1. ContractVille
  2. News

ContractVille News

Hotfix 0.0.7.6

Here is the list of the fixes:
-The crash problem occurring during wall demolition has been fixed.
-The issue with the screws in the windows during demolish tasks has been resolved.
-The visual bug appearing when purchasing paint in the store has been fixed.
-The issue with the glass material of the two windows not changing has been fixed.
-The bug occurring when packaging an item with the lamp switch in connection mode has been fixed.
-Some issues with the stair railing have been fixed.
-The bug in the company image selection screen has been fixed.
-The UI for the company name change screen has been updated, and a fee has been added.
-Fixed nail outline not appearing for new door/windows.
-The light intensity of the ceiling lights has been adjusted.
-The visual bug that appeared when doors were inverted has been fixed.
-Fixed pushing cars while carrying some items.

ContractVille 0.0.7.4 Hotfix

Hi everyone,

ContractVille Update 0.0.7.4 is live now. We worked on bugs looked most annoyingly for this week. We are aware it's not much because we are working hardly on new features for our next Big Update. We will be sharing more info about it soon, stay tuned!

  • Reset button now correctly resets character mesh in the character customization UI.
  • Fixed minor issues related to Motion Sickness Painting.
  • Resolved the bug where clean ground, clean window, and paint wall side goals were not triggered with the motion sickness option enabled.
  • Made localization corrections.
  • Fixed a fatal error that occurred when the client approached the office in a multiplayer game.
  • Solved the issue where the rug did not appear in mission requirements.
  • Fixed the issue where cleaning the ground with the motion sickness option did not count as an objective.
  • Removed some inaccessible trash items in the office.
  • Fixed the issue where furniture was not sold using the "sell all" button.
  • Fixed door opening direction algorithm that cause doors opening on player at office doors.

ContractVille 0.0.7 Update

[h2]Features[/h2]
  • Added Motion Sickness option; you can now paint walls, mop floors, and clean windows with this option enabled. With this option you can do these tasks with holding LMB while looking object.
    For Painting from Level 1 to Level 5 it takes 20-10-6.6-5-4 sec
    For Mopping Floor from Level 1 to Level 5 it takes 5-2.5-1.66-1.25-1 sec
    For Cleaning Window from Level 1 to Level 5 it takes 5-2.5-1.66-1.25-1 sec
  • Added brightness adjustment
  • Added indicators and warnings that guide player to cabins for purchasing clothes in the clothing store.
  • Upon destruction of an object, the content of the garbage bag is now organized according to the price of the object, ranging from 0 to 13.
  • Reduced the duration of Land Property advertisements and removed the limit
  • Added a feature to close the HUD window on the left when all side-goals are completed
  • Added Discord link to the pause menu
  • Added category selection related to feedback on the feedback screen.


[h2]Bugfixes[/h2]

  • Prevented game crashes when completing side goals
  • We have added controls to prevent the issue where windows with the window wipe task in contracts come clean.
  • The issue of the ghost not exiting when the ladder was dismantled has been resolved.
  • An issue has been resolved where the percentage of clients was incorrectly increased when painting the wall of the constructed house.
  • We have resolved an issue where the garbage in the office could not be interacted with when the save was loaded.
  • Resolved issue where the paint bucket would push the player when held
  • Corrected door inversion issue and server-client asynchrony
  • Solved the problem of cladding boxes causing issues with different FOV settings
  • Fixed FPS effects on vehicle physics
  • Resolved issue where the Clean dirt sub-goal was completed immediately upon entering the game
  • Fixed issue where any interaction with the recycle combiner completed the sub-goal
  • Corrected issue where houses built on land property were not disappearing; they will now disappear when the demolish duty is assigned
  • Fixed incorrect values being displayed upon completing side goals
  • Fixed issue where taking the basketball would disrupt interaction
  • It is no longer mandatory to purchase an office with a loan
  • Fixed the issue where walls could not be interacted with during demolition tasks
  • Resolved issue where quick selling land property would sell the company
  • Fixed issue where the pawn shop "sell all" button did not work for items with extract objectives
  • Corrected passenger foot positioning in cars
  • Resolved issue where unpacking and placement modes showed the wrong object for some items
  • Fixed issue where elements did not appear when opening a store interface and selecting the "on sale" category, then opening another store
  • Corrected the roadmap image being in the foreground in the main menu
  • The unlimited money glitch in pawn shops has been resolved.
  • Corrected the issue where the plate price was added to the final price each time a vehicle plate was changed.
  • Resolved issues when starting an animation on one object and moving to another during hammer interactions.
  • Fixed the problem in the first Jashua Decoration task where physics did not activate when taking an item under certain objects in the office room.
  • Fixed the design scores of rooms showing as 255 in the interface upon completing build tasks.
  • Adjusted the sound volume when taking paint from the bucket to reflect the game volume settings.
  • Resolved the issue of not being able to throw the box in hand when looking at the door.
  • Corrected the electric unit in electrical systems.
  • Fixed the camera obstruction issue caused by boxes placed in the vehicle trunk.
  • Fixed an issue when office upgrade interface doesn't reset when reopened.
  • Checked snap of radiators and curtains to windows, and resolved any remaining bugs.

ContractVille 0.0.6.4 Hotfix

Hi everyone,
0.0.6.4 Hotfix is live!

  1. Fixed a bug where extracted Doors, Windows and Stairs couldn't be sold in Pawn Shop.
  2. Fixed a bug where Stair ghosts became visible in building after loading game.
  3. Fixed a bug where Windows and Doors couldn't be placed while building houses on owned properties.
  4. Fixed a bug where Exterior Cladding types weren't same on box and on wall.

ContractVille 0.0.6.1 Hotfix

Hi everyone,
0.0.6.1 Hotfix is live!

1. Fixed a fatal bug for those who previously played multiplayer and logged in and were unable to join the game as a client with the 0.0.6 update. Removed the inner wall mesh in the office building for the time being, it will be added again as soon as the error is fixed.
2. Fixed the stretched image error appearing in the exterior cladding material.
3. Fixed a bug where the trash can that appears when an item is consumed is invisible.
4. Fixed a bug where the previous build house would show up in the demolish stage when the Land property was purchased for the second time.
5. Fixed the bug of being invisible even though there is an item in the vehicle in some cases.
6. The visual fault of furnitures that appear visible without purchasing in Office has been fixed.
7. Fixed an issue where some items placed on the vehicle would drag the vehicle.
8. Fixed a bug where textures were blurry in general.
9. Carpet/Rug name confusion has been resolved, now rooms want Rug as a design point requirement.