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Fish Combat: DevLog #5



How did it get to be May already!?!? So much for our daily devlog goals hehe...he :(

Anyways, we've finally finally finally made it past the dreaded tax season and contract work is predictable enough at the moment to dive back into Fish Combat!

This round I've started work on a new main character model for our favorite Fish-like creature. No longer is it just a tweaked out version of the character model from Accelerated (our slower progressing Fish Combat Game). This puts us much closer to a final, defined art style for the game.



Concept art for the new character, that armored one might return as another skin, what do ya think?


It took a bit of trial and error to take what we had for Accelerated, an Inuit themed style with a slight prehistoric hint, and push it to be more arcade-like. I think we've made it with this one, it'll help define our art direction for the environments and creatures going forward.

My next goal is to improve the animation and physics simulation for this new creature (the fins can move a bit strangely right now), then to jump into environment art upgrades! We had a few complaints that our environments looked 'gasp' unfinished. Now that my pride has had time to heal it's time to fix that issue. Fish Combat needs some prettier levels.

Wishlist Fish Combat: Arcade right here on Steam so you don't miss the chance to harshly judge our slow progress!!

DevLog #04 PAX EAST - Cheapo Edition


We missed grabbing a booth to showcase at Pax East this year, but we still had a presence!

Cocky Rooster Games attended PAX in affordable style with printed posters on our backs and business cards to stealthily distribute amongst any empty table space. Hopefully they caught some good eyes!

While there we were able to meet and talk with lots of game devs and share strats on how to improve our games and survive as indies. Of course, we couldn’t resist stopping by the likes of Pokemon and Final Fantasy as well, had to grab us some of them free Pokemon cards!

A huge shout out to CBO Games with CBO TD (Dark Themed Tower Defense), Vmmersion studios with Scarlet Defiance: The Wall Between Us (Romantic Visual Novel), Astral ClockTower Studio with Kristala (Cat Skyrim), Scalisco with Corgi’s Cozy Hike (Cozy 3D Platformer) for letting us peck your brains and try your demos!

We also had a chance to attend PAX’s 20th Anniversary Concert! The Videri String Quartet and the rest of the music team did an amazing job. Their arrangement of Donkey Kong was especially epic.
Comment who your favorite group/song was! (and to rank up this post hehehe)

For as much as we saw, we definitely still missed a ton. If you were able to attend, please let us know what your favorite game was! We’d love to check more of them out :)


And don’t forget to wishlist Fish Combat Arcade right here on Steam to get updates on our progress, and to encourage the starving artist team to eat on occasion.

Enjoy a precious glimpse into the epicenes that was PAX EAST 2024!!!


Larian Studios had an epic looking castle display and Ammonite Ship!



Not sure if the Squirrel here was mechanical or a person in a suit. Looked mechanical when they moved it, pretty neat



Pokemon went all out with the dancing Pikachus!



I'd be awesome to bring a tank someday



Nice view from PAX, but a not so nice cold bike ride back from PAX



Concerts!!

DevLog #03



The epic story continues! We are making progress for Fish Combat: Arcade’s logo for our very third DevLog, continuing from the cliff-hanger ending of DevLog 2!!

We have been struggling with how to organize the words. The original idea was to make it look like a fish. The word “Fish” would be the fin, “Arcade” the tail, and “Combat” would be the body.

After agonizing for hours over the “fishiness” of the F, we decided to go with the rule of thumb: Simple is Best. The rest will be all your space for imagination ːsteamhappyː :)

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Please let us know of all our graphic design sins by commenting below! Let us know which version is best!

And don’t forget to wishlist Fish Combat Arcade to get updates on our progress.





DevLog #02

Welcome to Fish Combat: Arcade's second DevLog!!

We actually made it to the second one, a true record I know haha. We've got the goal of increasing the number of these things we do each week and we shall achieve it! ...eventually

Today we've started on some desperately needed UI updates. Feast your eyes on some Ultra Exciting in-progress shots of our new Health bar and Logo!!!

I know, much better than all them levels and gameplay we usually post. You're welcome :)





Btw, if you see roasted corn tea in a market sometime you should try it. I'm drinking some as I type this and it's really good. It's much better than it sounds I promise!

Please Go Wishlist Fish Combat Arcade or we'll give you more ugly UI posts!