DevLog #2
Hello everyone! First of all, let me announce that the game's free demo is now available! This is the very first version. I'll be glad to receive any feedback and suggestions! Currently, the demo includes one mission. I believe it can be completed in about an hour if you complete all the tasks. Please, give it a try!
Implemented hero rank. At the beginning of the game, the rank is set to one. The maximum rank value is five. Hero rank affects the number of slots in the deck. The higher the rank, the more cartridges can be activated simultaneously.
To increase the hero rank, you need to collect chips. Chips are awarded for completing arcades. Complete an arcade - get chips. The better the arcade is completed, the more chips are awarded for it.
Added several new decorative elements to make the level look more vibrant. Broken arcade machines on the street, flower beds, lamps, and antennas on the roof.
Implemented three possible control options for the game:
Thank you!
Rank
Implemented hero rank. At the beginning of the game, the rank is set to one. The maximum rank value is five. Hero rank affects the number of slots in the deck. The higher the rank, the more cartridges can be activated simultaneously.
To increase the hero rank, you need to collect chips. Chips are awarded for completing arcades. Complete an arcade - get chips. The better the arcade is completed, the more chips are awarded for it.
New level decor elements
Added several new decorative elements to make the level look more vibrant. Broken arcade machines on the street, flower beds, lamps, and antennas on the roof.
Game controls
Implemented three possible control options for the game:
- Keyboard. Arrow keys for movement. Space - attack. Tab - deck management. "M" key - map.
- Keyboard + Mouse. Movement with WASD keys, left mouse button for attack, right mouse button for deck management.
- Gamepad. Movement with D-pad or Stick. Attack - "A" or right bumper. "B" - deck management. "Y" - map.
Thank you!