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Sector Unknown News

Version 1.5.16

Updates:

  • Added a Return to Entrance button for certain completed "dungeon" areas (Desalination Plant, Nabi Power Facility, Eremtera Pirate Base, Eremtera Weapons Facility), allowing faster exits after completion.
  • Added tooltips to planets on the star map for improved clarity.
  • Added an achievement verification pass to retroactively unlock achievements earned during the demo and prologue. (Note: This does not apply to Viking Poet, A Wild Gunt Appears, and That’s The Stuff.)
  • Fixed the Nurse/Party Ship entrance and exit interaction (clicking on it would sometimes not exit the player from the ship).


More to come! Thanks again for all your feedback and support.

Version 1.5.15

Updates:

  • Added dynamic visual indicators on Maku that reflect planetary defense upgrades, including turrets, combat robots, supplies, and fortifications.
  • Improved ship movement audio, with smoother fade-in and fade-out transitions when starting and stopping.
  • Fixed a bug where ambient background music could skip prematurely to the next track, sometimes happening two or three times in a row.
  • Fixed an issue where character outfits would fail to update correctly after leaving Hell’s Gate.
  • Fixed an issue causing the pilot portrait to not update properly after Hell’s Gate.
  • Fixed glitchy combat movement animations affecting guards in the Hell’s Gate prison station.


More to come. Thanks again for the feedback!

Version 1.5.14

Updates:

  • Intelligence now grants additional skill points per level, resolving an issue where companions recruited at higher levels did not benefit from Intelligence increases.
  • Added an option to enable edge-of-screen map scrolling (disabled by default).
  • Increased attack animation speed for Custy and maintenance robots.
  • Fixed an issue where the player character’s Unarmed stat was not saving correctly.
  • Fixed a bug causing the first Pilgrimage travel node to only activate when the player stood extremely close.
  • Restored missing room fog of war intended to conceal the washroom on the prison transport.
  • Fixed the camera sensitivity label in the Options menu not updating correctly when switching languages.


More to come! Thanks again for your continued support and feedback.

Version 1.5.13

Updates:

  • Added Brazilian Portuguese as a language to the game.
  • Adjusted the take damage animation for rifles and carbines.
  • Fixed a few reported minor dialogue grammar errors.


More to come! Thanks again for all the feedback and support.

Version 1.5.12

Updates:

  • Fixed an issue where ambient and planetary music could become confused after combat, occasionally skipping multiple tracks before settling on the next one.
  • Improved lighting in Chaff to make rear hallways easier to see.
  • Further refinements made to several quest logs.
  • Fixed a bug with killing Othello at the cave-in site not triggering the commandos at the monastery afterwards.


More updates to come! Thanks for all your feedback.