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Sector Unknown News

Version 1.3.9

Updates:

  • Added electrical attacks to vibroswords
  • Quest markers now rotate so that they are always showing vertically on the map
  • Moved the trigger node for the Buddhist missionary robots next to the entry node so that it triggers on arrival
  • Fixed UI bug so that inventory and other scrolls will work if cursor is between boxes
  • Fixed a few border bugs on Nabi (Solar Farm, Signal) and Helfyr (many)
  • Fixed bug with Brother Marl having a quest marker (meant for Ola Touch)
  • Fixed bug with Overkill perk critical damage result (it now affects regular damage at +10 per team kill)


More to come! Thanks again for the bug reports and feedback!

Version 1.3.8

Updates:

  • Fixed a major bug with space combat sometimes not starting properly
  • Fixed a bug where players can sometimes get stuck behind the supply depot on Eremtera
  • Added a bit of dialogue after killing the first set of commandos at the smelting plant on Helfyr, letting players know they must cross the stone bridge to continue.
  • Fixed a bug with quest markers not loading properly from player preferences
  • Fixed a bug with locked containers not loading properly from quick load


More to come. Thanks for the feedback!

Version 1.3.7

Updates:

  • Revised the combat initiative bar to show all combatants, as well as whose turn it is. The bar also differentiates friendly from enemy combatants with a skull icon.
  • Crafted weapons now have a chance to generate a modification if the modification slot roll is flawless or legendary. These modifications are similar to the special attacks/abilities found in some looted weapons.
  • Added more vibrosword portraits and models.
  • Revised crafting side tabs to better show which section the player is in.
    ]
  • ]Increased scrollbar speeds (too slow before).
  • Fixed small dialogue error with Tim Orr.
  • Added additional dialogue for Otis Drinkwater if you met his brother on Sjo.
  • Fixed bug with Lucas Katz not appearing in building one after his confrontation.
  • Fixed bug where player is able to walk into lava off of bounty platform


More to come! Thanks again for the amazing feedback.

Version 1.3.6

Updates:


  • The combat grid now shows squares inside of the attacking player's movement range to better visualize the combat space and where the attacker can move - if players prefer the old combat grid with just the outline, this can be toggled off in options.
  • An icon will now show on the side portraits if a character has levelled.
  • Pressing space bar now loots all in an open container or corpse
  • Added a research tooltip if a skill is too low to research a particular item.
  • Fixed a bug with recruiting Cheetah if the part was already full.
  • Fixed a bug with the Salas bounty battle and the player not being able to move on the grid.
  • Fixed a bug with locker on Eremtera able to be searched before speaking with Wade Burnham
  • Fixed a bug with one conversation path with the Sunscarred leader, Otis, not progressing the "From The Sands" quest.


More to come! Thanks again for all your fantastic feedback.

Version 1.3.5

Updates:

  • An overhead compass has been added to the game (this can be toggled off in options if you desire).
  • Claimed planets now highlight as red instead of white -this lets players know which ones they have visited and which ones they have not.
  • Moved the pirate base arrival trigger to right when you arrive outside (to avoid missing the trigger by wandering too far past it).
  • Fixed bug with the unarmed skill points not saving for player.
  • Fixed bug where sometimes companions would not follow you during local travel and would be left behind.
  • Deactivated empty crate in Nabi Technician's outpost as it was confusing.


More to come. Thanks again for everyone's feedback and ideas - I will continue to work through my list.