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Tower Factory News

Tower Factory Security Update

It's recently been found by Unity that there is a vulnerability as old as 2017 that could potentially be exploited in games made with Unity. This update patches that issue.

Although this vulnerability is old and there are no know issues realted to it, I highly recommend updating your game as soon as possible.

That's all! Tower Factory Update 0.4 is very very close!
Gius Caminiti

v0.3.4 Hotfix_01

- Rollback to a previous Unity version since the current version was causing game crashes to some users.
- Fixed a bug that was causing an enemy in level 4 to give insane amounts of Light Essence.

Small update (v0.3.4) & Autumn Sale with 20% discount!

[p]Hi everyone![/p][p]Fall is here, leaves are dropping, days are getting shorter and… a new small Tower Factory update is rolling out! 🍂
Also, the Steam Autumn Sale is live this week with 20% off. If you don’t own the game yet (or want to gift it), now’s the perfect time![/p][p]I know many of you are waiting for version 0.4. It’ll bring 2 new levels in a brand-new biome with its own unique mechanic, 9 new enemies, 2 new bosses, and 2 new gameplay mechanics to unlock. I can’t give you a fixed date yet, but my goal is to have it ready in about three weeks. I’m working hard to make it happen![/p][p][/p][p]In the meantime, today’s v0.3.4 includes a new Tier-1 tower and a bunch of balance, map-gen, and QoL improvements I think you’ll like (details below).[/p][p]As always, you’re invited to join the official Discord to keep up with news, help shape development, and chat with other Tower Factory players (there’s activity every day!). And even if I don’t always reply right away, I read the Steam forums daily.[/p][p]That’s all for now! Enjoy the new mini-update and the Autumn Sale!
Gius Caminiti[/p][p][/p][hr][/hr][h3]CHANGELOG[/h3][p]· New tower: Mushroom Cannon! Tier-1 tower strong against shields.[/p][p]· Some towers now have a default target priority setup to help new players (you can still change it, just like before).[/p][p]· Slightly lowered the difficulty of levels 3 and 4.[/p][p]· Adjusted the price of the Rockets tower so it no longer costs Reinforced Planks but Gears.[/p][p]· Reduced and tweaked the price of Eye of Light.[/p][p]· Reduced and tweaked the price of Light Flower.[/p][p]· Reduced the Burn stacks applied by the Incendiary Catapult’s area.[/p][p]· Increased the distance from the map edge to the back of the Light Tower.[/p][p]· Added small iron nodes near the Light Tower in level 3 to make iron easier to find early on.[/p][p]· Improved fog detection. Now you can build on tiles that are slightly in the fog.[/p][p]· Magic Gems are now sorted by type and level.[/p][p]· The number of obelisks per level is now much more consistent (2 in level 1; 3 in levels 2 and 3; and 4 in level 4).[/p][p]· It’s now much less likely that all obelisks are the same type.[/p][p]· Added more variety to the shapes of the enemy path.[/p]

Tower Factory is 20% off! + News about version 0.4

[p]Hello everyone![/p][p]Tower Factory is now 20% off for one week! If you’ve been waiting for the right moment to jump in (or want to recommend it to a friend), now’s the perfect time![/p][p][/p][p]While the sale is live, I also wanted to share new info about the upcoming version 0.4.[/p][p]In the image below, you can see the new core mechanic of these levels: you’ll need to find and light the Altars of the Flame to protect yourself from the negative effects of the Snowfall (and even gain powerful bonuses!)[/p][p][/p][p]Alongside this new gameplay element, version 0.4 will introduce two brand-new levels, each with a unique boss, new enemies, new upgrades and possibly even a new tower to expand your defensive options.[/p][p]I’m doing everything I can to have this update ready before the end of September, but due to personal reasons it’s possible the release may slip into October (I'm sorry for that).[/p][p][/p][p]As always, I’m reading all your feedback on the Steam forums and on the game’s official Discord (which I warmly invite you to join!). Your ideas and support are a huge part of what keeps this project growing.[/p][p]Thanks again for playing and supporting Tower Factory!
Gius Caminiti[/p]

Tower Factory is 20% off! + A sneak peek at version 0.4

[p]Hello everyone![/p][p]Tower Factory is now 20% off for one week! If you've been waiting for the right moment to jump in (or want to recommend it to a friend) now’s the perfect time![/p][p][/p][p]While the sale is live, I also wanted to share a sneak peek at what’s coming in version 0.4.
This update will introduce two brand-new levels, each with an unique bosse, new enemy, and possibly even some new tower to expand your defensive options.[/p][p]Alongside the new content, version 0.4 will feature a completely new environment with a different visual identity. Here's a small work-in-progress preview (a very early one!) of what the new setting might look like 👀[/p][p][/p][p]Please keep in mind that this is still under development, and things might change, but I hope this gives you a sense of what comes next.[/p][p]As always, I’m reading all your feedback on the Steam forums and on the game’s official Discord (which I invite you to join!). Your ideas and support are a huge part of what keeps this project growing.[/p][p][/p][p]Thanks again for playing and supporting Tower Factory!
Gius Caminiti[/p]