Update 7.1 Released! Pass requests tons of fixes
Update 7.1 has just been released!
Features:
- Can request a pass (Default key is R). Shows 'Pass' over your head to friendly teammates, and bots will attempt to pass to you if they have a ball and are close to you. This lasts for 5 seconds or until you collect a ball. Super ball / Power Cube carrying bots will pass to you if you are closer to the hoop / capture point than them.
- Mode & Description is now more prominently displayed and displayed on each new round start, allowing players to review mode & team before confirming they are ready
- Added new Gif Replay capture setting “insane” - 60 fps and 8 seconds long
- Added visible timer before next round or match starts
- Activating scoreboard pauses in Solo PvE modes
- Time limit is more prominently displayed on scoreboard
Fixes:
- Up to 14 players can now cleanly spawn in each spawn area without bumping into each other and causing physics glitches
- Fixed menu errors if match reset while menu was open
- Recentered arcade unlock notification text
- More descriptive team titles on team Select panel for Lasers vs Jetpacks, Hunters vs Hunted, and Hoop Defense.
- Fixed main game camera just showing robot face if you changed video settings while a bot profile pic existed in scene
- Fixed some invisible triggers from blocking mouse click collect (esp on Arena)
- Dodgeballs reset to neutral on round end, preventing homing / boomerang balls from constantly bumping you after match end
- Fixed bots prioritizing score leader in FFA matches instead of much closer scoring targets
- Increased mouse scroll wheel sensitivity on all scroll views, especially on video settings
- Top-left leaderboard is now hidden during challenges & arcade while in-progress. Is visible when TAB scoreboard is displayed.
- Fixed challenge leaderboard not initializing properly
- Fixed weird camera jump when starting new match and respawning
- More consistent behavior of Tab scoreboard panel & overlaps with less
- Stopped disco lights from updating while game is paused
- Scoreboard highlight of super ball owning player happens immediately on pickup / throw, not just when score changes
- If player had active notification like “Run!” and then switches to spectator, that notification is cleared immediately
- Stopped 1st person spectator mode from showing HUD if the follow user wasn't alive
- Fixed overlap of rules / modifiers with team select panel
- Made scoreboard more opaque and readable
- Fixed weird alpha values on bot explosion
- Removed default homing ability from Jetpack team in lasers v jetpack
- Only plays boost sound effect for local humans
- Fixed failure to remove throw inaccuracy when easier bots are passing to friendly targets
In the next update I hope to add a bunch of new cosmetic items from the Steam Workshop. So make sure you pay a visit, vote on your favorite items and submit things you've built!