feb 27 @ 10:00 (Pacific Time)
End Mar 2 @ 10:00 (Pacific Time)


Hello Contractors!
Our work on the next major update, Roof & Porch, is ongoing, and we are feeling the excitement of approaching version 1.0. While our early access process continues, we are continuing to fix bugs, and we thank you very much for the bugs you have reported to us. In addition to our bug fixes, we are introducing the subbasement in this update to give the houses being built a more beautiful appearance. Additionally, we aim to make the game look better with the visual changes we have made in the city.
Along with these, I would like to share an image related to the Roof & Porch update with you. This update will be released very soon, and we will provide you with more detailed information about the gameplay.

[h3]Roof & Porch Update will be released on March 13th.[/h3]

An image of the Porch from the next update




[h2]Subbasement[/h2]
Now the buildings will have a sub-base. This is part of the current update. Unfortunately, the houses you have already built will not be updated in this way. The new houses you will build will have a view.
  • Houses currently under building can be problematic, so there's a workaround you can take to avoid being affected.
    We have opened a beta version called “old_public_0.5.2.3”. By joining this, you can complete your houses without any problems.

    You can access detailed tutorial about this issue: https://steamcommunity.com/app/2698780/discussions/1/594016333228680969/

    Once your build is complete, you can revert to the current version, as your new builds will not have any issues. Your save files will not be affected in this case. You need to use the save from before you received the update.



[h2]City Adjustments[/h2]
The appearance of roads and trees has changed, and in general the color of everything in the city looks more beautiful. These colors are more vibrant. We hope you will like it.





[h2]Bug Fixes & Improvements[/h2]
[h3]Building & Construction Fixes[/h3]
  • Exterior Cladding Colliding Warning Inconsistency: The warning message "Colliding with other wallboard!" now only appears when attempting to install Exterior Cladding over an already placed wall, rather than just hovering over it.
  • Exterior Cladding Installation Over Windows: The game now properly blocks Exterior Cladding from being installed over Triple Windows (Type 4).
  • Exterior Cladding Missing SFX: Added or adjusted the volume of missing SFX for Exterior Cladding installation and demolition.
  • Scaffold Placement Mode Collision: Improved scaffold placement logic to prevent collision issues when stacking scaffolds.
  • Scaffold Stacking Issue: Adjusted scaffolding behavior to prevent stacking inside each other instead of correctly snapping into place.
  • Covering Stairs with Tiles: Fixed an exploit allowing tiles to be extended over stair gaps.
  • Railing Remains on Stair Ghost After Save/Load: Fixed an issue where railings remained visible after removing stairs and reloading the game.
  • Tiling Count Issue: Fixed an issue where breaking tiles reduced the count inconsistently.
  • Amount of Inner Wall Inconsistency: Resolved an issue where players could not complete inner wall construction due to missing placement options.
  • Ceiling Painting Color Inconsistency: Fixed an issue where ceiling painting could be completed with different colors than initially used.
  • Invisible Wall and Wall Insulation Issue: Adjusted structure handling to prevent issues related to invisible walls and insulation placement.


[h3]Navigation & Interaction Fixes[/h3]
  • Forest Navigation Inconsistencies: Fixed unstable navigation paths that could suddenly disappear or shift directions.
  • Office Navigation Inconsistencies: Improved navigation path generation in the Office area.
  • Invisible Wall and Wall Insulation Issue: Investigated and made adjustments to prevent an invisible wall issue affecting planner-built structures.
  • Player Stuck on Ball Spawner at Basketball Court: Players will no longer get stuck between the ball catchers when switching modes after collecting all spawned balls.
  • Taxi "I am Stuck" Issue: Resolved an issue where pressing the "I am Stuck" feature during a taxi ride before the black screen transition would cause the screen to remain stuck.


[h3]UI & Store Fixes[/h3]
  • Online Store UI Issue: Corrected UI miscalculations where product and shipping costs were not displaying the correct total.
  • Online Store Price Calculation Errors: Fixed an issue where item purchases resulted in significantly incorrect charges.
  • Finish Sign Modal / Tool Wheel Interaction: Resolved an issue where opening the Tool Wheel while interacting with a Finish Sign could cause UI elements to become unresponsive.


[h3]Physics & Object Interaction Fixes[/h3]
  • Trolley's Physics Stuck in Active State: Addressed inconsistencies causing the Trolley to behave unpredictably when unpacked on top of another object.
  • Trolley Client Interaction Issue: Fixed a bug where spamming the “E” key to control the Trolley caused it to become stuck in the client’s hands.
  • Parcel Demolish Phase Take Out Furniture Requirement: Fixed an issue where the mission required five additional furniture pieces to be removed beyond the actual count.
  • Double Door (Exterior) Material Inconsistency: Fixed material inconsistencies affecting certain Double Doors (Exterior) regarding Door | Frame and Door | Detail.
  • Camera Angle Distortion: Fixed an issue where moving the camera away while sitting in the barber’s chair caused the camera angle to be incorrect after getting up.


[h3]Environmental & World Fixes[/h3]
  • Visual Inconsistencies: Addressed multiple visual inconsistencies in various areas of the game world.
  • Underground Trash in Office Area: Repositioned two underground trash items that were uncollectable and corrected floating/clipping trash in the Office area.


