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[Update] Patch Notes #1: November 27th



Here's a rundown of some of the major updates in today's patch!
Please see here for the Decoder rates.

---------- Details ----------



[h2]Update Information[/h2]

[h3]New Map Information[/h3]

  • Offshore Oil Platform
    • Location: An Offshore Oil Platform located in international waters.
    • Eligible Modes: Zombie (Zombie Classic, Zombie Mutant, Zombie Hero, Zombie Z, Zombie Evolution), Deathmatch (Deathmatch, Team Deathmatch, Deathmatch (AI), Team Deathmatch (AI)), Gun Deathmatch, All-Star, Super Soldier


[h3]Zombie Mode Improvements[/h3]

  • Weapon Recommendation System Update
    • To allow you to quickly and easily select weapons for each mode, the Weapon Recommendation system has been added.
    • It will recommend a weapon useful for the mode among the weapons you own.
    • Eligible Modes:
    • [Modes that use Dollars] - Original, Original (AI), Zombie Scenario, Zombie Z, Partner Mode
    • [Modes that don't use dollars] - Zombie Hero, Zombie Classic, Zombie, Zombie Mutant, Zombie Evolution, Zombie Darkness, Zombie Escape, Zombie Touchdown, Zombie Giant, FUN (Beast/Item Mode), Team Deathmatch, Team Deathmatch (AI), Death Match, Death Match (AI), Basic
    • You can find more detailed information in the Weapon Recommendation System Update Preview.

https://store.steampowered.com/news/app/273110/view/4483991401554512500

  • Combo Guide Revamp
    • Weapon Combo Guide On/Off Feature Added
    • The feature has been separated to allow you to view how to use the weapon regardless of whether Tips is on/off.
    • Press "Combo On" in the ESC menu to always show weapon tips.
    • Eligible Modes: Zombie Hero, Zombie Z, Zombie Scenario, Zombie Classic, Zombie Mutant, Zombie Evolution, Zombie Darkness, Zombie, Zombie Escape, Zombie War, Training Ground
    • There are weapons that don't have tips.
    • Press "Combo Off" to hide tips.


[h3]Zombie Hero Rebalance Officially Released![/h3]

  • The Official Release of Zombie Hero Rebalance
    • The Rebalanced Zombie Hero is now officially released and added as an option you can choose for Zombie Hero mode.
    • All Zombie Hero maps support Rebalanced settings, and the exclusive Rebalanced maps will be removed.
    • The Zombie Hero Rebalance settings can be viewed where the Zombie Auto Hunting settings are. Zombie Auto Hunting settings have been moved under Detailed Settings.


[h3]Family Total War Season 2 (BETA)[/h3]

  • Family Total War Season 2 (BETA) Period
    • You can find more detailed information in the Family Total War Preview.
https://store.steampowered.com/news/app/273110/view/6618688836649651840
  • Preparation Period: 11/27/24 after maintenance - 12/04/24 3:00 AM CET
    • Up to 150 Family Members can participate in the Total War.
    • For the Families with over 150 members, the "Commendation" count that you can gain through gameplay during the preparation period will determine who joins the Total War (same as before).
    • If no family members played the game, the Family cannot join the Total War.


  • Progress Period: 12/4/24 4:00 AM CET - 12/24/24 5:00 AM CET
  • Benefits Period: 12/24/24 after maintenance - 1/22/25 before maintenance
  • Family Total War Improvements


    • Key Point Contest Information Added
      • An information UI in which you can view the Military Supplies used for securing the Key Point is added
    • Key Point Contest UI Improvement
      • The total amount of Military Supplies used by your allied Family and the difference in Military Supplies from the #1 Family are displayed in an easy-to-understand way.
      • (If your Family is ranked #1, the #2 Family's Military Supplies count will be displayed below.)


    • Military Supplies Acquisition Time Display Improvement
      • The base provided time is changed to 1 hour.
      • The cost of the Military Supply Approval sold in the Mileage Shop during the Total War period has been lowered to 5000 Mileage. (Can purchase 5 per day)
      • The base provided time and Military Supply Approval will now be displayed separately.
      • The Approval time will now last until Total War ends (previously removed at midnight).
      • The Approval time will start counting once the base provided time is used up.


