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The Emperor and State News

Demo Update-v0.298

[h3]English localization is still in progress, and currently, the demo does not support English. We sincerely ask for your understanding and patience.[/h3]

[h2]Patch Notes 0.298[/h2]

[h2]Bug Fixes[/h2]
  • Fixed a bug where the initial emperor's attribute points for intelligence were displayed incorrectly.
  • Fixed a bug where pressing the space bar rapidly when the Long Live panel appeared would cause a significant drop in stamina and mood.
  • Fixed a bug where the displayed combat power when creating a new army did not match the combat power shown in the minister's introduction.
  • Fixed a bug caused by a logical error after the capital was occupied, error code: D43Q.
  • Fixed an error in the interpretation of public opinion in the public opinion popup.
  • Fixed a bug where the content in the harem tranquility popup was parsed incorrectly.
  • Fixed a bug where the diplomacy table could not be sorted.
  • Fixed a bug where the nameplate of officials was displayed incorrectly when constructing national buildings in certain circumstances.
  • Fixed two errors in local construction assignments in the Ministry of Works and optimized multiple text descriptions.
  • Fixed a bug where the harem tranquility data did not refresh in time after concubines were sent to the cold palace.
  • Fixed a bug where the symbol of Wei Prefecture was displayed in Xiang Prefecture.
  • Fixed a bug where the bonuses shown during the selection of candidates in the Yan Ying Hall did not match the bonuses shown after the candidates were confirmed.
  • Fixed a bug where, during an attack by the player, the morale reduction for both sides was counted twice, amplifying the advantage for the side with higher morale.
  • Fixed a bug where the policy case could not be issued due to a zero-quality policy.
  • Fixed multiple text errors.
  • Fixed multiple minor bugs.


[h2]Improving[/h2]
  • Reduced the maintenance costs for morale and armament.
  • Coastal prefectures are no longer considered borderlands when the Ministry of Works assigns construction projects.
  • When AI forces are reduced to only one state, the extra morale boost in battles is reduced from 25% of national consciousness to 16%.
  • If no notable officials appear after three recruitment edicts, a notable official is guaranteed to appear on the list after the third edict.
  • Optimized the combat algorithm, reducing the probability of the side with a less capable commander gaining the upper hand.
  • Increased the influence of concubines on imperial prestige based on their rank (purple, red, orange).
  • Slightly reduced battle difficulty.


[h2]New Content[/h2]
  • Added a new orange rank for contemporary concubines, in addition to the historical concubines of purple and red ranks.
  • If no notable officials appear in one examination, the probability of notable officials appearing in the next examination is slightly increased (approximately by literacy rate +1), which accumulates until a notable official appears. This bonus resets and accumulates again after a notable official appears. (This applies to both proactive examinations and annual autumn trials.)


[h3]Feel free to join our Discord to share your feedback on the game![/h3]
https://store.steampowered.com/app/2716930/The_Emperor_and_State/

The Emperor and State - Early Access on July 26th

Hello everyone! We are thrilled to announce:

[h3]The Emperor and State will enter Early Access on July 26th![/h3]

We sincerely thank all the players for their help and support in the game's development over the years! This Early Access version marks the official start of the journey for The Emperor and State. The game will continue to receive updates, bringing more new content. After the launch of the Early Access version, the developer will also consider expanding the development team to speed up the development process.

Please feel free to leave your comments and suggestions in our Discord

English localization is still in progress. We sincerely ask for your understanding and patience.

https://store.steampowered.com/app/2716930/_/

The Emperor and State - Roadmap

[h2]The Emperor and State Roadmap Now Released[/h2]

The Roadmap includes updates completed from version 0.25 to the 0.3 EA version, as well as upcoming updates. More content is actively in development.


Update may vary and are subject to various factors. Your feedback is of great importance to us. Please feel free to leave your comments and suggestions in our Discord

English localization is still in progress, and currently, the demo does not support English. We sincerely ask for your understanding and patience.

https://store.steampowered.com/app/2716930/The_Emperor_and_State/

Demo更新-v0.297d

[h3]English localization is still in progress, and currently, the demo does not support English. We sincerely ask for your understanding and patience.[/h3]

[h2]Patch Notes 0.297c[/h2]

[h2]Bug Fixes[/h2]
  • The bug that the Ministry of Works map shows the head portrait of the Minister of War.
  • Optimized the algorithm for the increase and decrease of industries across the country in the memorial, and reduced the magnitude of the increase and decrease.
  • Added a catcher for the stubborn bug that the prime minister would disappear and become 0. If it is found, please feedback and upload the relevant save file in the first time to assist in the repair.


[h2]New Additions[/h2]
  • Attempted to add a novice tutorial video: Chapter 0.
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[h3]Feel free to join our Discord to share your feedback on the game![/h3]
https://store.steampowered.com/app/2716930/The_Emperor_and_State/

Demo Update-v0.297c

[h3]English localization is still in progress, and currently, the demo does not support English. We sincerely ask for your understanding and patience.[/h3]

[h2]Patch Notes 0.297c[/h2]

[h2]Bug Fixes[/h2]
  • Fixed a bug where errors at the end of a turn prevented feedback submission.
  • Fixed bugs that could be triggered by provincial officials dying, stepping down, resigning, or rebelling.
  • Fixed a bug where the names given to princes by the Ministry of Rites could include numbers. (Effective for new saves)
  • Fixed a bug where the popup in the State window for commerce and industry displayed agricultural data.
  • Corrected a textual error.


[h2]New Features[/h2]
  • Added a "Return to Main Menu" button after the emperor's death.


[h3]Feel free to join our Discord to share your feedback on the game![/h3]
https://store.steampowered.com/app/2716930/The_Emperor_and_State/