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ContractVille News

ContractVille Update 1.7 - Sci-Fi Furniture Pack Released! & Discounts

[p]Hello Contractors! 🏗️[/p][p]The Steam Winter Sale is here, and ContractVille is joining the celebration with special discounts:[/p]
  • [p]ContractVille – 55% off[/p]
[p][dynamiclink][/dynamiclink][/p]
  • [p]ContractVille: Medieval Furniture Pack – 40% off[/p]
  • [p]ContractVille: Japanese Furniture Pack – 33% off[/p]
  • [p]ContractVille: Sci-Fi Furniture Pack – 10% off[/p]
[p]Check out our package that includes all DLCs:

[dynamiclink][/dynamiclink][/p][p]A perfect chance to begin your city-building journey or expand your design options with new styles! 🎉[/p][p]But that’s not all. We’re also releasing a brand-new DLC today![/p][hr][/hr]
🚀 New DLC Released: ContractVille – Sci-Fi Furniture Pack
[p]Travel far into the future with ContractVille: Sci-Fi Furniture Pack![/p][p]This DLC sends you on a unique mission: decorate a fully futuristic home using over 280 brand-new science-fiction–themed furniture and decor items. From sleek, high-tech elements to imaginative and innovative shapes, you’ll transform your interiors into futuristic living spaces that feel straight out of another world.[/p][p]You’ll have access to a wide selection of furniture categories, including:
chairs, sofas, tables, coffee tables, bookshelves, beds, wardrobes, kitchen sinks, kitchen cabinets, bathtubs, bathroom sinks, toilets, trash bins, decorations, ceiling lights, sculptures, and even laboratory furniture.[/p][p]Whether you're furnishing a high-tech apartment, building an advanced research lab, or simply adding futuristic accents to your city, this pack gives you everything you need to bring your sci-fi vision to life.
Get ready to craft the home of tomorrow and turn your interior design mission into an interstellar success!
[/p][previewyoutube][/previewyoutube][p]Travel to the future with ContractVille: Sci-Fi Furniture Pack and take on a special mission to decorate a futuristic house using over 280 sci-fi themed furniture pieces.[/p][hr][/hr]
🛠️ ContractVille Update – 1.7 Patch Notes
[p]Alongside the sale and the new DLC, we’re also rolling out an update focused on environment improvements, optimization, and stability fixes.[/p][hr][/hr][h2]🌆 Environment Improvements[/h2]
  • [p]Rebalanced NPC density in city districts.[/p]
  • [p]Fixed several LOD (Level of Detail) issues in the city area.[/p]
  • [p]Updated environments in the port town, airport, and factory regions.[/p][p][/p][p][/p][p][/p]
[hr][/hr][h2]🎮 Gameplay & Mission Adjustments[/h2]
  • [p]Reworked the garage entrance of the second office for improved accessibility.[/p]
  • [p]Fixed door and window location issues in decoration quest houses.[/p]
  • [p]Updated furniture setups for more consistent placement.
    [/p]
[p][/p][hr][/hr][h2]⚙️ Optimization & Technical Improvements[/h2]
  • [p]Adjusted NPC LOD levels for improved performance.[/p]
  • [p]Optimized several expensive materials discovered during testing.[/p]
  • [p]Revised actor counts across the world.[/p]
    [p]We are continuing to work on a more permanent solution for this.[/p]
[p]Plus various small adjustments and improvements.[/p][hr][/hr][h2]👷 NPC Workers Improvements[/h2]
  • [p]Fixed NPC workers interacting with boxes held by the player while the player is in Placement Mode.[/p]
  • [p]Fixed an issue where NPC workers could remain stuck in the previous phase animation (plastering/painting) while installing crown moldings and baseboards.[/p]
  • [p]Fixed NPC worker reset behavior so Manual Walk is disabled after reset to prevent unintended clipping (e.g., passing through walls or getting stuck under stairs) and potential soft-locks.[/p]
  • [p]Fixed an issue where NPC workers could randomly run to the world origin (0,0,0) before, during, or after executing tasks.[/p]
  • [p]Fixed 3-star and 5-star NPC workers getting stuck / failing to install hardware during the hardware installation phase of Build Missions.[/p]
  • [p]Fixed Auto-Work not activating properly after save/load while NPC workers are present in the world, which could leave them inactive until manually reset.[/p]
  • [p]Fixed NPC workers being unable to install archways as interior doors.[/p]
[p][/p][hr][/hr][p]Thank you for supporting ContractVille! Your feedback continues to shape the game, and we’re excited to bring you new content and improvements today. 💙[/p]

