Crypt Conversation Update – Story Pack V1.5 and Base V2.5
[p]‘Harrowed World: What’s Past Is Portents’ has been updated, Story Pack to V1.5 and Base Game to V2.5:[/p]
- [p]Restructured the crypt conversations in Isaac's Story to avoid premature ending.[/p]
- [p]Some crypt dialogue options in Isaac’s Story, now lead to different outcomes including multiple ways to gain the ‘Sins of the Father’ achievement.[/p]
- [p]Story Selection menu replaced with a completely redesigned New Game menu.[/p]
- [p]Added optional hints, togglable in the New Game menu and Settings menu.[/p]
- [p]Added Character Sprite Options (static or animated), togglable in the New Game menu and Settings menu.[/p]
- [p]Improved some Lexicon entries, particularly the entry for Doxy.[/p]
- [p]Added fog effect to main menu (because I can).[/p]
- [p]Improved content warning.[/p]
- [p]Alphabetised credits and added message confirming No Generative AI was used in the creation of the game.[/p]
- [p]Chronicle now only accessible during play (as it has no use outside of play).[/p]
- [p]Updated main menu links.[/p]