[Update] Patch Notes #1: November 27th

Here's a rundown of some of the major updates in today's patch!
Please see here for the Decoder rates.
---------- Details ----------
[h2]Update Information[/h2]
[h3]New Map Information[/h3]
- Offshore Oil Platform
- Location: An Offshore Oil Platform located in international waters.
- Eligible Modes: Zombie (Zombie Classic, Zombie Mutant, Zombie Hero, Zombie Z, Zombie Evolution), Deathmatch (Deathmatch, Team Deathmatch, Deathmatch (AI), Team Deathmatch (AI)), Gun Deathmatch, All-Star, Super Soldier
- Location: An Offshore Oil Platform located in international waters.
[h3]Zombie Mode Improvements[/h3]
- Weapon Recommendation System Update
- To allow you to quickly and easily select weapons for each mode, the Weapon Recommendation system has been added.
- It will recommend a weapon useful for the mode among the weapons you own.
- Eligible Modes:
- [Modes that use Dollars] - Original, Original (AI), Zombie Scenario, Zombie Z, Partner Mode
- [Modes that don't use dollars] - Zombie Hero, Zombie Classic, Zombie, Zombie Mutant, Zombie Evolution, Zombie Darkness, Zombie Escape, Zombie Touchdown, Zombie Giant, FUN (Beast/Item Mode), Team Deathmatch, Team Deathmatch (AI), Death Match, Death Match (AI), Basic
- You can find more detailed information in the Weapon Recommendation System Update Preview.
- To allow you to quickly and easily select weapons for each mode, the Weapon Recommendation system has been added.
https://store.steampowered.com/news/app/273110/view/4483991401554512500
- Combo Guide Revamp
- Weapon Combo Guide On/Off Feature Added
- The feature has been separated to allow you to view how to use the weapon regardless of whether Tips is on/off.
- Press "Combo On" in the ESC menu to always show weapon tips.
- Eligible Modes: Zombie Hero, Zombie Z, Zombie Scenario, Zombie Classic, Zombie Mutant, Zombie Evolution, Zombie Darkness, Zombie, Zombie Escape, Zombie War, Training Ground
- There are weapons that don't have tips.
- Press "Combo Off" to hide tips.
- Weapon Combo Guide On/Off Feature Added

[h3]Zombie Hero Rebalance Officially Released![/h3]
- The Official Release of Zombie Hero Rebalance
- The Rebalanced Zombie Hero is now officially released and added as an option you can choose for Zombie Hero mode.
- All Zombie Hero maps support Rebalanced settings, and the exclusive Rebalanced maps will be removed.
- The Zombie Hero Rebalance settings can be viewed where the Zombie Auto Hunting settings are. Zombie Auto Hunting settings have been moved under Detailed Settings.
- The Rebalanced Zombie Hero is now officially released and added as an option you can choose for Zombie Hero mode.
[h3]Family Total War Season 2 (BETA)[/h3]
- Family Total War Season 2 (BETA) Period
- You can find more detailed information in the Family Total War Preview.
- Preparation Period: 11/27/24 after maintenance - 12/04/24 3:00 AM CET
- Up to 150 Family Members can participate in the Total War.
- For the Families with over 150 members, the "Commendation" count that you can gain through gameplay during the preparation period will determine who joins the Total War (same as before).
- If no family members played the game, the Family cannot join the Total War.
- Up to 150 Family Members can participate in the Total War.
- Progress Period: 12/4/24 4:00 AM CET - 12/24/24 5:00 AM CET
- Benefits Period: 12/24/24 after maintenance - 1/22/25 before maintenance
- Family Total War Improvements
- Key Point Contest Information Added
- An information UI in which you can view the Military Supplies used for securing the Key Point is added

- Key Point Contest UI Improvement
- The total amount of Military Supplies used by your allied Family and the difference in Military Supplies from the #1 Family are displayed in an easy-to-understand way.
- (If your Family is ranked #1, the #2 Family's Military Supplies count will be displayed below.)
- The total amount of Military Supplies used by your allied Family and the difference in Military Supplies from the #1 Family are displayed in an easy-to-understand way.

- Military Supplies Acquisition Time Display Improvement
- The base provided time is changed to 1 hour.
- The cost of the Military Supply Approval sold in the Mileage Shop during the Total War period has been lowered to 5000 Mileage. (Can purchase 5 per day)
- The base provided time and Military Supply Approval will now be displayed separately.
- The Approval time will now last until Total War ends (previously removed at midnight).
- The Approval time will start counting once the base provided time is used up.
- The base provided time is changed to 1 hour.

