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The Emperor and State News

Early Access Update - v0.311

The Emperor and State has now been updated to version 0.311, addressing urgent fixes and optimizations to the war system. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.

[h2]Bug Fixing[/h2]
  • Fixed the statistical error between the display of material collection expenditure and the actual expenditure.
  • Fixed the bug that when upgrading facilities by appointment under certain conditions, the "Military Town" would be wrongly upgraded to "36".
  • Fixed a bug in the data editor and added some functions.

Early Access Update - v0.310

The Emperor and State has now been updated to version 0.310, adding the data editing and military settlement farming features, and fixing some bugs. Currently, the Steam Workshop is still under intense preparation and it takes quite some time. Please be patient and wait.

[h2]New Features[/h2]
  • Data Editor has now been added to the 'Secret Chamber' of the Purple Chamber Hall in the game. You can customize and edit the main data of the game. However, it should be noted that using the editor cannot unlock achievements in the normal gameplay process. In the future, we will also consider gradually expanding the customization range, such as items, characters, etc...
  • Added the "Military Settlement Farming" feature. Under the military settlement farming state, mobility is reduced, morale is reduced, military expenses and warehouse surplus expenditures are reduced.


[h2]Bug Fixes[/h2]
  • Fixed the bug that the provincial government logo did not disappear immediately after the provincial government was revoked.
  • Fixed the bug of inaccurate calculation of the ruling power consumption of each state.
  • Fixed the bug that sometimes gets stuck when two concubines have difficult labor at the same time.
  • Fixed the bug that the screen gets stuck when the concubine is placed in the cold palace while the emperor's physical strength is exhausted and the mouse is clicked quickly.
  • And some other detail optimizations and adjustments.


If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.

【招贤令】

《皇帝与社稷》抢先体验上线Steam已经一周有余,这十几天内收到了各路玩家的反馈,既有一些问题反馈,更有一些鼓励支持。考虑到想要更新的游戏内容太多,而我单人开发的速度比较有限,现诚邀各路英雄好汉,寻游戏开发-程序方向的好手一位,共同开发《皇帝与社稷》后续内容。

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Early Access Update - v0.309

The Emperor and State has now been updated to version 0.309, addressing urgent fixes and optimizations to the war system. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.

[h2]Bug Fixes[/h2]
  • Fixed the bug that diplomatic compensation would be deducted one more time.
  • Fixed several errors in the development trend column in the State box.
  • Fixed the error in the predicted expenditure for searching materials.
  • Fixed the bug that when setting the jurisdiction with the provincial governor appointed and clicking cancel, the provincial governor would show as "Empty".
  • Fixed the bug that the conditions of the two achievements "Old Age" and "Follow One's Heart" were reversed.

Early Access Update - v0.308

The Emperor and State has now been updated to version 0.308, addressing urgent fixes and optimizations to the war system. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.

[h2]Bug Fixes[/h2]
  • Fixed the situation where the quantity of refining Jinyu Hehe Dan was 0 during the refining process.
  • Fixed the bug that the required materials in the advanced elixir formula might be duplicated. When loading the file, it will be automatically detected. If a report pops up, it can be reset in the secret room of Zichen Palace to fix it.
  • Fixed the bug that when the proposed policy slider was moved in some cases and then the previous proposed policy was reviewed, the workload distribution of the previous proposed policy would also change.
  • Fixed the bug that the military town would be upgraded to "36" during the upgrade by the Ministry of Works.
  • Fixed the bug that there was an error between the quarterly report statistics and the actual reduction when the refugees were registered.


[h2]Improving[/h2]
  • Reduced the depreciation amount for each use of the building and natural depreciation (lowered by approximately 30%).
  • And some other detail Improving.