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Block Story News

Now Available on Steam - Block Story™, 20% off!


Block Story™ is Now Available on Steam and is 20% off!*

There isn’t much better than a wide open game world in which you have essentially no limits and can alter the very landscape in which you play – that is, unless you add dragons, of course…

*Offer ends May 2 at 10AM Pacific Time

Early Access April 25, 2014

To Steam gamers,

Thank you for your interest in Block Story on Steam and hopefully you’ll help us on the Early Access journey in making Block Story a great experience on PC.

During Early Access we want to ensure Steam gamers know we want to hear all suggestions in improving the PC version. This is your chance to shape the game into what you would like it to be and while we cannot guarantee that every bit of feedback posted here in the forums will make it into the final version of the game, we do appreciate constructive feedback on game modes that should be implemented and perhaps features in the future that we can add after the launch of the final game.

Thanks again for being part of the development process of Block Story on Steam!

Mindblocks Studio

Block Story to Launch on Early Access

First off, we want to say thanks for supporting our game, because without our great fans we wouldn't enjoy the success that we've had! As we bring Block Story from mobile platforms to STEAM ®, it's important that we listen to feedback from our fans. While the fundamental features will remain intact, there will obviously need to be some changes. These include updates to control setup, UI system changes, and bringing in additional content that our fans want to see. One of the best ways to get that direct feedback from fans is through Steam's Early Access process.

Our plan is to have Block Story available on STEAM Early Access in April and with the help from gamers, get direct feedback to prioritize what changes need to be made, what features should be added, and address any bugs that need to be fixed. Please keep in mind that while we try to implement all user feedback, as a small indie team we also have to have realistic timelines as well.

Thank you for your understanding and we look forward to reading your feedback soon!