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All Will Fall: Physics-Based Survival City Builder News

βš“ Patch Log #Version-0.7.0a5

[h3]Hello, Stranded Survivours! βš“[/h3]

Thanks to your feedback and endless building we've fixed a range of bugs and made major improvements. Don't forget, if you haven't tried it out yourself, you can join the playtest right now.

Take a look at the list below for more information!

  • Fixed decoration, that has no voxels and auto-rotate repositioning with reposition tool
  • Buildings can no longer be repositioned too deep into the water
  • Update certain compute buffers if they are invalid. It might fix some crashes
  • Hide event container if the event has timed out - fixes errors when trying to end an event that has already expired
  • Fix UI bubbles not being affected by UI scale
  • Added maximum building limit distances - fixes crashes and errors when accidentally building kilometers away from the starting area
  • Do not error when trying to paint Citizens
  • Depletables with remaining resources in storage show their resources as output instead of nothing
  • Log data for impossible missing citizen enterable errors
  • Proper background art for policies
  • Add UI channel mixer volume to audio settings
  • Assigned proper audio channels to some audio effects - now volume sliders should affect all sounds
  • Build mode control UI adjustments to fit localized text better
  • Ambience audio now only affects building sounds
  • Also display a physics stress collapse preview of buildings that are being built

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[h2]Wishlist & Join the Playtest now[/h2]

https://store.steampowered.com/app/2706020/ALL_WILL_FALL_PhysicsBased_Survival_City_Builder/

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Thanks for reading Survivours! Follow ALL WILL FALL: Physics-Based Survival City Builder to stay updated.

Have any feedback for us? Visit our discussion page here or join our Discord server to let us know.
Keep building, just don't crumble!

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What kind of diseased mind makes a city builder with actual building physics

The creators of All Will Fall are pariahs, as far as I'm concerned. You should warn your children to avoid them. If you encounter them in the street, you should jerk away with a muttered oath, making a sign to avert evil spirits - for these are the scumbags who've decided to develop a city-building game in which all the buildings and building materials are subject to realworld physics. A city-building game that takes place on small, post-apocalyptic islands, where the only way to expand is upward.


"Playing Jenga with human lives" is how they summarise it, the wastrels. Here's a trailer.

Read more

JUST ANNOUNCED: ALL WILL FALL πŸ—οΈ

[h2]We've just announced a new Physics-Based Survival City Builder - All Will Fall[/h2]

A post-apocalyptic city builder where every structure can collapse. Master a unique physics-based 3D construction system, create a sprawling vertical settlement on water, scavenge for resources, explore the ocean, and ensure the survival of your colony by making difficult yet necessary decisions.

[h2]Watch the trailer[/h2]

[previewyoutube][/previewyoutube]
[h2]Wishlist AND join the playtest now[/h2]

https://store.steampowered.com/app/2706020/ALL_WILL_FALL_PhysicsBased_Survival_City_Builder/

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You find a small land area, solid enough to serve as a building foundation. And now, step by step, you build a city.





The game’s physics-based building mechanic challenges you to consider real-world construction aspects when building your intricate multi-level city in all three dimensions.





Besides building and maintaining the city, you will also manage a colony of survivors. As their leader, navigate the wants and needs of several factions – Engineers, Sailors, and Workers – each with its own unique traits.