    • Contribution UI Improvement (Show Remaining Military Supplies)


    • ① Military Supplies Acquisition
      • Every 1 minute of gameplay, you acquire 2 Military Supplies.
      • You may gain less Military Supplies due to the monitoring system.
      • You can gain additional Military Supplies depending on player count/Family Member count/Team competition play.
      • You must play for at least 5 minutes to receive Military Supplies.


    • ② Military Supplies Required for Each Region
      • Region/Previous/Changed
        • Area Level 1: 1400 (Same as before)
        • Area Level 2: 1500 (Same as before)
        • Area Level 3: 2500 → 1600
        • Shelter: 3000 → 2000
        • Communication Center: 2500 → 1800


    • ③ Key Point Initial Defense Rate (Required Military Supplies)
      • First Defender:
      • Kronos Mercenaries*
        • Previous: 35000
        • Changed: 3500


    • ④ Stage Points
      • Region/Previous/Changed
        • Area Level 1: 100 (Same as before)
        • Area Level 2: 200 (Same as before)
        • Area Level 3: 300 (Same as before)
        • Shelter: 300 (Same as before)
        • Communication Center: 300 (Same as before)
        • First Securing the Key Point: 10000 → 5000
        • Maintaining and Reclaiming Key Point: 5000 → 1000


    • ⑤ Stage Points Required for Each Stage
      • Benefit Stage/Previous/Changed
        • Stage 1: 1500 → 1000
        • Stage 2: 5000 (Same as before)
        • Stage 3: 11000 → 15000
        • Stage 4: 31000 → 25000
        • Stage 5: 55000 → 35000


  • Family Total War Benefits Improvement
    • Family Total War exclusive benefits are added.
    • Please refer to the Patch notes for Season 1 reward information.

https://store.steampowered.com/news/app/273110/view/4328607698651169644
    • Secured Key Point Benefits (Same as Season 1)
      • Family Advertisement: Family info shown on loading screen/in-game/create room, etc.
      • Additional EXP Support: applied when playing in maps secured.


    • Stage Point Benefits: Total War exclusive Hideout Training Ground added
      • Family Advertisement Image: 1 image added for each Stage, aside from the Season 1 Benefits


      • Exclusive Training Ground (Hideout Total War) added
        • A Hideout is provided to Families with Stage 4 or higher Stage Points. (Ally Family Mark is displayed)


      • Family Background Image Added: Images have been added to change the background of the Family Homepage.


    • Contribution Pass Benefits: Total War Exclusive Costume Pet (2 variations)/Head added (3 variations)
      • In Season 2 (BETA), the benefits will be changed to things such as Zombie Scenario Costumes, and 5 Total War Exclusive Costumes will be added.


      • Season 2 (BETA) Regular Costume Benefit
        • For Regular Costumes, higher ranks can enjoy the benefits from lower ranks as well.
        • For example, Contribution Pass 5 (Rank 1) can use all the rewards.


      • Pass/Rank/Item
        • Contribution Pass 1
          • Rank 3: Lost Guardian Bazooka
          • Rank 2: Jack's Mask + Rank 3 Benefits
          • Rank 1: Boxer Champion Belt + Rank 2 Benefits
        • Contribution Pass 2
          • Rank 3: Chronobotics Mas + Contribution Pass 1 Rank 1 Benefits
          • Rank 2: Lycanthrope Wolf Tail + Rank 3 Benefits
          • Rank 1: Wings of Laser Wing + Rank 2 Benefits
        • Contribution Pass 3
          • Rank 3: Oberon Bomb Headband + Contribution Pass 2 Rank 1 Benefits
          • Rank 2: CSN-Brand Hip Sack + Rank 3 Benefits
          • Rank 1: Tyrant Crab's Bag + Rank 2 Benefits
        • Contribution Pass 4
          • Rank 3: CSN Handheld + Contribution Pass 3 Rank 1 Benefits
          • Rank 2: Rascal Cat Nana + Rank 3 Benefits
          • Rank 1: Titan Doll + Rank 2 Benefits
        • Contribution Pass 5
          • Rank 3: Oberon's Horn + Contribution Pass 4 Rank 1 Benefits
          • Rank 2: Angel Hamster Momo + Rank 3 Benefits
          • Rank 1: Chrono Wing's Wings + Rank 2 Benefits


      • Exclusive Costume Benefits
        • For Exclusive Costumes, you can only use the "Benefits from your Contribution Pass" only.
        • For example, the Hero's Crown can only be used by Contribution Pass 3 (Rank 1) and Contribution Pass 5 (Rank 3).


