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Tower Factory News

0.1.3-hotfix & small rebalance

- Fixed a bug with the "Bury my in Crystals!" and "Illuminati" achievements.
- Lowered cost for the Light Cruicible recipe (Stakes: 15/min -> 7.5/min, Stone bricks: 20/min -> 10/min)
- New easier-to-set-up but less efficient recipe for the Light Cruicible.

Tower Factory OUT NOW!

Hello everyone!

After 1 year and 4 months of hard work, I can finally say that Tower Factory is OUT NOW!

New factory buildings, towers, upgrades, enemies, levels, and much more await you in the Early Access of Tower Factory. I hope you like it and enjoy the game!

In a few days, I'll publish a roadmap with my update plans for the coming months. There are still many things I'd like to add to Tower Factory, even though the core of the game is now available.

I want to thank everyone who has supported me, whether by playing the demo, giving feedback, or adding the game to your wishlist.

Best regards,
Gius Caminiti

Big demo update and Steam Next Fest!

Hello everyone!

Today marks the start of Steam Next Fest, and Tower Factory is part of the event. To celebrate, I just updated the Tower Factory demo! Some of the new features are:

  • 1 new unlockable factory building.
  • 9 languages.
  • Control rebinding.
  • More configuration options.
  • Quick access bar for buildings.
  • More information on the upgrade screen.
  • The camera can zoom out further.
  • General game rebalancing (tower damage, costs, enemies, upgrade prices...)
  • More things I can’t remember right now.


I hope you like all the new features! A reminder that on November 7th, the Early Access version of Tower Factory will be released, with much more content.

See you then!
Gius Caminiti



Tower Factory Early Access Launch Date and new Trailer!

Hello everyone!

A picture is worth a thousand words, so I’ll just say that the Early Access trailer for Tower Factory is now live. I’ve also just announced the release date for the EA, which will be on November 7th, 2024.

I’d like to remind you that next Monday, October 14th, Tower Factory will be participating in the Steam Next Fest, and there will be an update to the demo. You can find more information here: https://store.steampowered.com/news/app/2707490/view/4677641741948956908

See you soon!
Gius Caminiti

Demo Update and News about the Launch of Tower Factory

Hello everyone!

The release of Tower Factory is approaching, so it's time to share with you all my plans for the upcoming weeks.

First of all, I want to say that the Early Access version of Tower Factory is practically ready. From now until the launch, I will be fixing bugs, better balancing the game, and adding some minor features that are missing, but overall everything is in very good shape. I will announce the release date of Tower Factory in the coming days, along with a new trailer where you will see many new things!

Next Monday (October 14th), another Steam Next Fest will begin in which I will participate with Tower Factory. It’s the last event before the launch and I would love for many more people to try the game. To do this, it would be great if you could play the demo again during those days, and that’s why, when the Next Fest starts, I will upload a Tower Factory demo update.

In the demo update, you will find new features such as:
  • 1 new unlockable factory building.
  • 9 languages support.
  • Control rebinding.
  • More configuration options.
  • Hotbar for buildings.
  • More information in the upgrade menu.
  • The camera can zoom out more.
  • General game rebalance (tower damage, costs, enemies, upgrades prices...)
  • More things I can’t remember right now


All these improvements have been thanks to the feedback you have given me over these months. That’s why it would be great if many more of you joined the Tower Factory Discord server to suggest changes, report bugs, and talk about the game with the rest of the community.

I can’t wait for everyone to play the Early Access of Tower Factory. I’ve been playing a lot these days and honestly, I think you’re going to love it!

Thank you very much for reading this far!
Gius Caminiti