1. Crime Simulator
  2. News

Crime Simulator News

1.14 demo update

1.14 Patch notes:
- Increased NPC knockdown time
- Fixed golden card bonuses not activating
- Removed penalty for attacking people (they will call cops anyway)
- When you win, you will only keep tools instead of all loot for balance purposes (same with clients)
- Added backups for save files when starting new game
- Removed survey screen

Demo Update | 1.13

Changelog:
  • Fixed game not stopping when in pause menu solo,
  • Improved police, fixed bugs with not spawning,
  • Improved police helicopter,
  • Can use pause while carrying heavy items,
  • To carry heavy items, you must now hold the button.

Crime Devlog - Added a gun, weed growing lab and more

Hi everyone, based on the feedback from the demo I've decided to add some things to the full game.

1. Silenced pistol
This gun can be used to take out anyone for the whole duration of the night - they will not get up. It's an end-game weapon and very costly, so it must be used with caution.

2. Weed-growing mechanic
You can now grow weed in your hideout! Just find some weed seeds and buy the weed-growing rack on your computer. Grown weed can be harvested and sold at the delivery box.

3. Hot items
Each quota you get a new random hot item, which if delivered will be worth 2x more.

1.12 Demo update

1.12 Changelog:
  • Re-added 'Invite via code' option
  • Increased connection timeout times
  • Fixed getting stuck on 102 porch
  • Fixed item request challenge auto completing
  • Heavy items will be saved if you return to the hideout while carrying them
  • Added keybind for unstucking (default: F5)
  • Added keybind for flashlight (default: F)


[h2]Reset your keybinds in settings if defaults are missing[/h2]

1.11 Demo update - Scoring changes, unstuck option

1.11 Changelog:
  • Improved the scoring system
  • Fixed minor networking bugs
  • Added "I'm stuck" setting in the pause menu
  • Difficulty adjustments
  • Woman at 103 now has a taser
  • When a client leaves, their loot shouldn't de-spawn
  • Added Streamer mode toggle in main menu
  • Added more details to the hideout
  • Item requests are now reset after each game
  • Fixed ladder sending players flying