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SubwaySim 2 News

Subway Sim 2 | Update 5 | Out Now!

[p]Hey everyone![/p][p]We've just released a new update for SubwaySim 2! 🎉[/p][p]This patch includes a variety of improvements to vehicle logic, weather effects, and lighting – including fixes for DT5 train behavior, tunnel environments, and several station details.[/p][p][/p][p]You can find the full list of changes below in the changelog.[/p][p]Thanks for your continued support and feedback – enjoy the ride! 🚇[/p][p][/p][p]🔧 Update 5 – Full Patch Notes 🔧[/p][p][/p][p][/p][p]🌟 Highlights[/p]
  • [p]🧩 Adjusted shadow settings
    ➜ May improve performance on many systems[/p]
  • [p]🌩️ Lightning and thunder now blocked in tunnels
    ➜ Weather effects now react realistically to tunnels for improved immersion[/p]
[hr][/hr][h3]🚆 Vehicles[/h3]
  • [p]🚪 DT5 – Automatic door closing fixed
    ➜ Doors now close as intended[/p]
  • [p]💡 DT5 – Passenger area lighting improved
    ➜ Interior lighting now responds dynamically to environmental conditions (e.g., entering tunnels), using track data – more accurate and efficient[/p]
  • [p]🌧️ All vehicles – Weather effects now use track data
    ➜ Effects like wetness, lighting changes, and sound now react more precisely to tunnel and weather conditions[/p]
  • [p]🧼 DT5 DMI – Wiper mode renamed
    ➜ “Automatic” is now called “Interval” for clearer function description[/p]
  • [p]🚪 HK & A3L92 – Cabin door animation glitch fixed
    ➜ Fixed an issue where the last frame of the animation briefly appeared when opening/closing[/p]
[hr][/hr][h3]🌆 Environment & Effects[/h3]
  • [p]🌫️ Tunnel lighting at Krumme Lanke fixed
    ➜ Tunnel at the end of the turnaround area was too bright[/p]
  • [p]🌩️ Lightning effects blocked in tunnels
    ➜ No visible or audible lightning/thunder inside tunnels anymore[/p]
  • [p]🌧️ Rain sounds removed in tunnels
    ➜ When the vehicle is fully inside a tunnel, rain sounds are no longer audible[/p]
  • [p]🧩 Improved shadow rendering
    ➜ General settings revised for better performance[/p]
[hr][/hr][h3]🚉 Stations[/h3]
  • [p]🏙️ Mönckebergstraße – Lighting and billboard fix
    ➜ Improved general station lighting and fixed stretched advertisement textures.[/p]
  • [p]🪜 Uhlandstraße – Ladder positioning corrected
    ➜ Fixed the position of a misaligned ladder.[/p]
  • [p]👤 Hauptbahnhof Süd – NPC platform fix
    ➜ NPCs no longer fall through platform sections – improved collision handling.[/p]
[p]💡 Update now and experience the improvements yourself![/p]

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[p]Summer is heating up and so is the Steam Summer Sale: Grab your favorite simulation games now – with up to 90% off and 20% off of SubwaySim2 ! ☀️🍦[/p][p][/p][p][/p][p][/p][p]Only until July 10 – don't miss out! ➡️ [/p][p]https://links.aerosoft.com/SummerSale[/p][p][/p][p][/p][p][/p]

SubwaySim 2 Modding OUT NOW!

[p]It’s here – Modding is now officially available for SubwaySim 2 on PC!
You can finally create your own content or try out the creations of others. The community is already jumping in: the team behind U-BahnSim Berlin has released the first mod, letting you drive the F76E – offering a first small glimpse into the Großprofil (wide-profile) world![/p][p]Here you can find more information about the project by the U-BahnSim Berlin team: https://www.u7-trainz.de[/p][p][/p][p][/p][p]If you’re interested in modding yourself or just want to see what others have come up with, head over to our Discord server.
There you’ll find not only the latest community-made mods but also a space to connect with other modding enthusiasts, ask questions, and share feedback.[/p][p][/p][p][/p][p]You’ll also find a link to our SubwaySim 2 Wiki on Discord, which walks you through the modding process step by step – whether you’re just getting started or already have some experience.[/p][p]We can’t wait to see your ideas and creations – happy modding![/p][p][/p][h3]About SubwaySim 2[/h3][p][/p][p]SubwaySim 2 is now available on PC, PlayStation 5, and Xbox Series X/S. We’d love to hear your thoughts in the Steam Discussions, on our Discord server, or via Instagram. Also check out the game on the PlayStation Store, Xbox Store, or Epic Games Store![/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Subway Sim 2 | Update 4