      • Pass/Rank/Item
        • Contribution Pass 3
          • Rank 1: Hero's Crown
        • Contribution Pass 4
          • Rank 1: Shining Sapphire Crown + SD Rusty Wing (Black)
        • Contribution Pass 5
          • Rank 3: Hero's Crown
          • Rank 2: Shining Sapphire Crown + SD Rusty Wing (Black)
          • Rank 1: Brilliant Ruby Crown + SD Rusty Wing (Gold)


  • Notice
    • The above Total War benefits will be distributed after Family Total War ends.
    • Benefits are available after 12/24/24 maintenance - before 1/22/25 maintenance.


[h3]Misc. Update Information[/h3]

  • Changes to Tutorial Rewards
    • Conditions/Rewards
      • Clear Tutorial 1: 1000 Mileage Coupon x1
      • Clear Tutorial 2: 1000 Mileage Coupon x1
      • Clear Zombie Experience: 2000 Mileage Coupon x1
      • Check Mission Chain: 1000 Mileage Coupon x1


  • Notice
    • The reward is given immediately upon meeting the requirements, and can only be acquired once per account.
    • The "Check Mission Chain" mission will only be cleared and give a reward if you click the "Mission Chain" button to move from the tutorial window.
    • As the rewards have changed, your tutorial clear history is reset.


  • Inventory - Sorting Filter Adjustment
    • Inventory Item Filter names and orders have been adjusted.


  • Quick Start- Mode sorting order changed
    • The quick start mode sorting order has changed.
    • You can view all modes in "Game Lobby - Select Mode"



[h2]Other Information[/h2]
1. You can now overlap compliments between Family members after a session ends.
2. Fixed an issue where the safety zone field looked abnormal at the beginning of Conquest.
3. Fixed an issue in Zombie Classic mode where becoming a host while using Sandalphon/Belial's special feature leaves behind the effect.
4. Fixed an issue in Zombie Classic mode where Zombie Bots occasionally didn't attack players.
5. Fixed an issue in Studio Mode where connecting a device sending on signal and DELAY Gate Block do not reset.
6. Changes have been made in Zombie Evolution mode so that the oldest S-VIRUS is removed when obtaining S-VIRUS beyond max count.
7. Fixed an issue in the Training Ground Hideout Scenario where some class's Paired Weapons could not be used.
8. Fixed an issue in the Training Ground Hideout Scenario where the boss could be instantly killed with Matchlock Pistol.
9. Fixed an issue where some Studio Decoration blocks looked like the bottom was pierced through.
10. Fixed an issue where selecting a different mode while Arms Restriction was in effect did not reset the restriction.
11. Fixed an issue in Zombie Scenario where beginning Season 7 Pursuit: Evelyn's Test A returned the player to lobby.
12. Fixed an issue where some classes looked abnormal in 3rd person view.
13. Made changes to Zombie Scenario Season 9 Rescue: Isolated City:
 - Movement speed of the convoy vehicle increased.
 - Fixed an issue where an occasional Mini-boss spawning issue caused the entrance to not open.
 - Fixed an issue where the moving gas turret could block the vehicle's movement.
14. Changes to Weapon Rank Restriction Detailed Settings:
 - Fixed an issue where the Arms Restriction group checkbox is not refreshed when the search text is changed.
 - Fixed an issue where the Import function caused some weapon's Arms Restrictions to be lifted in certain situations.
 - Fixed an issue where the message was not being displayed although the Import failed.

[Promotion] 10th Anniversary Special Offer is Here!



Dear Survivors.

