1. Crime Simulator
  2. News

Crime Simulator News

1.14: Difficulty improvements, bug fixes and more

[p]1.14 Changelog:[/p][p]- When a security camera detects you, it will get marked first before alerting NPCs[/p][p]- Cameras now only detects a player if he's actively moving around[/p][p]- Disabled player to player collisions to prevent blocking each other[/p][p]- When player is inside the building, doors of that building become unlocked[/p][p]- Item markers not spawning fixed[/p][p]- Increased night length slightly, allowing for a more chilled out experience[/p][p]- Improvements made to stolen items being detected through walls[/p][p]- Added an extra marker on dead player's bodies for better visibility[/p]

1.13 | Game Update

[h3]1.13:[/h3]
  • [p]Reworked the region selection menu[/p]
  • [p]Added the golden card tutorial in the pause menu[/p]
  • [p]Expanded difficulty setting descriptions[/p]
[p][/p]

1.12 | Game Update

[h2]1.12:[/h2]
  • [p]Reworked save slot selection menu[/p]
  • [p]Added one extra save slot (total of 4)[/p]
  • [p]NPCs finding stolen items now depends on the difficulty setting[/p]
  • [p]Added a warning when trying to start a new game on an existing save file[/p]
[p][/p][carousel][/carousel]

HOTFIX #5

[p]1.11:[/p]
  • [p]Fixed golden cards not working: blind and doors.[/p]
  • [p]Added backups to save files (up to 3)[/p]

1.1: Endless game mode, FSR 3.1 and more

[p]Big update today. [/p][h3]1.1 Changelog:[/h3]
  • [p]New game mode: Endless. Play without a time limit[/p]
  • [p]Added FSR 3.1 as an antialiasing setting[/p]
  • [p]'Deadline' golden card now increases the quota deadline by 1 day[/p]
  • [p]Bathtub collision fix[/p]
  • [p]Minor UI fixes[/p]
  • [p]Added new stat at the computer: Unlocked skills[/p]
  • [p]Fixed stolen items not being noticed by NPCs[/p]
  • [p]Improved stutter while finalizing quota[/p]
  • [p]Fixed 'last day' warning not disappearing[/p]
  • [p]Added key prompt for unstucking in the top corner[/p]
[p][/p]