⚓ Demo Patch #Version-0.12.2
[h3]Hello, Stranded Survivor! ⚓[/h3]
We hope you had a relaxing break for the holidays! Now we're all back to work, we've worked on a demo patch that's available right now! Head over to your Steam library and update your game.

Here is the full list of fixes and updates 👇
The base is lost without you! What are you waiting for? Launch the All Will Fall Demo right now and get building and surviving

[hr][/hr][p][/p][h2]Wishlist & Play the Demo now![/h2][p][/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][p]Thanks for reading Survivor! Follow ALL WILL FALL: Physics-Based Survival City Builder to stay updated.[/p][p][/p][p]Have any feedback for us? Visit our discussion page here or join our Discord server to let us know.[/p][p]Keep building, just don't crumble![/p][p][/p][hr][/hr][p][/p][p][/p][p]
[/p][p][/p][p][/p][p][/p][p]SOCIAL: DISCORD | TWITTER | INSTAGRAM | REDDIT | FACEBOOK | YOUTUBE | TIKTOK | BLUESKY[/p]
We hope you had a relaxing break for the holidays! Now we're all back to work, we've worked on a demo patch that's available right now! Head over to your Steam library and update your game.

Here is the full list of fixes and updates 👇
- Fixed double-click not opening repositioning tools.
- Fixed boat sounds going to the UI channel and having switched left with right.
- Fixed Clearance Buildings not updating their ranges when their stats change.
- Fixed applying input control settings from the event node.
- Changed the close-up building audio range.
- Added reverb for buildings.
- Greenhouse had no sound.
- Control settings reset, fix & don't clear user bindings.
- Don't do unnecessary work on disable for boat navigation, prevents quit errors
- Use the correct interface for leisure buildings, fixes serving overflow.
- Complete job handle if needed on disable, without extra work, to not cause errors on disable.
- Added audio effects on floating metal and foundations for random directional water splashes.
- Removed one step from the visibility slider, only toggles between full view and view at the selected building top.
- Handle dirtying Buildables that have already been removed from the city.
- Made the research progress bar the same size as the milestone bar.
- Added pause button instead of "pause" button in Research panel.
- Make the research panel more symmetrical.
- Scroll bar on top, so it no longer pushes content around, and recolor it.
- Remove depletable completely from containers when removing it from the city.
- Disable Ladder auto-rotating on build.
- Correctly calculate reachable depletables and fix things blinking when the city gets recalculated.
- Calculate Floating Building position before its gizmos are drawn - fixes gizmos lagging behind one frame.
- Rain-related building gizmos no longer blink when the city is updated.
The base is lost without you! What are you waiting for? Launch the All Will Fall Demo right now and get building and surviving

[hr][/hr][p][/p][h2]Wishlist & Play the Demo now![/h2][p][/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][p]Thanks for reading Survivor! Follow ALL WILL FALL: Physics-Based Survival City Builder to stay updated.[/p][p][/p][p]Have any feedback for us? Visit our discussion page here or join our Discord server to let us know.[/p][p]Keep building, just don't crumble![/p][p][/p][hr][/hr][p][/p][p][/p][p]