ContractVille 1.6.1 – Update Notes & Discounts 🎉

[p]Hello Contractors![/p][p]The ContractVille 1.6.1 update is now live!
This patch focuses heavily on improving NPC worker behavior and fixing several inconsistencies across demolition and construction phases. We also have exciting discounts and ongoing community events you won’t want to miss![/p]
News
[hr][/hr][h2]🔥 Special Discounts[/h2]
  • [p]ContractVille – 33% Off
    A perfect time to jump into the world of construction! [/p]
[p][dynamiclink][/dynamiclink][/p]
  • [p]ContractVille: Medieval Furniture Pack – 20% Off
    Bring a medieval touch to your builds with this themed furniture pack!
    You can purchase it together with the Japanese Furniture Pack:[/p]
[p][dynamiclink][/dynamiclink][/p][hr][/hr][h2]🏠 Community Events & Giveaways Ongoing![/h2][h3]• Discord House Decoration Event Continues![/h3][p]Our House Decoration Event on Discord is still live! Show off your creativity, share your builds, and compete for fun rewards.
If you haven’t joined yet, there’s still time![/p][h3]• Gleam & Social Media Giveaways Are Active[/h3][p]We’re also hosting ongoing giveaways through Gleam and across our social media channels.
Complete tasks, enter the draws, and win exclusive prizes!
[/p][p][/p]
1.6.1 Update Notes
[hr][/hr][h2]🧱 NPC Behavior & Task Flow Fixes[/h2]
  • [p]Fixed an issue where NPCs could get furniture boxes stuck in their hands during demolition tasks.[/p]
  • [p]Resolved a bug causing some 5-star NPCs to walk toward or teleport to (0,0,0) after finishing the drywall phase.[/p]
  • [p]Fixed an inconsistency where NPCs could teleport to the roof while installing ceiling concrete.[/p]
  • [p]Addressed an issue where multiple NPCs were assigned to the same task block, causing overlapping actions and conflicts.[/p]
[hr][/hr][h2]⚙️ Construction Machine & Production Fixes[/h2]
  • [p]Fixed Level 2 Cement Mixer behavior where back-to-back NPC interactions triggered double animations and produced incorrect outputs (including 0-capacity buckets).[/p]
  • [p]Resolved an issue where NPCs could get stuck holding a cement pack when the mixer became full.[/p]
[hr][/hr][p]This update aims to make your construction workflow smoother, more stable, and more enjoyable.
Don’t forget to take advantage of the discounts and join our community events! 🛠️💛[/p]

ContractVille House Decoration Event & Giveaway - Build It. Design It. Show It.

[p]Hello Contractors![/p][p]We’re excited to announce a major community event coming your way! 🎉
This event will feature a Decoration Contest hosted on our Discord server, as well as a big giveaway with awesome rewards!

Whether you’re a creative decorator or just here for the fun and prizes, this is the perfect opportunity to join the community, show off your skills, and maybe even win something special!
[/p][p][/p]
House Decoration Event
[h3]Build it. Design it. Show it.[/h3][p]📅 28 November – 8 December[/p][p]📍 Hosted on our Discord server
[/p][p]📸 To participate:
Share your screenshots or short video clips in the #house-decoration-event channel on Discord.
You can decorate a pre-built house. Decoration is a priority![/p][h3]🏆 Prizes[/h3]
  • [p]Best DecorationExclusive in-game Decoration Frame ∙ Custom image chosen by the winner[/p]
  • [p]Top 10 DecorationsFiftyEight Studios Mega Steam Key Bundle[/p]
[h3]🏆 How Winners Will Be Selected[/h3][p]The community will vote using the Trolley emoji under each submission.[/p]
  • [p]🥇 The participant with the highest number of Trolley reactions will win:[/p]
    • [p]Exclusive in-game Decoration Frame (custom image chosen by the winner*)[/p]
    • [p]FiftyEight Studios Mega Steam Key Bundle[/p]
  • [p]🎖️ Next Top 9 participants (based on votes) will each win:[/p]
    • [p]FiftyEight Studios Mega Steam Key Bundle[/p]
[p]📝 Image for the decoration frame must follow guidelines (no usernames, no copyrighted or inappropriate content).[/p][p][/p][h3]📣 Don’t Miss Out![/h3][p]🔗 Join the Discord community
🛠 Show off your design
🗳 Collect those Trolley reactions
🎉 And WIN big![/p][p]Let’s build something unforgettable together! 🚧[/p][p][/p]
GIVEAWAY
[p]📅 28 November – 8 December[/p][p]Even if decorating isn’t your style, don’t worry, you can still win![/p][p]We're running a multi-platform giveaway to celebrate the event! You’ll have several chances to win amazing prizes across Gleam and social media.
[/p][h3]🔹 1. Gleam Giveaway[/h3][p]👉 Participate via Gleam[/p][p]🔗 https://gleam.io/1Lf1a/fiftyeight-studios-mega-bundle
[/p][p]🎉 10 winners will receive: FiftyEight Studios Mega Steam Key Bundle[/p][p]You can increase your chances by completing additional actions on Gleam (joining Discord, following social media channels, etc.).
[/p][h3]🔹 2. Social Media Giveaways[/h3][p]We’re also hosting additional giveaways on our social platforms![/p][p]✔ Like the post
✔ Tag 1 friend in the comments
✔ Repost / Share the post
[/p][p]📦 Each platform will have 5 winners!
Each winner receives a FiftyEight Studios Mega Steam Key Bundle[/p][p]🔗 X (Twitter):[/p][p]https://x.com/FiftyEight_Std/status/1994434565889294814[/p][p]📸 Instagram:[/p][p]https://www.instagram.com/p/DRmviCHEZYf/[/p][p]🎬 TikTok:
https://www.tiktok.com/@fiftyeightstudios/video/7577807945870626066[/p][p][/p][p][/p][h3]🔑 FiftyEight Studios Mega Steam Key Bundle Includes:[/h3]
  • [p]ContractVille – (Base Game Steam Key)[/p]
  • [p]Japanese Furniture Pack DLC (Steam Key)[/p]
  • [p]Medieval Furniture Pack DLC (Steam Key)[/p]
  • [p]Sandwich Simulator – (Steam Key)[/p]
  • [p]Dig Island (coming soon) – (Steam Key)[/p]
[p][/p][p][dynamiclink][/dynamiclink]If you would like to follow our social media accounts, you can find "More Ways To Connect" section below.[/p]

