Hyperspace Deck Command 1.0.012 (Launch)
[p]1.0.012 (Launch)[/p][p]-Improved projector type tech card animations.[/p][p]-Status icon for intercept mines now animates if they got lethal.[/p][p]-Fixed a problem with Mass Produced commander unlock condition (sorry).[/p][p]-Fixed problems with redraw counter modifying effects.[/p][p]-Fixed Automated Mining Hive sometimes overwriting location SRM drop count.[/p][p]-Fixed mercenaries no longer showing their deploy cost after retreating.[/p][p]-Fixed megaship range limit getting disabled by hacking.[/p][p]-Fixed some problems with how status on hand card resolves.[/p][p]-Fixed boss phase transition not correctly delaying some other turn progression aspects.[/p][p]-Fixed some fleet upgrades getting added to loot pool despite still being locked.[/p][p]-Fixed some effects not resetting correctly on dongle remove.[/p][p]-Fixed some bad unlock conditions in data cloud.[/p][p]-Fixed some support affects displaying bad text during inspect.[/p][p]-Fixed Evolve not being modified by effect power.[/p][p]-Fixed victory turn not counting towards turn end unlocks.[/p][p]-Other small fixes.[/p][p]-Fixed some typos.[/p][p][/p]