Patch Note v.1.5.7.0
v 1.5.7.0
Adjusted flesh damage values for certain weapon ammo:
Adjusted store prices for certain high-damage ammo:
Adjusted limb damage multipliers:
Adjusted damage spread multipliers:
- Added coagulation mechanism; bleeding effects will now heal automatically after a period of time
- Optimized bandage usage priority: when applied to non-bleeding areas, it now prioritizes treating bleeding in other areas
- Optimized matching page display effects, added quick task jump functionality
- Optimized end-of-match countdown display effects and presentation
- Adjusted food and water consumption rates:
- Food consumption: In-match idle consumption reduced by 50%, running consumption reduced by 40%
- Water consumption: In-match idle consumption reduced by 50%, running consumption reduced by 20%
- Fall damage reduced by 25%
- Fixed two locations where players could clip through walls into underground areas
Adjusted flesh damage values for certain weapon ammo:
- 9x19mm RIP102 → 88
- .45 ACP "SHOCK-CORE"100 → 86
- .45 ACP RIP130 → 105
- 7.62x39mm HP80 → 84
- 5.45x39mm HP78 → 80
- 5.56x45mm HP79 → 81
- 5.56x45mm "VITALSTRIKE"88 → 90
- 7.62x54R SP92 → 90
- 7.62x54R HP105 → 102
- 7.62x51mm HP92 → 90
- 7.62x51mm Ultra Nosler105 → 101
Adjusted store prices for certain high-damage ammo:
- 9x19mm Luger CCI: 495×15=7425, 1450×15=21750
- 9x19mm AP: 571×15=8565, 1750×15=26250
- 9x19mm RIP: 2633×15=39495
- 9x19mm PBP: 3563×15=53445
- .45 ACP "SHOCK-CORE": 872×15=13080, 2700×15=40500
- .45 ACP AP: 940×15=14100, 2300×15=34500
- .45 ACP RIP ammo now requires redemption; removed from the magazine quick-fill purchase list
- 7.62x51mm HP: 380×15=5700
- 7.62x51mm Ultra Nosler: 550×15=8250
Adjusted limb damage multipliers:
- Stomach: 1.0x → 0.8x
Adjusted damage spread multipliers:
- Stomach: 1.1x → 0.8x
- Lower arm: 0.7x → 0.5x
- Upper leg: 1.0x → 0.7x
- Lower leg: 0.7x → 0.5x