Keybindings update
Being a solo-indie developer means I have to choose my priorities very carefully, and focus until this moment was on the game itself.
However, quality of life features like keybindings also make the difference, and I am happy taht this week I had enough time to address them, especially after I realized that people with AZERTY keyboards can't play at all. (I apologize, my friends).
Press [F1] to open controls menu, or [F9] to open settings and then click Controls.
There were also other minor fixes addressed - for example, I've update a van model in the tutorial mission, because community noticed that previous asset was using a proprietary 3d model from one old iconic game.
There is still a way to go, for example it would be nice to have help messages being dynamically updated based on updated controls. Current Watsonian explanation is VEIL can't read your secured data, and only can tell you about the default control scheme through chat.
Step by step we will fix that as well.
Always yours,
Demetri
However, quality of life features like keybindings also make the difference, and I am happy taht this week I had enough time to address them, especially after I realized that people with AZERTY keyboards can't play at all. (I apologize, my friends).
Press [F1] to open controls menu, or [F9] to open settings and then click Controls.
There were also other minor fixes addressed - for example, I've update a van model in the tutorial mission, because community noticed that previous asset was using a proprietary 3d model from one old iconic game.
There is still a way to go, for example it would be nice to have help messages being dynamically updated based on updated controls. Current Watsonian explanation is VEIL can't read your secured data, and only can tell you about the default control scheme through chat.
Step by step we will fix that as well.
Always yours,
Demetri