- Contribution UI Improvement (Show Remaining Military Supplies)

- ① Military Supplies Acquisition
- Every 1 minute of gameplay, you acquire 2 Military Supplies.
- You may gain less Military Supplies due to the monitoring system.
- You can gain additional Military Supplies depending on player count/Family Member count/Team competition play.
- You must play for at least 5 minutes to receive Military Supplies.
- Every 1 minute of gameplay, you acquire 2 Military Supplies.
- ② Military Supplies Required for Each Region
- Region/Previous/Changed
- Area Level 1: 1400 (Same as before)
- Area Level 2: 1500 (Same as before)
- Area Level 3: 2500 → 1600
- Shelter: 3000 → 2000
- Communication Center: 2500 → 1800
- Area Level 1: 1400 (Same as before)
- Region/Previous/Changed
- ③ Key Point Initial Defense Rate (Required Military Supplies)
- First Defender:
- Kronos Mercenaries*
- Previous: 35000
- Changed: 3500
- Previous: 35000
- ④ Stage Points
- Region/Previous/Changed
- Area Level 1: 100 (Same as before)
- Area Level 2: 200 (Same as before)
- Area Level 3: 300 (Same as before)
- Shelter: 300 (Same as before)
- Communication Center: 300 (Same as before)
- First Securing the Key Point: 10000 → 5000
- Maintaining and Reclaiming Key Point: 5000 → 1000
- Area Level 1: 100 (Same as before)
- Region/Previous/Changed
- ⑤ Stage Points Required for Each Stage
- Benefit Stage/Previous/Changed
- Stage 1: 1500 → 1000
- Stage 2: 5000 (Same as before)
- Stage 3: 11000 → 15000
- Stage 4: 31000 → 25000
- Stage 5: 55000 → 35000
- Stage 1: 1500 → 1000
- Benefit Stage/Previous/Changed
- Family Total War Benefits Improvement
- Family Total War exclusive benefits are added.
- Please refer to the Patch notes for Season 1 reward information.
- Family Total War exclusive benefits are added.
https://store.steampowered.com/news/app/273110/view/4328607698651169644
- Secured Key Point Benefits (Same as Season 1)
- Family Advertisement: Family info shown on loading screen/in-game/create room, etc.
- Additional EXP Support: applied when playing in maps secured.
- Family Advertisement: Family info shown on loading screen/in-game/create room, etc.
- Stage Point Benefits: Total War exclusive Hideout Training Ground added
- Family Advertisement Image: 1 image added for each Stage, aside from the Season 1 Benefits

- Exclusive Training Ground (Hideout Total War) added
- A Hideout is provided to Families with Stage 4 or higher Stage Points. (Ally Family Mark is displayed)

- Family Background Image Added: Images have been added to change the background of the Family Homepage.
- Contribution Pass Benefits: Total War Exclusive Costume Pet (2 variations)/Head added (3 variations)
- In Season 2 (BETA), the benefits will be changed to things such as Zombie Scenario Costumes, and 5 Total War Exclusive Costumes will be added.
- Season 2 (BETA) Regular Costume Benefit
- For Regular Costumes, higher ranks can enjoy the benefits from lower ranks as well.
- For example, Contribution Pass 5 (Rank 1) can use all the rewards.
- For Regular Costumes, higher ranks can enjoy the benefits from lower ranks as well.
- Pass/Rank/Item
- Contribution Pass 1
- Rank 3: Lost Guardian Bazooka
- Rank 2: Jack's Mask + Rank 3 Benefits
- Rank 1: Boxer Champion Belt + Rank 2 Benefits
- Rank 3: Lost Guardian Bazooka
- Contribution Pass 1
- Contribution Pass 2
- Rank 3: Chronobotics Mas + Contribution Pass 1 Rank 1 Benefits
- Rank 2: Lycanthrope Wolf Tail + Rank 3 Benefits
- Rank 1: Wings of Laser Wing + Rank 2 Benefits
- Rank 3: Chronobotics Mas + Contribution Pass 1 Rank 1 Benefits
- Contribution Pass 3
- Rank 3: Oberon Bomb Headband + Contribution Pass 2 Rank 1 Benefits
- Rank 2: CSN-Brand Hip Sack + Rank 3 Benefits
- Rank 1: Tyrant Crab's Bag + Rank 2 Benefits
- Rank 3: Oberon Bomb Headband + Contribution Pass 2 Rank 1 Benefits
- Contribution Pass 4
- Rank 3: CSN Handheld + Contribution Pass 3 Rank 1 Benefits
- Rank 2: Rascal Cat Nana + Rank 3 Benefits
- Rank 1: Titan Doll + Rank 2 Benefits
- Rank 3: CSN Handheld + Contribution Pass 3 Rank 1 Benefits
- Contribution Pass 5
- Rank 3: Oberon's Horn + Contribution Pass 4 Rank 1 Benefits
- Rank 2: Angel Hamster Momo + Rank 3 Benefits
- Rank 1: Chrono Wing's Wings + Rank 2 Benefits
- Rank 3: Oberon's Horn + Contribution Pass 4 Rank 1 Benefits
- Exclusive Costume Benefits
- For Exclusive Costumes, you can only use the "Benefits from your Contribution Pass" only.
- For example, the Hero's Crown can only be used by Contribution Pass 3 (Rank 1) and Contribution Pass 5 (Rank 3).
- For Exclusive Costumes, you can only use the "Benefits from your Contribution Pass" only.
- Pass/Rank/Item
- Contribution Pass 3
- Rank 1: Hero's Crown
- Contribution Pass 3
- Contribution Pass 4
- Rank 1: Shining Sapphire Crown + SD Rusty Wing (Black)
- Contribution Pass 5
- Rank 3: Hero's Crown
- Rank 2: Shining Sapphire Crown + SD Rusty Wing (Black)
- Rank 1: Brilliant Ruby Crown + SD Rusty Wing (Gold)
- Rank 3: Hero's Crown


