Recent Updates #4
Added
- Leaderboard indicator shows whether this was the player's first attempt.
- Displace weapon.
- All Time leaderboard.
- Void weapon.
Changed
- Ice visual effect.
- Various sound effects.
- Daily Challenge can be played more than once.
- Displace can no longer push enemies off the edge of the grid.
- Switch now treats Bosses as wildcards when detecting contiguous groups of monsters (unless targeting the boss directly).
- Path to readiness dialogue animations.
- Leaderboard restyling. All Time leaderboard includes icons indicating special weapons for the run.
- Monsters advance one cell less far at the start of a run.
Fixed
- Tooltip/Switch interaction bug.
- Inconsistency with L-Push and groups containing a boss.
- Leaderboard caching bug.
- Leaderboard bugs, Death flash.
- Bug with weapon distribution. Should be less difficult again now.
- Rout threshold check only uses visible cells now.