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The Emperor and State News

Early Access Update - v0.308

The Emperor and State has now been updated to version 0.308, addressing urgent fixes and optimizations to the war system. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.

[h2]Bug Fixes[/h2]
  • Fixed the situation where the quantity of refining Jinyu Hehe Dan was 0 during the refining process.
  • Fixed the bug that the required materials in the advanced elixir formula might be duplicated. When loading the file, it will be automatically detected. If a report pops up, it can be reset in the secret room of Zichen Palace to fix it.
  • Fixed the bug that when the proposed policy slider was moved in some cases and then the previous proposed policy was reviewed, the workload distribution of the previous proposed policy would also change.
  • Fixed the bug that the military town would be upgraded to "36" during the upgrade by the Ministry of Works.
  • Fixed the bug that there was an error between the quarterly report statistics and the actual reduction when the refugees were registered.


[h2]Improving[/h2]
  • Reduced the depreciation amount for each use of the building and natural depreciation (lowered by approximately 30%).
  • And some other detail Improving.

Early Access Update - v0.307

The Emperor and State has now been updated to version 0.307, addressing urgent fixes and optimizations to the war system. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.

[h2]Bug Fixes[/h2]
  • Urgently fixed the bug where AI generals' bonuses in battles were increased by 100%.
  • Fixed several inaccuracies in the pop-up content of the state information box.


[h2]Improving[/h2]
  • Improved the algorithm for state governance.
  • Reduced the difficulty of forces in the northwest direction.
  • Various other minor Improving.



Early Access Update - v0.306

The Emperor and State has now been updated to version 0.306. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.

[h2]Bug Fixes[/h2]
  • Fixed the bug where the seasonal display in the lower-left message bar was always one turn late.
  • Fixed the bug where the expenditure details showed "error" for the expense of the capital falling and being looted.
  • Fixed the bug in the Society window where the calculation annotation for governance power consumption was inaccurate.
  • Optimized the attribute display in the national building bar and fixed the algorithm bug where the tripod's governance power increase was always 200.


[h2]Improving[/h2]
  • Neutralized data impacts in wars, reducing the influence of some attributes on combat power.
  • When the army fails to attack the first target, it will no longer attack the second target.
  • Various other minor Improvings.



Early Access Update - v0.305

The Emperor and State has now been updated to version 0.305. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.

[h2]Bug Fixes[/h2]
  • Fixed a bug where the screen would occasionally freeze during eunuch announcements in the palace dialogue.
  • Emergency fix for an issue where the "No Country" option was mistakenly appearing in the diplomatic table, and a bug preventing seaside armies from attacking has been resolved.
  • Fixed a bug where the Emperor's health update was not displaying promptly after recovery.


[h2]Improvings[/h2]
  • Eunuchs will now provide reminders when entering the palace with insufficient energy.
  • Added explanatory text regarding combat effectiveness when creating new armies.
  • Various other minor Improvings.



Early Access Update - v0.304

The Emperor and State has now been updated to version 0.304. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.

[h2]Bug Fixes[/h2]
  • Fixed a bug where, after using Fetal Stabilizing Cream once during a miscarriage warning, the warning would reappear every turn.
  • Fixed a potential error that could occur when a new force emerged within the country.
  • Fixed an error in the text annotation of the window for humiliating the envoy.


[h2]Improving[/h2]
  • Bu Mubu Tai’s character portrait has been set to exclusive use and will no longer be used for selecting random candidates.
  • Improved certain character portraits.
  • Various other minor improvements.