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  3. Update v1.0.4 - Infinite Runs, and Official Wiki

Update v1.0.4 - Infinite Runs, and Official Wiki

[p]Hey everyone,[/p][p][/p][p]Hope everyone had a great weekend of idle dungeon crawling. We're starting the week off strong with a fresh patch with new changes and fixes. We added infinite (or close to) dungeon runs as well as autosaving during a dungeon run. Please review the game if you haven't as that helps us out immensely!

In addition we have a brand new wiki you can contribute to at https://dragaea.miraheze.org/ so head on over and check it out! On to the patch notes:[/p][p][/p][p]CHANGES[/p]
  • [p] Axe Abilities "Blood Bath" and "Blood Bath+" now have "Cannot be dodged" in their descriptions.[/p]
  • [p] Defense Calculation Overhaul, instead of defense reducing damage when reaching "thresholds", every amount of defense is important and used. This means Defense isn't useless in post-game.[/p]
  • [p] Increased drop rates for Crystalized Mana, Chromatic Dust, and Golden Acorns.[/p]
  • [p] Tavern Adventurers now scale gradually to your level depending on the Table, corner tables have higher leveled Adventurers while an Adventurer in the middle table will always be level 1[/p]
  • [p] Added Infinite* Dungeon Runs, this will run the dungeon 9999 times or until your inventory is full. Press Right beside the Enter Dungeon button until it says "(Until Full Inventory)"[/p]
  • [p] Added a "Character Dungeon Animations" setting in the Options Menu, this will stop Character Statuses/Life bars to stop moving when actions are performed.[/p]
  • [p] Status Effect "Shield" now caps at a +200% Defense boost[/p]
  • [p] Dagger Abilities "Steal", "Steal+" and "Mug" now also give Security Exp on use (they don't have to steal anything to gain exp)[/p]
  • [p] Autosaving is now enabled during Dungeon Runs[/p]
[p][/p][p]FIXES[/p]
  • [p] Fixed not being able to steal items or Dragnir if "Total Effects On Screen At A Time" is set to 0[/p]
  • [p] Fixed items not displaying proper sell prices[/p]
  • [p] Fixed Hold Position and Hold Position+ displaying Accuracy when it shouldn't (they never miss anyway)[/p]
  • [p] Fixed Omega Bright 2000's accuracy reduction being 300% at tier 10 internally instead of 30%[/p]
  • [p] Fixed Monster's Ability Accuracy sometimes not appearing in tooltips[/p]
[p][/p][p]If you have issues be sure to post in the forums or discord and we'll get right on fixing it! [/p][p][/p][p]Until Next Time![/p]