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Development Update!

(Edit: Note that this new content is not part of the demo. It will be part of the full game when it's released early next year. Some play testers have access to this content already via an alpha build of the full game.)

Hi everybody!

I just want to give an update about the development of PolyPine:
This summer I've been hard at work adding more animals, plants and gameplay features to the game.
This has resulted in 12 new animals, 8 new plants and a new water mechanic!
The water mechanic expands the game in a very fun and natural way: you can now place ponds that you can fill with life! If you are curious: yes, all animals can swim across the water.


Here are some of my favorite animals I've added recently:

Beavers can cut down trees, giving you balance points. This allows you to effectively have a tree plantation where you harvest trees.
Wild Boars can dig up small plants, giving you balance points. Similarly to the Beaver this allows you to farm plants for points.
Spiders I studied how spiders actually build their webs and have implemented a true to life algorithm that the spiders in the game use to build their web. Also, it's very satisfying to capture mosquitos and houseflies in the web!


All new animals and plants really expand the strategies available to you when building your forest!

Here's a list of all new animals and plants I've added: beaver, wolf, spider, woodpecker, mosquito, wild boar, housefly, swift, waterlouse, stickleback, perch, pike, waterlily, fern, fly agaric, cow parsley, alder, algae, pondweed, and reed.

Follow and wishlist the game to receive more updates in the upcoming months!
Next up on the development schedule: forest fires and storms :O

Cheers,
Anton