1. The Emperor and State
  2. News

The Emperor and State News

Early Access Update - v0.60

[p]The Emperor and State has now been updated to version 0.60. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.[/p][p][/p]
Release of Event Editor Version 0.85
  • [p]Added the ability to advance time by one shichen upon an event trigger.[/p]
  • [p]Added support for simple special effects when entering a frame.[/p]
  • [p]Added an opportunity interface that allows events to appear during conversations with the madam.[/p]
  • [p]Various other adjustments and optimizations to details and functionality.[/p]
[p][/p]
New Content
  • [p]Added 22 new concubine portraits.[/p]
  • [p]Added 12 famous concubines (provided by 不及阁大学士).[/p]
  • [p]Added 60 historical famous ministers (Song, Liao, Jin dynasties) (provided by 不及阁大学士).[/p]
  • [p]Added 2 fictional famous ministers.[/p]
  • [p]Unlocked the scene outside the Imperial Palace: \[Wanxiang Tower], with the implemented function: \[Seeking Pleasure].[/p]
[p][/p]
Optimizations and Fixes
  • [p]The Imperial Garden scene now features different visuals for each of the four seasons.[/p]
  • [p]Implemented right-click to return functionality in various sub-scenes of the Imperial City.[/p]
  • [p]Optimized the probability and algorithm of battle challenges during combat.[/p]
  • [p]Moderately increased the military activity level of AI factions.[/p]
  • [p]Various other optimizations and fixes.[/p]

Early Access Update - v0.59

[p]The Emperor and State has now been updated to version 0.59. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.[/p][p][/p]
New Content
  • [p]The imperial city map now allows entry into inns and taverns. (Currently non-functional, only used to trigger events.)[/p]
[p][/p]
Optimizations and Fixes
  • [p]Optimized the nighttime scene in the Imperial Study.[/p]
  • [p]Improved the character portraits of midwives and imperial physicians in events.[/p]
  • [p]Added a review function for uploading mods. Corresponding prompts will appear when certain upload conditions are not met.[/p]
  • [p]Fixed a bug where materials were displayed as obtained but elixirs were actually received.[/p]
  • [p]Optimized various other details.[/p]
[p][/p]
Release of Event Editor Version 0.8
  • [p]Added support for referencing specific scenes or custom background images.[/p]
  • [p]Introduced customization for minor characters, including custom portraits.[/p]
  • [p]Added the ability to set a character portrait as the event trigger icon.[/p]
  • [p]Enabled item acquisition (herbs, elixirs, lumber, firewood) through event choices.[/p]
  • [p]Included 50 character portrait images for editing custom minor characters.[/p]
  • [p]After an event triggered by a passport item occurs, the passport is cleared to avoid repetition.[/p]
  • [p]Built-in events can no longer be edited; previously edited events can be restored via the reset button.[/p]
  • [p]Fixed an issue preventing events featuring officials from triggering.[/p]
  • [p]Fixed an uncancelable option pop-up during testing when an option was placed in the first frame.[/p]
  • [p]Fixed the main storyline not resuming after a side storyline ended if main content remained.[/p]
  • [p]Fixed disordered options containing character acquisition effects when the character was deleted.[/p]
  • [p]Fixed discrepancies between the trigger season set in the editor and the actual in-game season.[/p]
  • [p]Fixed an option allowing repeated acquisition of the same character.[/p]
  • [p]Fixed attributes of ordinary officials in the wild resetting to zero when only one attribute was set.[/p]
  • [p]Fixed age discrepancies for ordinary concubines in the wild.[/p]
  • [p]Various other detail optimizations and adjustments.[/p]

Early Access Update - v0.58

[p]The Emperor and State has now been updated to version 0.58. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.[/p][p][/p]
New Content
[p]● Added the function to leave the palace, currently unlocking the \[Outskirts] scene.[/p][p]● Released Event Editor version 0.76: Added \[Imperial City] and \[Outskirts] as event trigger conditions.[/p][p][/p]
Bug Fixes
[p]● Fixed an end-of-turn error bug \[18a1b].[/p][p]● Also fixed some other minor bugs.[/p][p][/p]
Optimizations
[p]● Optimized to prevent some end-of-turn black screen errors caused by excessive data modification.[/p]

Early Access Update - v0.56

[p]The Emperor and State has now been updated to version 0.56. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.[/p][p][/p][h2]New Content[/h2][p]Release of Event Editor Version 0.7:[/p]
  • [p]Added the function to control the frame at which effects are applied and a prompt box is popped up after clicking an option during an event.[/p]
  • [p]Appearing characters in events can now be reclusive famous ministers or noble concubines.[/p]
  • [p]Appearing characters in events can randomly generate reclusive ordinary officials or concubines.[/p]
  • [p]Event outcomes can now realize the recruitment of reclusive characters (including famous ministers and noble concubines).[/p]
  • [p]Added the ability to set the display of characters' names and the corresponding displayed content when an event occurs in the Event Editor.[/p]
[p][/p]
Bug Fixes
  • [p]Fixed the bug where the death of the ruler of another country was not displayed in the quarterly report.[/p][p][/p]
Optimizations
  • [p]Adjusted the facing direction of character portraits for some concubines.[/p]
  • [p]Optimized AI march routes.[/p]
  • [p]And various other minor optimizations and bug fixes.[/p]

Early Access Update - v0.55

[p]The Emperor and State has now been updated to version 0.55. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.[/p][p][/p][h2]New Content[/h2][p]Release of Event Editor Version 0.7:
● Added event inheritance functionality to the Event Editor, enabling the possibility of multi-event联动.
● Added the ability to trigger events in the palace map via "Event Hint Icons."
● Added options for "Prince" and "Princess" as event characters.
● Expanded the maximum number of characters and implemented the function to inherit characters from parent events.
● Added the ability to assign tasks through events.
● Added filtering conditions such as time, season, and numerical values to event triggers.
● Adjusted and optimized various details of the Event Editor.
● Published a mod containing four sets of continuous events in the Steam Workshop, available for subscription.[/p][p][/p]
Bug Fixes
[p]● Fixed a bug where the AI would deploy troops randomly under certain circumstances.
● Fixed a bug where the ninth Ding could not be unlocked after building eight Dings.
● Fixed a bug where the Ding only increased the ruling power cap by 200.
● Fixed a bug where changes to the Talent and Appearance stats of concubines affected by events were not displayed immediately.
● Fixed a bug where the emperor's portrait would appear as a white square under certain circumstances.[/p][p][/p]
Optimizations
[p]● Rewrote the AI marching algorithm, changing from the old flash-movement style to gradual movement.[/p][p]● Optimized the AI army's self-reorganization algorithm, now replenishing troops gradually and in batches.[/p][p]● Appropriately reduced the probability of bandit outbreaks.[/p][p]● Various other detail optimizations and adjustments.[/p]