[h3]Garden Fixes[/h3]
  • Garden Path Fixes: Multiple bug fixes and improvements to Garden Path mechanics.
  • Garden Store Fixes: Multiple bug fixes and improvements to the Garden Store (Blossium Store).


And other minor bug fixes implemented.

Update 0.5.2 - Fence Gates

Dear Contractors!
We’re thrilled to introduce our brand-new fence gates—13 in total—alongside crucial bug fixes following the Garden update. While we continue to improve your Garden experience, we're also hard at work on the upcoming Roof & Porch update.
In the meantime, don’t miss out on our ongoing Garden Update event in our Discord community. Join us for all the details and to share your feedback!

[h3]NEW ADDITIONS & IMPROVEMENTS[/h3]
  • Grass Area Selection: You can now adjust the size of the area to remove when digging up grass by using the mouse wheel.
  • Road Snap Enhancements: Roads can now snap seamlessly to each other.
  • Fence Dragging: Fences can be dragged and placed by holding down the mouse button.
  • Polish Language Support: Polish (Polish) has been introduced to the game. Serdecznie witamy polską społeczność! Życzymy Wam wspaniałej zabawy!
  • Fence Gates: A total of 13 fence gates have been added, one for each fence type.


https://store.steampowered.com/app/2698780/ContractVille/?snr=1_2108_9__2107

[h3]BUG FIXES[/h3]
  • Role Permissions: Several malfunctioning role permissions were completely revised and fixed.
  • Build Tasks: The bug where beds were counted multiple times, resulting in extra rewards, has been resolved.
  • Localization Updates: German translations have been updated.
  • Quest Rewards: The issue causing quest rewards to increase excessively when Garden items were added has been fixed.
  • Flowers Falling Underground: A bug causing flowers to drop beneath the ground when nearby objects were packaged has been addressed.
  • Path Issue: An unusable path bug was fixed.
  • Fence-Path Placement Bug: The error allowing fences to be placed on paths has been corrected.
  • Garden Optimization: Performance improvements were made specifically for the Garden area.
  • UI & Other Bugs: Several UI issues and various minor bugs have been resolved.

Update 0.5 - Garden Update

[previewyoutube][/previewyoutube]
We have prepared another video for the release of the Garden Update. You can watch it on our YouTube channel.

Hello dear contractors!
We are thrilled to present the Garden Update to you. This update brings us one step closer to completing our early access process. We hope everyone enjoys the Garden Update; especially those who love decorating will be delighted! After this update, we will be working on the Roof and Veranda Update.

We will also host a decoration contest on our Discord server alongside the release of the Garden Update. The 5 people who design the most beautiful garden will receive a Steam Key to gift to a friend. You can find more details in the events channel on our Discord server.

Now, let’s talk about what this update brings.

[h3]Blossium Gardens[/h3]

We have added a store where you can purchase garden products. This new store will be located in the northwest part of the city. Just like the other stores, there is a Drop-off Point outside. Of course, if you prefer, you can also order from the Online Store.

[h3]Placing Grass[/h3]

A garden wouldn’t be complete without grass! We have added 2 types of grass. One is tall, and one is short. We believe these will make your garden look even better.

[h3]Placing Paths[/h3]

You can now place garden paths tailored to your garden. There are 11 different types of paths. Choose whichever suits your taste.

[h3]Placing Fences[/h3]

We have added 26 new fences in total, 13 of normal height and 13 that are taller. You can surround your entire garden or fence off specific areas.

[h3]Trees[/h3]

There are 29 different types of trees waiting for you. These trees will help your garden blend with nature.

[h3]Garden Furniture[/h3]

To enrich the usage of your garden or any outdoor area, we have added 4 chairs, 4 tables, 3 outdoor kitchens, and 36 different types of sofas. Set up your chair among the trees and enjoy your garden!

[h3]Garden Decorations[/h3]

We have added many decorative items to make your garden area look even more beautiful.
  • 8 Arches
  • 21 Barbecues
  • 3 Wind Chimes
  • 8 Fountains
  • 11 Pergolas
  • 28 Sculptures
  • 25 various decorative items (e.g. basket, bucket, barrel, heater, lawnmower, steel rake, bench, birdhouse, wheelbarrow, etc.)


[h3]Flowers, Pots, and Mixed Greenery[/h3]

To enhance the variety of plants and decorative elements in your garden, we have added many flowers, pots, and greenery.
  • 34 different Flowers
  • 7 Mixed Greenery Areas
  • 21 Flower Pots


[h3]Fireplaces and Lighting[/h3]

We have added 8 fire pits and 24 combined foliages you can interact with in the game. You can light the fire pits to warm yourself up. You can turn the lights on and illuminate your garden. Nights will now be brighter!

That’s all we wanted to share about the Garden Update for now. We hope you have a great time!

As a reminder, your reviews are very important to us. We read every single review and continue to develop our game together with you. Your support means a lot to us.

Feel free to share your suggestions on our Discord server, your complaints on the Steam Discussions section, and your feedback in the comments of this announcement.

Don’t forget to follow us on X, YouTube, and other social media channels. You are always welcome on our Discord server.