The 10th Anniversary Special Event isn't over yet!
The Special box to celebrate the 10th anniversary is here.

Starting on 11/27, check out the CSN 10th Anniversary Box which will be on sale for a special price!


You can receive the following items from the Anniversary Celebration Box.

  • 10th Anniversary Cake Costume (Head)
  • 10th Anniversary Special Font
  • 10th Anniversary Special Nameplate
    and last but not least,
  • 100 All-in-One Decoders!



Don't miss this opportunity to receive Epic Weapons like Sandalphon, Belial, Quantum Horizon, and more
through this chance that offers a special 90% discount.

*Promotion Period: 11/27 - 12/11
*All-in-One Decoders are probability-based items.
*You can see Decoder rates at [this link].


Thank you for 10 years of support,
and we'll make sure to provide 10, no, 20 more years of fun through CSN.

[Update] Weapon Recommendation System Update

[Complete] Regular Maintenance: November 27th

Attention Survivors,

2024-11-27 9:40 A.M. CET Update:
The maintenance for November 27th has been completed. Thank you for your patience throughout.

-----------------------------------------------------------

Maintenance has been extended by One hour.
We apologize for the inconvenience this may cause, and will bring the servers up as soon as possible.

-----------------------------------------------------------

We're going to perform a regular maintenance on November 27th 2024, at 3:00 A.M. CET. All servers during this period will be unavailable and we are anticipating the maintenance to conclude at around 10:00 A.M. CET. Please refer below for more details on the maintenance.

Time Frame
  • Wednesday, November 27th, 2024
  • SEA (UTC+7): 9:00 A.M. – 04:00 P.M.
  • CET: 3:00 A.M. – 10:00 A.M.
  • ET: 26th, 09:00 P.M. – 27th, 04:00 A.M.
  • PT: 26th, 06:00 P.M. – 27th, 04:00 A.M.
  • Note: Please note that the estimated length of time for each maintenance is subject to change without notification.


Maintenance Details
  • New Content & Events.

Thank you for your understanding and support in advance.

- The CSN Team

[Update] Patch Notes: November 13th



Here's a rundown of some of the major updates in today's patch!
Please see here for the Decoder rates.

    Try The Counter Exchange CP Event! (11/6 – 11/27)
    Earn CP (CSN Event Points) by completing missions during the event.

    1st CP Challenge! Play Event (11/13 - 11/27)
    You can obtain additional CP by playing various challenges! 

    2nd CP Challenge! Play Event (11/20 - 11/27)
    You can obtain additional CP by playing various challenges! 

    Random Rules Zombie Classic Event (11/13 – 11/27)
    Enjoy Zombie Classic in a whole new way: with the rules changing every round during the event!

    Random Rules Zombie Hero Event (11/13 – 11/27)
    Enjoy Zombie Hero in a whole new way: with the rules changing every round during the event!

    Zombie Scenario New Map Rescue: Isolated City Event (11/13 – 11/27)
    Try the new Zombie Scenario map and earn great rewards during the event!

    Plus Decoder Promotion (11/13 – 11/27)

    Plus Decoder Weapon Guaranteed Giveaway (11/13 – 11/27)


---------- Details ----------


[h2]Update Information[/h2]

[h3]New Zombie Scenario Season 9 Supplement Map[/h3]

  • Rescue: Isolated City
    • A signal is detected, requesting rescue for the survivors who fled to a temporary shelter from the zombies swarming the city. In response, the government mobilized their special rescue strategy unit and issued a mission to save the survivors by safely escorting an aid vehicle to the temporary shelter.
    • You can find detailed information in [Zombie Scenario Season 9 Supplement Preview].



[h2]Event Information[/h2]

[h3]Try The Counter Exchange CP Event! (11/6 – 11/27)[/h3]
Earn CP (CSN Event Points) by completing missions during the event.

