Update 7.3 Released

For a long time, I've wanted a better way to communicate item drops and XP gain to players. Now, there's a new window that shows up at the end of each PvP match (after the player awards - wait 5 seconds or click the mouse button to show this menu). It'll animate the XP you gained during the match, and show any items that you unlocked (by reaching a level requirement) or dropped randomly during that match.
Note that XP is earned during the match, so resetting or leaving early won't incur any XP penalty. You just won't see the animation.
For PvE matches (e.g. Arcade, Challenges) this screen isn't shown because it doesn't work with the menu flow. But rest assured you are still earning XP and items in those modes - item drops during PvE will be shown as a mini-notification on the right-hand side as it always has.
Also made these changes:
- Fixed ‘Match Won’ announcer clip being played before final ‘Score’ in hoops and Captue The Cube
- Room name is displayed on game pause menu
- Lowered level requirement for many built-in glasses
- Fixed missing text on Arcade perk progress notifications
- Fixed pathfinding issue for bots in Octagon preventing them from reaching some ramps
- Added ‘follow’ button to main menu
- Added ‘Assist’ Announcer line
- Fixed final cube capture saying ‘Score’ in big text isntead of ‘Match Won/Lost’
- Fixed missing buttons when navigating to Dedicated server browser and then back to Find Match panel
- Status label on network panel works
- Fixed fog in Cage being too strong
- Fixed some key commands (like spectator movement) triggering while chatting
- Fixed default Quality settings interfering with and overriding video settings (like reflections)
- Fixed fog not rendering
- Fixed reflection probes picking up unintended colors from powerups