[p][/p][p]A new update is now available for SubwaySim 2, bringing a variety of quality-of-life improvements, bug fixes, and enhancements to gameplay, sound and visuals. Highlights include the option to skip siding track wait times, more accurate HUD distance display, new brake sounds for HK and A3L92. Timetable services now support depot runs, and multiple visual and sound glitches have been addressed to improve immersion and realism. [/p][p][/p][p]Gameplay Improvements[/p]
  • [p]Added option to skip waiting times on siding tracks in both Career and Scenario mode.[/p]
  • [p]Objective list now updates correctly when continuing after the debriefing screen.[/p]
  • [p]HK trains no longer prompt for IBIS code entry within the same station.[/p]
  • [p]HK trains will now correctly prompt for IBIS entry on service runs ("Z6NE").[/p]
  • [p]The displayed distance in the HUD now reflects actual distance along the rail tracks.[/p]
  • [p]Signals towards Uhlandstraße siding tracks now correctly display Hp4 instead of Hp3.[/p]
  • [p]"Night Owl" and "Early Bird" achievements can now be triggered as intended.[/p]
  • [p]When selecting services in timetable mode, the corresponding depot runs are now included.[/p]
    • [p]An icon has been added to indicate if a service starts or ends in the depot.[/p]
  • [p]The game no longer prompts to deactivate the cab before the debriefing if it will need to be re-activated immediately after.[/p]
  • [p]Timetable mode shifts can now be continued after restoring from a savegame.[/p]
  • [p]Improved detection of turnarounds at the start of scenarios.[/p]
[p][/p][p]Sound & Visual Improvements[/p]
  • [p]Fixed cut-off door sounds for DT5, HK, and A3L92 trains.[/p]
  • [p]Added spring brake sounds for HK and A3L92.[/p]
  • [p]Added electro-pneumatic brake sounds for HK.[/p]
  • [p]Fixed HK LOD models – approaching vehicles now display correct meshes.[/p]
  • [p]DT5 IBIS buttons now dim when pressed.[/p]
  • [p]Improved flickering glass effects on DT5.[/p]
  • [p]Increased brightness of passenger lights, cab screens, and cab buttons.[/p]
  • [p]BR 474 color correction applied.[/p]
  • [p]Fixed flipped interior decals in HK.[/p]
  • [p]Added missing decal for A3L92.[/p][p][/p]
[p]Localization Fixes[/p]
  • [p]Fixed incorrect female career rank localization in German.[/p][p][/p]
[p]Scenarios & Services [/p]
  • [p]Berlin Weather Chaos scenario no longer requires a login at the final passenger stop.[/p]
  • [p]Fixed missing timetables for Warschauer Straße on Sunday evenings. Environment & Infrastructure[/p]
  • [p]Reduced flickering on:[/p]
    • [p]Ballastless track[/p]
      • [p]Superstructure fences,[/p]
      • [p]Sleepers (via new LODs),[/p]
  • [p]Fixed normals on road junctions.[/p]
  • [p]Fixed road spline issues – vehicles should no longer stutter.[/p]
  • [p]Fixed road vehicle collision issues on bridges (vehicles no longer interfere with those beneath).[/p]
  • [p]Improved performance of road traffic.[/p]
  • [p]Adjusted speed limit near Berliner Tor (coming from Lübecker Straße) from 50 km/h to 30 km/h.[/p]
  • [p]Berliner Tor siding tracks 11–14 are now labeled 41–44.[/p]
  • [p]Moved signal near Wittenbergplatz that was previously stuck inside a wall.[/p][p][/p]
[p]We hope you enjoy Update 4 and have a great weekend![/p][p] [/p]

What you Get in the Next Update

[p]Our next update is just around the corner – and once again, it brings a number of improvements based on your feedback. Here's a quick look at some of the highlights![/p][p][/p][h2]New Brake Sounds for HK and A3L92[/h2][p]With the upcoming update, the HK and A3L92 trains will receive new, authentic spring brake sounds. These provide a much more realistic acoustic experience when parking the trains. Also new for the HK: the electro-pneumatic brake system now features the characteristic switching sounds of the EP brake. This adds an extra layer of depth to train handling – especially when braking gently.[/p][p][/p][p][/p][h2]Depot Trips and Achievements[/h2][p]A popular request is finally coming true – you’ll soon be able to drive your train into the depot at the end of a shift. Wrapping up the day (or handing off to the night crew) will feel much more immersive. The “Night Owl” and “Early Bird” achievements weren’t working as intended – this is now fixed. Time to complete your trophy collection![/p][p][/p][p][/p][h2]HUD Distance Display & Track Flickering[/h2][p]The HUD's distance display will now show the distance from the front of the train instead of the camera position. This gives you a much better sense of train positioning – especially when stopping precisely at the platform or during shunting movements.
Another technical refinement: flickering on ballastless tracks, fence edges, and sleepers has been significantly reduced. The environment now looks much calmer and easier on the eyes.[/p][p][/p][p][/p][p]The full changelog with more fixes and improvements is coming soon – so stay tuned. In the meantime, we’re always happy to hear your feedback! Let us know what you think of the game, share your screenshots, report bugs, and send us your ideas. Together, we can make the game even better.[/p][h3][/h3][p][/p][h3]About SubwaySim 2[/h3][p][/p][p]SubwaySim 2 is now available on PC, PlayStation 5, and Xbox Series X/S. We’d love to hear your thoughts in the Steam Discussions, on our Discord server, or via Instagram. Also check out the game on the PlayStation Store, Xbox Store, or Epic Games Store![/p][p][/p][p][dynamiclink][/dynamiclink][/p]