  • How to Participate-1
    • Earn 1 CP for every 15 Kill Points from zombie kills or assists as a human, or infections as a zombie (except bots) in Zombie Mode (up to 7 CP per day).
    • Earn 1 CP for every 45 Kill Points from zombie kills or assists as a human, or infections as a zombie (bots only) in Zombie Mode (up to 2 CP per day).
    • Earn 1 CP for every session clear after scoring 100 Kill Points in Zombie Scenario mode on Hard or higher (up to 8 CP per day)
    • Earn 1 CP for every 20 minutes of in-game playtime (up to 2 CP per day)


  • How to Participate-2
    • Earn 1 CP when you complete 2 of the following missions (up to 1 CP per day):
    • Click on the Event Missions tab to check your Event Missions.
    • Purchase a Point Transcendence Decoder or a Point Class Decoder from the Shop.
    • Go on an Exploration once.


  • How to Earn Kill Points
    • Zombie Kills as a Human: 3 Points
    • Zombie Assists as a Human: 1 Point
    • Human Infections as a Zombie: 4 Points
    • Human Infection Assists as a Zombie: 0 Points


  • Notice
    • You can earn up to 10 CP a day via the mission from How to Participate-1.
    • You can earn up to 60 CP per account via the mission from How to Participate-2.
    • Daily Missions reset every day at midnight.
    • You can earn playtime in all modes, including Studio Mode.
    • Besides playtime, in-game missions do not count towards participation in Studio Mode.
    • You can only participate in rooms with 3 or more players.
    • Autohunt kills are excluded regardless of mode.
    • Eligible Zombie Modes: Zombie Classic / Zombie Mutant / Zombie Hero / Zombie Z / Zombie Evolution
    • Excluded Zombie Scenario Maps: Double Gate / Lost City / Survival: Trap / Survival: Groundwater / Pursuit: Chaos
    • You must play for at least 5 minutes to get credit for Zombie Scenario mode missions.
    • All CP will be removed during the 11/27 maintenance.


  • Special Rewards
    • This is a special category of items that have difficult unlock requirements.
    • Unlock requirements are based on the total CP (CSN Event Points) each item requires.
    • Price (CP): 20
    • Unlock Requirements (Total CP): 180
    • Special Rewards: Gold Weapon Selection Box
    • Period/Quantity: x1
    • Exchange Limit per Account: 1 time
    • Daily Exchange Limit: 1 time


  • Seasonal Rewards
    • This is a category of items that are part of a specific season.
    • Daily Exchange Limit: none
      Price (CP)
      Total CP Required
      Seasonal Rewards
      Exchange Limits
      5
      120
      Ceremonial Headpiece
      1
      5
      120
      Ceremonial Shield
      1
      5
      120
      Ceremonial Sash
      1
      5
      120
      200 Weapon Enhancement EXP Coupon
      1
      2
      130
      1,000 Mileage Coupon
      5
      8
      160
      Transcendence Decoder
      7
      6
      150
      Class Decoder
      10


  • Normal Rewards
    • This is a category of items that can be traded without unlocking them beforehand.
    • Event Decoders can be used until midnight of the day they were obtained and are removed afterwards.
      Price (CP)
      Normal Rewards
      Exchange Limits
      1
      Lucky Gunslinger
      -
      2
      Satellite Mine (1 Day)
      1
      2
      Lightning Fury (1 Day)
      1
      2
      Failnaught (1 Day)
      1
      2
      Whip Sword (1 Day)
      1
      2
      Roy (1 Day)
      1
      2
      Romy (1 Day)
      1
      2
      Ismael (1 Day)
      1
      2
      Ethan (1 Day)
      1
      3
      Rare Decoder
      3
      3
      Unique Decoder
      1
      6
      Unique Premium Decoder
      1
      4
      Event Decoder
      1
      1
      Grade 3 Parts Reward Box
      -
      2
      Grade 4 Parts Reward Box
      2
      5
      Grade 5 Parts Reward Box
      2
      3
      Random -1 Dehancement Material
      3
      3
      50 Weapon Enhancement EXP Coupon
      3
      3
      100 Weapon Enhancement EXP Coupon
      3
      1
      Zombie Scenario Add-On Rate Box
      -
      2
      Zombie Damage Meter (1 Day)
      -
      1
      Exploration Success Rate-Up +10%
      -
      2
      Exploration Success Rate-Up +20%
      -
      1
      Exploration Level Enhancement EXP Coupon
      -
      2
      2x EXP UP
      -



[h3]1st CP Challenge! Play Event (11/13 - 11/27)[/h3]
You can obtain additional CP by playing various challenges! 

