Update v1.0.1
[p]Hey everyone, [/p][p][/p][p]We're thrilled that everyone is enjoying the game! Here's our latest (but by no means last) patch addressing some of the issues, suggestions, and bugs you're having. We'll announce a winner of the Steam Deck giveaway (and update that post) in the next day or two. [/p][p][/p][p]If you haven't already pleae leave a review as that helps us immensely with visibility and helping other players on Steam find the game! Now onto the patchnotes![/p][p][/p][p]CHANGES[/p]
- [p] Replaced all ambient tracks with better ones[/p]
- [p] Added heavy optimizations to Damage numbers and Ability Effects[/p]
- [p] Reduced the chance to get a Mimic[/p]
- [p] Insta-kill Effects longer work on Bosses[/p]
- [p] Doom no longer work on Final Bosses[/p]
- [p] Added a "See Damage Numbers" setting in the Options Menu[/p]
- [p] Added a "Total Effects On Screen" setting in the Options Menu (This should help fix lag if kept low) (Setting it to 0 turns of all Ability effects)[/p]
- [p] Damage Numbers now always appear over Ability Effects[/p]
- [p] UI Scale setting in the Options Menu now scales the Town and World Map as well[/p]
- [p] Harpy Boss Fight should no longer cause crashes (but if it still does, please let me know I have another trick up my sleeve)[/p]
- [p] Fixed the game starting in fullscreen mode even if you disabled it in the options[/p]
- [p] Fixed Mute When Unfocused setting not muting when unfocused[/p][p][/p]