Update 1.6 – Optimization Patch & NPC Worker Improvements

[p]Hello Contractors! [/p][p]The ContractVille 1.6 update brings significant improvements to NPC Worker logic, task stability, visual consistency, optimization, and overall gameplay experience. [/p][p]Below is a detailed breakdown of all enhancements and fixes included in this update.[/p][hr][/hr][h2][dynamiclink][/dynamiclink]⚙ Optimization & Performance Enhancements[/h2][p]General Optimizations[/p]
  • [p]Global texture improvements to reduce VRAM usage.[/p]
  • [p]Optimized vehicle spawn and driving mechanics to minimize FPS spikes.[/p]
  • [p]Fixed animation-related issues that could lead to FPS drops.[/p]
  • [p]Minor performance optimizations applied to the minimap.[/p]
[p]Network & System Performance[/p]
  • [p]Network optimization implemented for Garden, Roof, Wallpaper, Cargo, and Trailer systems.[/p]
  • [p]Performance-impacting issues for these elements were resolved to prevent resource loss.[/p]
[p]NPC Optimization[/p]
  • [p]NPC tasks and box search algorithms have been improved to prevent potential FPS increases.[/p]
  • [p]Fixed issues causing FPS drops during door and staircase traversal.[/p]
[p]Other Optimizations[/p]
  • [p]Resolved a Planner-related issue that caused FPS drops when reopening planning mode.[/p]
  • [p]Various non-specific minor optimizations and refinements were applied.[/p]
[p]
We have integrated internal monitoring tools to track game performance and system health. Using these tools -alongside your valuable feedback- we will continue to observe, optimize, and improve the overall experience.[/p][hr][/hr][h2]👷‍♂️ NPC Worker Improvements & Fixes[/h2]
  • [p]Cement & Sand Pouring (1-Star Workers)
    Fixed an issue where 1-star NPC Workers played the pouring animation without actually dispensing materials.[/p]
  • [p]Painting Progress Stuck at 20%
    NPC Workers could get stuck at 20% wall painting progress during build missions. This has been resolved.[/p]
  • [p]Task Prioritization in Demolition Missions
    NPC Workers incorrectly prioritized wall demolition before trash removal or furniture handling. Task flow now follows a more logical sequence.[/p]
  • [p]Installing Broken/Damaged Hardware
    NPC Workers will no longer place damaged or broken hardware during build missions.[/p]
  • [p]Cargo Point Distance Issue
    NPC Workers would not start working if the construction site was far from the cargo point unless manually reset by the player. This has been fixed.[/p]
  • [p]Unable to Remove Hardware During Demolition
    Fixed an issue where workers couldn't remove hardware (e.g., doors/windows) unless the wall was already demolished, causing them to glitch around the container.[/p]
  • [p]Workers Getting Stuck on Upper Floors
    Addressed a pathfinding issue where NPC Workers would get stuck in central areas on upper floors even after being reset.[/p]
  • [p]Workers Getting Stuck on Stairs
    Improved stair navigation while carrying material boxes to prevent workers from getting stuck.[/p]
  • [p]Box Collision Issues
    Workers could get stuck behind boxes near doorways and narrow areas. Box-related collision interactions have been optimized to aid smoother navigation.[/p]
  • [p]Doors Not Removed
    In some cases, NPC Workers were not removing doors while demolishing. This has been fixed.[/p]
  • [p]NPC Package Drop Location Adjustment
    NPCs now drop packages around the finish sign instead of leaving them at their current position after collecting furniture.[/p]
  • [p]Cement Duplication Fix After Final Reinforcement
    Resolved the issue where an extra cement item was created after the last floor reinforcement.[/p]
  • [p]Incorrect Worker Status Label Corrected
    The worker info previously displayed as “take out furniture” is now correctly shown as “working”.[/p][p][/p][p]While testing these issues, we noticed that an NPC Worker climbed onto the roof by itself! This shouldn't normally happen, so we wanted to share this interesting situation with you... What do you think he's doing there? 👀[/p][p][/p]
