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SubwaySim 2 News

Driving on Sight – Saarlandstraße Track Workshop

[p]With our new roadmap now live, we want to keep you regularly updated on the development process. Today, we’re kicking things off with our very first weekly update – and it’s all about the Saarlandstraße track workshop. The main focus: Driving on Sight.[/p][p][/p][p][/p][h3]The rules are pretty straightforward and are signaled with just two signs:[/h3][p]So1: Two black dots on a white background. From this point on, you’re entering a signaled area, so signals now apply to your journey.[/p][p][/p][p][/p][p]So2: The same two dots, but crossed out with a red line. This means you’re leaving the signaled area and can now move freely, driving on sight.[/p][p][/p][p][/p][p]And here’s the twist: in the entire workshop area, you’ll have to set the switches yourself! That means stopping in front of the switch, setting it, and then continuing your journey.[/p][p][/p][p][/p][p]As a little treat, we’re also giving you a first look at the AL1 driver’s cab. In one of our next posts, we’ll dive deeper into this beautiful piece of 90s engineering and explain what makes it so special.[/p][p][/p][p][/p][h2][/h2][h2][/h2][h3]About SubwaySim 2[/h3][p][/p][p]SubwaySim 2 is now available on PC, PlayStation 5, and Xbox Series X/S. We’d love to hear your thoughts in the Steam Discussions, on our Discord server, or via Instagram. Also check out the game on the PlayStation Store, Xbox Store, or Epic Games Store![/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p]

Roadmap & Future

[p]Many of you have been wishing for it for a long time – and now the time has come: We are excited to present our Roadmap! With it, we want to give you a clear insight into what we are working on and what you can expect in upcoming updates. The roadmap is divided into different sections – Main Game, DLCs, and Modding – so you can immediately see which new features are planned in which area.[/p][p][/p][h2][/h2][p][/p][h2]What does this mean for you?[/h2][p][/p][p][/p][p]You can look forward to numerous new features that make the gameplay even more varied and realistic. The lighting system has been completely redeveloped and now creates a whole new atmosphere – thanks to the modern UE5/Lumen setup, the environment feels more alive than ever before. At the same time, we have been working intensively on stability and performance, ensuring a smooth gaming experience. For better accessibility, there are new options for players with visual impairments – including special settings for red-green color blindness.[/p][p][/p][p][/p][h3]Main Game[/h3][p]From reworked station meshes to optimized signal and tool systems, all the way to completely redesigned traffic control in Berlin and Hamburg – the base game continues to grow and improve.[/p][p][/p][h3]Modding[/h3][p]The modding community can also look forward to exciting news: The SDK will be updated regularly, interfaces will be expanded, and even experimental features for consoles are being prepared. In addition, we are expanding the SDK Wiki to make it easier for you to develop your own content.[/p][p][/p][h3]DLCs[/h3][p]Of course, there will also be new vehicles, additional routes, and scenarios – including exciting expansions such as the AL1 battery locomotive or new maintenance wagon sets. This will allow you to design your timetables even more realistically and individually.[/p][p][/p][h3]In short:[/h3][p]We’ve heard your feedback and are implementing step by step what you’ve been asking for. The roadmap is your outlook into the future – transparent, structured, and packed with exciting new content that continuously expands the game.[/p][p][/p][p][/p][h2][/h2][h3]About SubwaySim 2[/h3][p][/p][p]SubwaySim 2 is now available on PC, PlayStation 5, and Xbox Series X/S. We’d love to hear your thoughts in the Steam Discussions, on our Discord server, or via Instagram. Also check out the game on the PlayStation Store, Xbox Store, or Epic Games Store![/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][h2][/h2]

What Are We Working on Right Now?

[p]We’d like to give you a little insight into our current development and what’s happening behind the scenes.[/p][p][/p][h3]PS5 Pro Graphics Issue[/h3][p]Some SubwaySim 2 players on PS5 Pro have been experiencing graphical issues. We’ve already managed to fix the artifacts, and we’re now running thorough tests to make sure they’re gone for good.[/p][p][/p][h3]Accessibility: Support for Players with Color Vision Deficiency[/h3][p]Many of you have asked for better support options for players with color vision deficiencies. We’ve listened and added:[/p]
  • [p]New helper icons for signal images in the UI[/p]
  • [p]Filter options to make colors easier to distinguish[/p]
[p][/p][h3]Dynamic Lighting Adjustment[/h3][p]Dynamic exposure has received a fair bit of criticism. That’s why we’re introducing a new setting that lets you choose between constant exposure and the previous dynamic exposure.
By default, the new constant exposure will be selected.[/p][p][/p][h3]Modding[/h3][p]After successfully introducing modding on the Steam PC version, the next big step is bringing modding to consoles. We’re working intensively on this and will keep you updated.[/p][p]We’re also aware that mods are currently not working properly on the Epic Games version, and we’re investigating the issue to fix it.[/p][p][/p][h3]DLCs & What’s Next[/h3][p]There’s already quite a lot happening around future DLCs as well—keep an eye on Gamescom for exciting news![/p][p][/p][h3]Visit us at gamescom[/h3][p]When: August 20–24, 2025[/p][p]Where: Hall 9, Booth B43[/p][p][/p][h3]About SubwaySim 2[/h3][p][/p][p]SubwaySim 2 is now available on PC, PlayStation 5, and Xbox Series X/S. We’d love to hear your thoughts in the Steam Discussions, on our Discord server, or via Instagram. Also check out the game on the PlayStation Store, Xbox Store, or Epic Games Store![/p]

Subway Sim 2 at gamescom!

[p][/p][p][/p][p]From August 20 to 24, 2025, you can experience SubwaySim 2 live at the Aerosoft booth in Hall 9, Stand B43.
Explore three of Germany’s most picturesque underground lines – Berlin’s U1/U3 and Hamburg’s U3.[/p][p][/p][p]When: August 20–24, 2025
Where: Hall 9, Stand B43[/p][p][/p][p]Immerse yourself in the daily life of two German metropolises and discover famous sights such as Hamburg’s harbour or Berlin’s Oberbaum Bridge. Stop by and try SubwaySim 2 live![/p]

Update 5.1

[p]We’re excited to present a new Modding Support Update! [/p][p][/p][h2]🛠️ What’s New for Modding?[/h2][p]
- A Mods folder is now automatically created when launching the game for the first time – making mod installation easier than ever.
- All detected mods are now listed in the log.txt for better transparency.
- If a level fails to load, you’ll now see a clear error message via popup instead of falling endlessly through the void.
- Mods can no longer overwrite each other – mod conflicts like this should be a thing of the past.

The newest Modding SDK can be found here: \[GitHub](https://github.com/SimuverseInteractive/SubwaySim2-ModdingSDK)

Heads-up:
If your mods include custom classes (e.g. Signals, DataTables, etc.), you may need to make some small adjustments in Blueprints to ensure they work correctly after this update. More details can be found on Discord.
[/p][p][/p][h2]🎉 U-Bahn Sim Berlin – Update[/h2][p]
Alongside this update, a new sneak-peek version of U-Bahn Sim Berlin is being released. Thanks to thorough testing and great teamwork, we were able to fix additional bugs, making the modding experience even smoother. Be sure to check out this fantastic project!

[/p][h2]⚠️ Known Issue:[/h2][p]
Mods currently don’t work with the Epic Games version of SubwaySim 2 and will cause the game to crash. We're actively working on a fix and appreciate your patience in the meantime.
[/p]