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Beyond the Doors News

Hotfix v0.2.5

[p]Patch notes[/p]
  • [p]Balanced sleep and hunger percentages.[/p]
  • [p]Added warning notifications when any device malfunctions.[/p]
  • [p]Enabled copy-paste functionality in the notepad.[/p]
  • [p]Added notifications and time indicators during sleep.[/p]
  • [p]Fixed issues where the V key triggered.[/p]

Hotfix v0.2.4

[p]Patch notes[/p]
  • [p]Fixed issue where food and sleep percentages could drop below zero.[/p]
  • [p]Reduced food and sleep depletion rates.[/p]
  • [p]Fixed bug causing shop orders to be overridden.[/p]
  • [p]Added an "Unstuck" button to the pause menu.[/p]
  • [p]Getting out of bed can now be done with any key instead of only ESC.[/p]
  • [p]Added separate options for mouse invert X and invert Y to the settings.[/p]

We're in the Steam Next Fest!

[p]Hey everyone,[/p][p][/p][p]We're so excited that Beyond the Doors is part of Steam Next Fest! We can't wait to welcome new players![/p][p][/p][p]We've released a new update for the demo! This update includes new gameplay mechanics, some improvements, and new events.[/p][p][/p][p]If you haven't already, don't forget to add the game to your wishlist and try out the demo. Your support means a lot to us ❤️[/p][p][/p][p][/p][p][/p][p]If you have any bug report or feedbacks, contact us via our Discord server.[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Major Demo Update Available Now!

[p][/p][p]QoL & New Features[/p]
  • [p]The physics system has been completely reworked.[/p]
  • [p]Full day and night system added.[/p]
  • [p]1 new secret level and 5 new events added.[/p]
  • [p]You can now listen to the sounds you’ve recorded and analyzed.[/p]
  • [p]In-game shop and upgrades added.[/p]
  • [p]Save system added. You can now save and continue your progress.[/p]
  • [p]Devices can now malfunction randomly.[/p]
  • [p]Sleep and food bar added.[/p]
  • [p]Planting feature added.[/p]
  • [p]New tutorial and help section added.[/p]
  • [p]New SFX and props added. [/p]
[p][/p][p]Bug Fixes & Improvements[/p]
  • [p]Fixed collision issues that prevented Recorders and Receivers from connecting.[/p]
  • [p]Fixed fatal error when two Receivers had the same hash and were connected to a Recorder.[/p]
  • [p]Fixed issue where an inventory item would not automatically spawn in hand if it overlapped with an interaction UI.[/p]
  • [p]Fixed an issue where sound analyzer audio kept playing and could be spammed after PC shutdown.[/p]
  • [p]Notepad "X" icon replaced with a trash icon that deletes all content.[/p]
  • [p]Notepad cannot be used while using computer.[/p]
  • [p]Inventory cannot be used while using computer.[/p]
  • [p]Interaction menu is hidden while an object is being grabbed.[/p]
  • [p]Selected item name in inventory is now displayed in the player UI.[/p]
  • [p]Fixed some mouse focus issues.[/p]
  • [p]Several UI improvements for the Computer and Receiver.[/p]
[p][/p][p]If you have any bug report or feedbacks, contact us via our Discord server.[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Put your neighbours under surveillance in automation horror game Beyond The Doors

"Horror" and "automation" are concepts I'm used to seeing together in fiery/weepy essays about late capitalism. I'm less used to seeing them together in videogame marketing blurbs. Horror, in an automation-based game? Why, games with automation are supposed to deliver the finest and most methodical of chemical highs. They are supposed to feel like building yourself a better brain out of candy-coloured conveyor belts and smelters. They are not supposed to make you afraid.

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