  • How to Participate
    • Reach 10 hours of total playtime: 8 CP (Up to 8 CP)
    • Complete 100 rounds in modes with rounds: 8 CP (Up to 8 CP)
    • Win 20 games in modes with win/loss: 8 CP (Up to 8 CP)
    • Try out 7 different maps for at least 20 min each in any game mode: 8 CP (Up to 8 CP)
    • Score 10 Human Victories as a Hero in Zombie Evolution/Zombie Hero/Zombie Z: 8 CP (Up to 8 CP)
    • Clear a session in Zombie Scenario mode [Rescue: Isolated City]: 5 CP (Up to 10 CP)


  • Misc.
    • The clear-a-session mission in Rescue: Isolated City can be cleared twice. The other missions can only be cleared once per account.
    • Regardless of how you obtain your points, you can earn up to 50 CP during the event period.
    • You can only participate in rooms with 3 or more players.
    • You must play for at least 5 minutes to get credit for Zombie Scenario mode missions.
    • You can participate in all modes, including Studio Mode.
    • Obtained CP will be removed during maintenance on 11/27.
    • Zombie Scenario/Human Scenario rounds are also counted for Play Missions that require modes with rounds.
    • The condition for winning in modes with win/loss refers to seeing the victory shown on the session completion screen.



[h3]2nd CP Challenge! Play Event (11/20 - 11/27)[/h3]
You can obtain additional CP by playing various challenges! 

  • How to Participate
    • Play for 5 hours with a Family member: 12 CP (Up to 12 CP)
    • Earn 30 headshots against players (excluding bots): 12 CP (Up to 12 CP)
    • Try out 5 different modes for at least 30 minutes each: 12 CP (Up to 12 CP)
    • Win 30 rounds as a Human in Zombie Evolution/Zombie Hero/Zombie Z: 12 CP (Up to 12 CP)
    • Score 20 different player class kills regardless of whether they are human/zombie (excluding bots): 12 CP (Up to 12 CP)


  • Misc.
    • Each account can only participate once per mission.
    • Regardless of how you obtain points, you can earn up to 60 CP over the event period.
    • You can only participate in rooms with 3 or more players.
    • Regarding the condition to play with a Family member, only one Family member is required as long as there are at least 3 players in the room.
    • You can participate in all modes, including Studio Mode.
    • Obtained CP will be removed during maintenance on 11/27.



[h3]Random Rules Zombie Classic Event (11/13 – 11/27)[/h3]
Enjoy Zombie Classic in a whole new way: with the rules changing every round during the event!

  • Random Rules Zombie Classic Maps: Italy / Assault / Dust / Estate
  • Random Rules (Classic)
    • Zombie Fireball  
    • United We Stand  
    • Too Close for Comfort  
    • Precision Shooting  
    • Explosive Results 
    • Aerial Bombardment  
    • Low Profile  
    • Give 'em the Bird  
    • Bullet Storm  
    • Double Jump  
    • Bunny Hop  
    • Revenant  
    • Special Delivery  
    • Tunnel Vision  
    • Steel Rain  
    • Burning Time  
    • Standard Issue  
    • Structural Decay  
    • Second Chances  
    • Packing Heat  
    • Headhunter  
    • Turrets Syndrome  
    • Random Weapon  
    • Big Head Mode  
    • Moon Bounce  
    • Bandwagon  
    • Critical Strike  
    • Moon Bounce  
    • Rule of Threes 
    • In This Together  
    • Bang for the Buck  
    • Furiously Fast 
    • Out With a Bang  
    • Hardcore  
    • Change of Heart  
    • Marksman  
    • Long-Distance Relationship  
    • Run For Your Life  
    • Spectral Assault  
    • I'm a Surgeon  
    • Creepy Crawlies  
    • Last Shot  
    • Backstabbers  
    • Bloody Bullets  
    • Shockwave  
    • Rifleman  
    • Reliable Weapons  
    • Social Behavior 


  • Misc.
    • The rules are announced three seconds before the start of each round.
    • You can check the information about the current rules again by pressing the 'L' key.
    • The Zombie Classic Random Rules were prepared based on weapon usage from New Classic (Zombie) or New Classic (Recommended).
    • Certain rules that can't be used in Zombie Classic have been deleted or changed accordingly for Classic.



