Public Beta Patch Notes 0.2.5 + 0.2.6 - Spider Ducks, Pipe Crossing, Deco Plants
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[/p][p][/p][h2]Public Beta Patch Notes 0.2.5 + 0.2.6[/h2][h3][/h3][p][/p][h3]Public Beta Patch 0.2.5[/h3]
[/p][p][/p][h3]Public Beta Patch 0.2.6[/h3][h3]Patch 0.2.4c [/h3]
🙏Thank you so much everyone for the overwhelming response, all your feedback, comments and bug reports! This helps us a lot to prioritize and identify issues with the game. We're trying to address the most critical issues as soon as we can. Please be patient though, since we're a small team and might take a while to address specific issues you're experiencing!🙏[/p]
- [p]Added sector 11: Tiny Footprints.[/p]
- [p]Added a new alien species: Spider Ducks.[/p]
- [p]Added two new buildings: Nest, Strange Nest.[/p]
- [p]Added a new connection type that can cross pipes and cables: Spider Duck Path, with Spider Ducks carrying resources on it.[/p]
- [p]Added a new cutscene after level 11.[/p]
- [p]Added localization for all languages for sectors 08-10 (same as public patch 0.2.4).[/p][p][/p]
- [p]Added decorative plants (grass and bushes) to most asteroids in Paradeira.[/p]
- [p]Improved plant colors in Paraeira.[/p]
- [p]Included all bugfixes from patches 0.2.4c and 0.2.4d.[/p]
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- [p]Fixed bug that could that could sometimes cause the "Travel to next sector" button to fail.[/p]
- [p]Replaced Nuclear Spaceship cutscene to fix voice-over error.[/p]
- [p]Improved German and English localization.[/p]
- [p]Fixed an error in Korean localization.[/p]
- [p]Fixed a bug that could cause saving to fail.[/p]
- [p]Fixed melter upgrades not being initialized properly when loading old savegames.[/p]
- [p]Fixed moving buildings via Alt + Click refunding cost, allowing players to generate infinite credits.[/p]
- [p]While asteroid is being generated, it's no longer visible at a wrong spot during generation.[/p]
🙏Thank you so much everyone for the overwhelming response, all your feedback, comments and bug reports! This helps us a lot to prioritize and identify issues with the game. We're trying to address the most critical issues as soon as we can. Please be patient though, since we're a small team and might take a while to address specific issues you're experiencing!🙏[/p]