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Sector Unknown News

Version 1.4.13

Update:

  • Characters now run when moving (instead of walking) by default. This can be toggled on or off in Options > Gameplay.
  • Camera panning added to the star map. Press Tab to re-center the camera on your ship, just like with the ground camera.
  • Player ship movement optimized. Performance improvements free up a significant amount of FPS previously consumed by this script.
  • Creature damage bonuses now apply to the entire party, not just the player character.
  • Player character names are editable. Click your name on the character screen to rename your character.


More to come! Thanks again for everyone's feedback and fantastic suggestions.

Version 1.4.12

Important Update:

  • V-Sync option added – You can now toggle V-Sync in the Options (Graphics menu). It is on by default (to prevent screen tearing), but you can turn it off to uncap framerate. This especially helps players who previously saw their FPS drop to 20–30 at certain resolutions due to V-Sync fallback behavior.
  • Terrain performance improved – Optimized terrain rendering across planets. On Maku (the first planet players lands on), this provided a massive performance boost: while testing this morning, I saw an improvement in framerates from ~50 FPS up to ~170 FPS. Similar improvements can be expected on other planets.
  • FPS counter option – Added an in-game FPS counter label that can be toggled on/off in Options (Graphics). This is off by default.


More to come. Thank you for your continued support and feedback.


Version 1.4.11

Update:

  • Performed an optimization pass on the game via refactoring of script logic, animation controls, party portrait caching, and lowering physics timing. This should add approximately 20-40 FPS to games now depending on systems/planets. Will continue to work on this, as it is an ongoing project.
  • Fixed a few small dialogue errors.


More to come! Thanks again for all your support and feedback.

Version 1.4.10

Small update:

  • Fixed bug with camera panning and the story moving the player character to a new location - the camera now snaps back to the player after moving to the location.
  • Fixed bug with interior doors in the Maku mining facility sometimes being closed when they should be open (after base recovery)
  • Fixed small bug with the Frostbitten mission and finding thermal layers too soon.
  • Auto-saves can no longer be deleted as this was occasionally affecting player's save games.


More to come! Thanks again for all your support and feedback.

Version 1.4.9

Updates:

[List]
Fixed bug with Chinese localization players not being able to land on planets.
Added new research trees for space combat that assist in both resource gathering and combat.
Custy has been busy while you have been on Nabi or Sjo - coming back to the mining facility, you will now find a bar has been added to the previously empty back room.
[/List]

Thanks for the feedback and support!