[h3]Random Rules Zombie Hero Event (11/13 – 11/27)[/h3]
Enjoy Zombie Hero in a whole new way: with the rules changing every round during the event!

  • Random Rules Zombie Hero Maps: Italy / Assault / Vertigo
  • Random Rules
    • Zombie Fireball  
    • Counter Strike War Z 
    • Precision Shooting  
    • Explosive Results 
    • Aerial Bombardment  
    • Last Stand  
    • Big Head Mode  
    • Creepy Crawlies  
    • Bandwagon  
    • Critical Strike  
    • Revenant  
    • Bloody Bullets  
    • Shockwave  
    • In This Together  
    • Bang for the Buck  
    • Reliable Weapons  
    • Skill Master 
    • Standard Issue  
    • Hardcore  
    • Packing Heat  
    • Applied Engineering  
    • Run For Your Life  
    • Spectral Assault  
    • I'm a Surgeon  
    • Double Jump  
    • Last Shot  
    • Backstabbers  
    • Bad Touch  
    • Special Delivery  
    • Chaotic  
    • Rifleman  
    • I Am Legend  
    • Burning Time  
    • Biochemical Attack  
    • Out With a Bang  
    • Girls' Generation  
    • Marksman  
    • Headhunter  
    • Random Weapon  
    • Give 'em the Bird  
    • Bullet Storm  
    • We Are Venom  
    • Bunny Hop  
    • Zombie's Delight  
    • Moon Bounce  
    • Rule of Threes 
    • Tunnel Vision  
    • Steel Rain  
    • Good Old Days  
    • Furiously Fast  
    • Social Behavior 


  • Misc.
    • The rules are announced three seconds before the start of each round.
    • You can check the information about the current rules again by pressing the 'L' key.



[h3]Zombie Scenario New Map Rescue: Isolated City Event (11/13 – 11/27)[/h3]
Try the new Zombie Scenario map and earn great rewards during the event!

  • Daily Mission
    • Get Event Decoder x1 each time you complete the aid convoy mission on 'Normal' or higher difficulty in Zombie Scenario Season 9 Supplement Rescue: Isolated City. (Once daily)


  • Cumulative Rewards
    • Get Weapon Paint Decoder x1 when you get a total of Event Decoder x3 through the daily mission.
    • Get Weapon Paint Decoder x2 when you get a total of Event Decoder x5 through the daily mission.
    • Get Weapon Paint Decoder x3 when you get a total of Event Decoder x10 through the daily mission.


  • Misc.
    • You can only participate in rooms with 3 or more players.
    • You must play for at least 5 minutes to get credit for Zombie Scenario mode missions.
    • Autohunt kills are excluded from the event.
    • Event Decoders can be used until midnight of the day they were obtained and are removed afterwards.



[h2]Shop Update[/h2]

[h3]Plus Decoder Promotion (11/13 – 11/27)[/h3]
The following weapons will make a special appearance from the Plus Decoder during the event.
  • Plus Decoder
    • Holy Sword Divine Order: 0.15%
    • Hellhound: 0.15%
    • Lightning Fury: 0.15%
    • Cyclops: 0.15%
    • Cousteau: 0.15%
    • Tyrant's Mace: 0.15%



[h3]Plus Decoder Weapon Guaranteed Giveaway (11/13 – 11/27)[/h3]
You can select one of the permanent weapons of your choice below based on the number of Plus Decoders used during the event.

  • Every time you earn 300 Guaranteed Points, you can obtain the following weapons.
    • Holy Sword Divine Order
    • Hellhound
    • Lightning Fury
    • Cyclops
    • Cousteau
    • Tyrant's Mace
      (1 Guaranteed Point is earned each time you use 1 Plus Decoder.)