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Crime Simulator News

1.2 Preview 5 - All languages available

[p]1.2 Prev-5:[/p][p]- Many bug fixes[/p][p]- All languages now available[/p][p]- Minor optimizations[/p][p][/p][p]Full release of 1.2 is planned around the 6th of October. Thank you for your patience.[/p]

1.2 Preview 2 (Minor preview update)

[p]1.2 Preview 2:[/p]
  • [p]Increased spawn rate of the 'Car theft' leaflet on Arizona map[/p]
  • [p]Fixed collision bugs[/p]
  • [p]Increased melee weapon damage to NPCs[/p]

1.2 Preview - Available now!

[p]Hi everyone,[/p][p]great news for those waiting for 1.2. Here comes the preview. We aim for a full release right when Autumn Steam Sale begins (so not too far off from now).[/p][p]To access the preview version, you need to switch the branch to "Preview".[/p][p]Few important details:[/p]
  • [p]The preview uses separate saves from the main game - if you want to use your existing save, you need to copy and rename it to "GameSaveBeta0.es3"[/p]
  • [p]All players need to be on the preview branch to play online (one can't be on the main branch, the other on the preview branch)[/p]
  • [p]Many translations are missing aside from English. Those will be added with the full release of 1.2[/p]
[p]Here is the whole changelog:[/p]
  • [p]10 new achievements[/p]
  • [p]New map: Rural Arizona[/p]
  • [p]New hazard: motion sensor. Works similiar to a camera, but it is used indoors[/p]
  • [p]Due to the new map and loot, debt in hardcore mode was increased from 50k to 100k[/p]
  • [p]3 stealable cars[/p]
  • [p]Many new item requests[/p]
  • [p]'Win game once' furniture is unlocked in completionist mode from the start[/p]
  • [p]Radar doesn't spawn icons for loot inside the truck[/p]
  • [p]Patrolling policeman was slightly degraded (runs slower and has less stamina)[/p]
  • [p]Better loot in Texas train station heist[/p]
  • [p]Added measures to prevent leaderboard cheating when using mods / someone else's save[/p]
  • [p]Fixed police running to nearest player's position (even if he's not seen) after a failed chase[/p]
  • [p]Reduced 'police jammer' level requirement from 20 to 10[/p]
  • [p]NPCs won't chase you too far from their residence[/p]
  • [p]NPCs run slower when they're out of stamina[/p]
  • [p]Increased time between NPC taser shots[/p]
  • [p]Heist day cooldown is not started before returning to the hideout[/p]
  • [p]Increased chances for skill leaflets / golden card spawns on certain difficulties[/p]
  • [p]Added quota finalize warning if there are still days left[/p]
  • [p]Added cameras keypad to 212[/p]
  • [p]Unlocked keybind settings for minigame left / right buttons[/p]
[p]If you find bugs, don't hesitate to report them in 'Bug Reports', on Steam discussions. Enjoy ːsteamhappyː[/p]

1.19m Hotfix

[p]1.19m:[/p][p]- Fixed police going under the truck in Rural St.[/p][p]- Fixed NPCs not turning off lights when going to sleep[/p][p]- Filled in one missing translation[/p]

1.19l Hotfix - New golden card

[p]1.19l:[/p][p]- Fixed missing translation for "Vehicle parts"[/p][p]- Repair cost is now based on item damage instead of being fixed at 10% value[/p][p]- New golden card "Repairs". Decreases repair cost by 50%[/p]