- Notice
- The above Total War benefits will be distributed after Family Total War ends.
- Benefits are available after 12/24/24 maintenance - before 1/22/25 maintenance.
- The above Total War benefits will be distributed after Family Total War ends.
[h3]Misc. Update Information[/h3]
- Changes to Tutorial Rewards
- Conditions/Rewards
- Clear Tutorial 1: 1000 Mileage Coupon x1
- Clear Tutorial 2: 1000 Mileage Coupon x1
- Clear Zombie Experience: 2000 Mileage Coupon x1
- Check Mission Chain: 1000 Mileage Coupon x1
- Clear Tutorial 1: 1000 Mileage Coupon x1
- Conditions/Rewards
- Notice
- The reward is given immediately upon meeting the requirements, and can only be acquired once per account.
- The "Check Mission Chain" mission will only be cleared and give a reward if you click the "Mission Chain" button to move from the tutorial window.
- As the rewards have changed, your tutorial clear history is reset.
- The reward is given immediately upon meeting the requirements, and can only be acquired once per account.
- Inventory - Sorting Filter Adjustment
- Inventory Item Filter names and orders have been adjusted.
- Quick Start- Mode sorting order changed
- The quick start mode sorting order has changed.
- You can view all modes in "Game Lobby - Select Mode"
- The quick start mode sorting order has changed.
[h2]Other Information[/h2]
1. You can now overlap compliments between Family members after a session ends.
2. Fixed an issue where the safety zone field looked abnormal at the beginning of Conquest.
3. Fixed an issue in Zombie Classic mode where becoming a host while using Sandalphon/Belial's special feature leaves behind the effect.
4. Fixed an issue in Zombie Classic mode where Zombie Bots occasionally didn't attack players.
5. Fixed an issue in Studio Mode where connecting a device sending on signal and DELAY Gate Block do not reset.
6. Changes have been made in Zombie Evolution mode so that the oldest S-VIRUS is removed when obtaining S-VIRUS beyond max count.
7. Fixed an issue in the Training Ground Hideout Scenario where some class's Paired Weapons could not be used.
8. Fixed an issue in the Training Ground Hideout Scenario where the boss could be instantly killed with Matchlock Pistol.
9. Fixed an issue where some Studio Decoration blocks looked like the bottom was pierced through.
10. Fixed an issue where selecting a different mode while Arms Restriction was in effect did not reset the restriction.
11. Fixed an issue in Zombie Scenario where beginning Season 7 Pursuit: Evelyn's Test A returned the player to lobby.
12. Fixed an issue where some classes looked abnormal in 3rd person view.
13. Made changes to Zombie Scenario Season 9 Rescue: Isolated City:
- Movement speed of the convoy vehicle increased.
- Fixed an issue where an occasional Mini-boss spawning issue caused the entrance to not open.
- Fixed an issue where the moving gas turret could block the vehicle's movement.
14. Changes to Weapon Rank Restriction Detailed Settings:
- Fixed an issue where the Arms Restriction group checkbox is not refreshed when the search text is changed.
- Fixed an issue where the Import function caused some weapon's Arms Restrictions to be lifted in certain situations.
- Fixed an issue where the message was not being displayed although the Import failed.