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Harrowed World: What's Past Is Portents News

A New Voice in the Darkness – Unveiling the Narrator Update

[p]‘Harrowed World: What’s Past Is Portents’ enters version 2.0 with the Narrator Update. [/p][p][/p][previewyoutube][/previewyoutube][h2]
Additions and improvements:[/h2]
  • [p]New voice acting.[/p]
  • [p]All new epilogue.[/p]
  • [p]New internal achievements system.[/p]
  • [p]New lexicon system.[/p]
  • [p]New game over screens.[/p]
  • [p]Higher quality icon.[/p]
  • [p]New and improved story selection screen.[/p]
  • [p]Revamped main menu.[/p]
  • [p]New pause menu and revamped submenus.[/p]
  • [p]Added story name to save files (will be useful once future stories are added).[/p]
  • [p]Revamped credits.[/p]
  • [p]Added scene transitions.[/p]
  • [p]Various other fixes and additions.[/p][p][/p]
[h2]Notes:[/h2]
  • [p]You may need to uninstall and reinstall to see the new icon.[/p]
  • [p]Internal achievements for Isaac's Story syncs with Steam at the start of a new playthrough.[/p]
  • [p]Lexicon system will require new playthrough(s) to unlock terminology.[/p]
  • [p]Story name will only appear on new saves.[/p]
  • [p]Lexicon was originally referred to as glossary during it's development.[/p]
  • [p]Options is now called Settings.[/p]
  • [p]History is now called Chronicle.[/p]
  • [p]Controls are now under Settings. [/p]

Explore the Night: Unveiling New Screenshots for our Vampire RPG

‘Harrowed World: Portents In Red’ is an action RPG, currently in development, with a focus on story and atmosphere that allows you to create and develop your own vampire, and discover the intricate web of power struggles and deadly rivalries that govern vampiric society.

Today I am revealing two new screenshots of the pre-alpha new build of the project. Please note that the game is still in an early stage of the new build and nothing you see here is final.

Newsletter subscribers got to see the screenshots early as part of last week’s scheduled email, but now it's your turn.

Take a look at the new screenshots below:





As well as these new screenshots, I have taken the time to revamp the Steam page with revised imagery and descriptions to give you a better idea of what to expect from the game.

We plan to release new screenshots in due course but in the meantime please enjoy the images revealed today.

A release date for the game has not been decided yet, and work continues on the DLC for ‘Harrowed World: What’s Past Is Portents’, our vampire visual novel, that is designed to compliment the RPG by introducing players to important characters and factions.

Embrace the darkness and revel in the power it brings.

You can take a look at the revised Steam page here. Please wishlist if you haven't done already as this is a big help.

 – Alex Burton
Owner of Pennyvale Media.
Creator of Harrowed World.
Writer and Executive Producer of 'Harrowed World: Portents In Red' and 'Harrowed World: What's Past Is Portents'.

Why Speed Running Misses the Point of the Game

I want to share some insights into the intended experience of our game. Even though the game is short, our small team has poured countless hours into crafting this game, consisting of a thematic story, detailed lore, and a captivating atmosphere. This game is designed to be savoured at a reasonable pace, allowing you to fully absorb and appreciate every aspect of the experience we've created for you.

Work has not finished on the game; we are currently working on the DLC stories as well bringing the game to new stores and platforms. We are also looking at the possibility of a narrator update. Furthermore, the Harrowed World setting itself was developed by me over more than a decade as a rich and immersive world filled with lots of intricate details.

We understand that speed running is a popular way to play games, and we respect the dedication and skill it takes to complete games quickly. However, our game is not intended for speed running. Instead, it's meant to be a journey that unfolds gradually, rewarding players who take their time to explore, understand, and connect with the world we've built.

With that in mind, we kindly ask that when leaving reviews, you focus on the story, lore, and atmosphere of the game. These are the core elements that define the experience we want to share with you. Reviews based on how quickly achievements can be completed don't capture the essence of what we aim to deliver and may not provide an accurate reflection of the game’s true value.

Thank you for your understanding and support.

Embrace the shadows and drink deeply from the blood of life.

– Alex Burton
Owner of Pennyvale Media.
Creator of Harrowed World.
Writer, Programmer, and Executive Producer of 'Harrowed World: What’s Past Is Portents'.

Pre-Launch Fixes and Additions

[p]Minor fixes and additions to the game before the 11th June launch.

With thanks to the content creators on the Creator Program that brought these issues to my attention. [/p][p][/p][h2]Fixes:[/h2]
  • [p] Fixes to minor mistakes in narration and character dialogue.[/p]
  • [p] Removed second mention of Isaac’s parents not listening to him as it's redundant. [/p]
  • [p] Fixed overlapping character animation.
    [/p]
[h3]In response to certain observations made in Content Creator streams and videos I have made a few additions to make playing easier: [/h3]
  • [p] Tips screen added at the start informing you about the achievements and the likelihood of you needing to play more than once to achieve them all, as well as informing you of the assistive self-voicing feature. [/p]
  • [p] Added a (surprisingly complex) back option to the game over screen. [/p]
  • [p] Added the option to play again after the credits with two jump back points. [/p]
  • [p] Got distracted making a whole new Story Selection menu because that's the kind of person I am.
    [/p]
[h2]Known Issues: [/h2]
  • [p] For those streaming the game, playing in full screen can cause the game to lag for viewers. The reason for this is unknown and until a fix can be found it’s advisable to play the game in windowed mode.
    [/p]
[p]I hope you all enjoy the game and please leave review; each one is a big help. [/p]