[hr][/hr][h3]🎬 Visual & Animation Fixes[/h3]
  • [p]Missing Trash Bag Visual NPC Workers did not display trash bags while performing trash collection tasks. The correct visual asset is now shown regardless of worker level.[/p]
  • [p]LOD Issue on Office Worker Cabinets Fixed Level of Detail inconsistencies for the final upgrade stage of NPC Worker cabinets in the first office.[/p]
  • [p]Wall Textures Disappearing on Low Graphics Settings Resolved an issue where wall textures would vanish when entering buildings during harbor cargo missions on very low settings.[/p]
  • [p]Wallboard & Wallpaper Floating in the Air When buildings with installed wallboard/wallpaper were sold, repurchased, deeded, and progressed, the materials remained floating. This visual inconsistency has been fixed.[/p]
[hr][/hr][h3]💾 Save / Load Fixes[/h3]
  • [p]Incorrect NPC Worker Star Level After Reload Fixed an issue where NPC Workers could lose or gain star levels when saving during active tasks.[/p]
  • [p]NPC Worker Names Displayed as "Null" (Client-Side) After loading, client players would sometimes see worker names as "Null". This has been resolved.[/p]
  • [p]Repeated DLC Mission Emails DLC-related mission emails were resent after saving/loading the game. This no longer occurs.[/p]
[hr][/hr][h3]💸 Game Economy Fixes[/h3]
  • [p]Infinite Loan Loop for NPC Wage Payments If the player had insufficient funds, the system could take multiple loans exceeding the intended cap of 20. This exploit has been fixed to preserve game balance.[/p]
[hr][/hr][h3]🔧 Additional Fixes & Improvements[/h3]
  • [p]Fixed an issue where broken/damaged supply boxes reverted back to “new” status after aborting decoration tasks.[/p]
  • [p]"Claim Rewards" in Go Green Milestone now correctly delivers skins, trophy cabinets, statues, and gemstones to the office cargo point.[/p]
[hr][/hr][h3]🏁 Final Notes[/h3][p]This update focuses on improving AI reliability, task logic, visual fidelity, and game performance, ensuring a smoother and more immersive ContractVille experience. We are planning another performance and bugfix update like this one in the near future.[/p][p]💡 Thank you for your continued feedback and support. Keep building, keep improving... and see you on the next job site! 🚧👷‍♀️🔨[/p][hr][/hr]

🌸 ContractVille 1.5 Update: Japanese Furniture Pack DLC Now Available!

[p][/p][previewyoutube][/previewyoutube][p]You can watch the trailer we prepared for the Japanese Furniture Pack above.[/p][p][/p][p]Hello Contractors![/p][p]We’re excited to introduce the Japanese Furniture Pack DLC in the latest ContractVille 1.5 Update!
Our community voted for the Japanese theme in our recent Discord poll... And now it’s here![/p][h3]🏠 New Content:[/h3]
  • [p]Free: With ContractVille 1.5, all players will be able to use over 50 Japanese-themed furniture items for free.[/p]
  • [p]DLC Content: The Japanese Furniture Pack DLC includes over 200 additional Japanese-style furniture items, expanding your creative possibilities even further.[/p]
[h3]🎎 New Mission & House:[/h3][p]Just like the Medieval Furniture Pack DLC, this pack also comes with a decoration mission and a dedicated mission house.
In this special home, you’ll take on Lady Aiko’s request — decorating her residence in true traditional Japanese style.[/p][p]Immerse yourself in the serene beauty of Japanese design, blending elegance, simplicity, and craftsmanship in every detail. Bring harmony and balance to your builds with the Japanese Furniture Pack!

[dynamiclink][/dynamiclink][/p][p][/p][p][/p][h3]What's Next?[/h3][p]We are continuing our optimization efforts, taking your feedback into consideration. We will share our work with you shortly. 👷[/p][p]Thank you very much for your support! 🌠[/p]