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The HELL News

Prologue Postponed: Thank You for Your Patience

[h3]Hey everyone,[/h3][h3]We have an important update to share.
Our team has made the tough decision to postpone the release of The HELL: Prologue.[/h3][p][/p][p][/p][h3]Originally scheduled for July 14, we’re now taking a little more time to polish things up and ensure a smoother, better experience for all of you. This Prologue may be just one episode, but it means a lot to us, it sets the tone for the entire game. We want to make sure it feels right before putting it in your hands.[/h3][p][/p][h3]We’re incredibly sorry for the inconvenience this may cause and appreciate your understanding. The new release date will be announced very soon, stay tuned![/h3][p][/p][h3]Thank you again for your continued support and patience. We’re almost there. 🔥[/h3][p][/p][h3]— The Metropolice Team[/h3]

Prologue Coming Soon in July!

[p]Hey everyone,[/p][p][/p][p]We’re excited to officially announce that The HELL: Prologue will be launching on 14 July 2025![/p][p][/p][p][/p][p]This free version of the game will give you access to Episode 1 only, a full standalone experience that introduces you to the world of The HELL: City Builder of the Dead. You’ll step into the role of the Hell Governor for the very first time, guiding lost souls, building your city, and facing off against your first Titan: Namazu, the gluttonous beast beneath the depths.[/p][p][/p][p]It’s a solid start, but just the beginning. The Prologue is meant to give you a real taste of the chaos, choices, and city-building mayhem that lies ahead. We’re still working hard on the remaining episodes for Early Access.[/p][p][/p][p]We’ve been working hard to polish this version, and we can’t wait to hear what you think.[/p][p]So, 14 July, save the date. We’re almost there.[/p][p]Thanks for being with us on this wild ride.🔥[/p][p]Wishlist the game, follow us, and we’ll see you in Hell.[/p][p]— The Metropolice Team[/p]

We’re Going to Kickstarter!

[p]Hey everyone,[/p][p]We will be launching on Kickstarter very soon, and we’d love to have you with us on this journey.[/p][p]This isn’t just a game. It’s a world we’ve been building from scratch, forged from passion, late nights, and a dream to tell a different kind of story. A city-builder where souls of the damned from real historical disasters arrive in Hell, and you as the Hell Governor decide their fate.[/p][p][/p][p]Our Kickstarter page is now live for preview, and you can already see the rewards we’re planning, what we’ll be working on, and how your support will bring this world to life. From beautifully hand-drawn artwork to behind-the-scenes content, every tier is designed to bring you deeper into The HELL.[/p][p]If you’ve ever wanted to shape a city in the afterlife, battle mythological titans, or manage chaos where the Seven Deadly Sins shape your maps and mechanics, this is your moment.[/p][p]✨ Preview the campaign, bookmark it, and be ready to back us once it goes live. Your support means everything to us. Let’s build Hell, together.[/p][p][/p][p]Click HERE to visit![/p][p][/p][p]Thanks again for your support![/p][p]From Metropolice Team[/p]

We Hear You — Improvements Are Coming!

How’s the demo so far?

We’ve been listening closely to all your feedback, and we’re working hard to make things better!

We understand that the game currently lacks a proper tutorial — leaving many of you with questions and unsure of what to do next. Some players even mentioned needing multiple playthroughs to fully grasp the mechanics and how to prepare effectively.

We hear you. And we’re improving.

Stay tuned for our next update — we promise it’ll be better than yesterday.

Let's share some of your city photos to us!




















Small But Mighty Update: Bug Fixes, Tooltip Tweaks & Sacrificial Pit Rebalance!

Hey everyone!

We’ve just rolled out a small update this week with a few handy improvements:

Bug Fixes - Minor bug fixes across the game and mission, improved stability and experience.
Sacrificial Pit Rebalance - The Sacrificial Pit is now much more useful. Yield increased for Primary Resource from 100 → 1000. This will better fit our narrative that the Sacrificial Pit should utilize 100 / 150 / 200 sacrificed Sinners should be utilized more effectively and yield a good amount as compared to the 10 Sinners sacrificed in the Sulking Refinery / Needle Cage / Dead Hope.
Tooltips Additions - Added missing tooltips to several icons in the building panel, especially for Brewery and Cauldron crafting recipes. It should now be much easier to understand what goes on inside those buildings!

That’s all for now. we’ll be back next week with more fixes and refinements.

In the meantime, keep the feedback coming! We love reading every message from you guys and genuinely take your thoughts into account.

Cheers!