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The Emperor and State News

The Emperor and State - Early Access on July 26th

Hello everyone! We are thrilled to announce:

[h3]The Emperor and State will enter Early Access on July 26th![/h3]

We sincerely thank all the players for their help and support in the game's development over the years! This Early Access version marks the official start of the journey for The Emperor and State. The game will continue to receive updates, bringing more new content. After the launch of the Early Access version, the developer will also consider expanding the development team to speed up the development process.

Please feel free to leave your comments and suggestions in our Discord

English localization is still in progress. We sincerely ask for your understanding and patience.

https://store.steampowered.com/app/2716930/_/

The Emperor and State - Roadmap

[h2]The Emperor and State Roadmap Now Released[/h2]

The Roadmap includes updates completed from version 0.25 to the 0.3 EA version, as well as upcoming updates. More content is actively in development.


Update may vary and are subject to various factors. Your feedback is of great importance to us. Please feel free to leave your comments and suggestions in our Discord

English localization is still in progress, and currently, the demo does not support English. We sincerely ask for your understanding and patience.

https://store.steampowered.com/app/2716930/The_Emperor_and_State/

Demo更新-v0.297d

[h3]English localization is still in progress, and currently, the demo does not support English. We sincerely ask for your understanding and patience.[/h3]

[h2]Patch Notes 0.297c[/h2]

[h2]Bug Fixes[/h2]
  • The bug that the Ministry of Works map shows the head portrait of the Minister of War.
  • Optimized the algorithm for the increase and decrease of industries across the country in the memorial, and reduced the magnitude of the increase and decrease.
  • Added a catcher for the stubborn bug that the prime minister would disappear and become 0. If it is found, please feedback and upload the relevant save file in the first time to assist in the repair.


[h2]New Additions[/h2]
  • Attempted to add a novice tutorial video: Chapter 0.
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[h3]Feel free to join our Discord to share your feedback on the game![/h3]
https://store.steampowered.com/app/2716930/The_Emperor_and_State/

Demo Update-v0.297c

[h3]English localization is still in progress, and currently, the demo does not support English. We sincerely ask for your understanding and patience.[/h3]

[h2]Patch Notes 0.297c[/h2]

[h2]Bug Fixes[/h2]
  • Fixed a bug where errors at the end of a turn prevented feedback submission.
  • Fixed bugs that could be triggered by provincial officials dying, stepping down, resigning, or rebelling.
  • Fixed a bug where the names given to princes by the Ministry of Rites could include numbers. (Effective for new saves)
  • Fixed a bug where the popup in the State window for commerce and industry displayed agricultural data.
  • Corrected a textual error.


[h2]New Features[/h2]
  • Added a "Return to Main Menu" button after the emperor's death.


[h3]Feel free to join our Discord to share your feedback on the game![/h3]
https://store.steampowered.com/app/2716930/The_Emperor_and_State/

Demo Update-v0.297

[h3]English localization is still in progress, and currently, the demo does not support English. We sincerely ask for your understanding and patience.[/h3]

[h3]Patch Notes 0.297[/h3]

[h2]Bug Fixes[/h2]
  • Fixed several text display errors.
  • Fixed a bug that could cause officials to duplicate.
  • Fixed a bug where nameplates displayed garbled characters when repairing palace buildings.
  • Fixed inaccurate introduction information in the pop-up window for provincial governance.
  • Fixed a bug where the stamina bar display was inaccurate in certain map modes.
  • Fixed incorrect display of wood description in the item table.
  • Fixed a bug where battle reports sometimes showed zero enemies killed despite annihilating the enemy army.
  • Fixed a bug where a state would still belong to a specific province after the capital was moved.
  • Fixed a bug where generals could return to the capital and be dispatched again while leading an expedition.
  • And some other minor bug fixes.



[h2]Optimizations[/h2]
  • Optimized the algorithm for civil service exam candidates’ performance, making it less dependent on personal abilities. This reduces the difference in performance attributes between early and later stages of the game.
  • The progress of the capital relocation task will pause if the destination is no longer under the nation’s control.
  • Optimized the algorithm for setting provincial jurisdictions to avoid potential bugs.
  • Officials can now be directly appointed or reassigned at any time through the Ministry of Personnel's [Position Adjustment] function.
  • A pop-up reminder of the importance of establishing a provincial capital will appear if it has not been set after editing the provincial jurisdiction.
  • Adjusted the warehouse fill rate algorithm to speed up its convergence to the target value.
  • Overall development speed of AI forces has been reduced.
  • Ministers can now be given medicine without task or regional restrictions; all listed individuals can receive it.
  • And some other minor optimizations.



[h2]New Features[/h2]
  • Added right-click cancel functionality and three dedicated shortcut keys. (See [Shortcut Key Description] in the top right settings for details)


[h3]Feel free to join our Discord to share your feedback on the game![/h3]
https://store.steampowered.com/app/2716930/The_Emperor_and_State/