UPDATE 1.2 | Rural Arizona Map + Drivable Cars!
[p]First of all, I want to thank you all for your patience and incredible support. I know updates take time, but please remember that I’m developing this game entirely solo. That’s why each update might take a bit longer, but I promise it’s always worth the wait. ❤️[/p][p][/p][p][/p][carousel]![]()
![]()
[/carousel][p][/p][p]Now, let’s talk about the big things! [/p][p][/p][h2]Update 1.2 | Changelog[/h2][p][/p][h3]New/Added[/h3]![]()
![]()
[/carousel][p][/p][h3]This update required a significant amount of time and testing. I hope you will like it. If you have any issues, please report them on Discord or Via Steam Discussions![/h3][p][/p][h3]See you in Arizona! 🏜️[/h3][p][/p][p][/p][hr][/hr][p]Btw, if you want, you can check the game from my friends:[/p][p][dynamiclink][/dynamiclink][/p]
- [p]New map: Rural Arizona[/p]
- [p]New hazard: Motion sensor - works similarly to a camera, but is used indoors.[/p]
- [p]Added 3 stealable (& drivable) cars.[/p]
- [p]Added 10 new achievements.[/p]
- [p]Added many new item requests.[/p]
- [p]Added a quota finalize warning if there are still days left.[/p]
- [p]Added camera keypad to room 212.[/p]
- [p]Added a toggle: “Show player nicknames.”[/p]
- [p]Buffed melee weapon damage against NPCs.[/p]
- [p]Carried items are now saved and loaded properly.[/p]
- [p]Due to the new map and loot, debt in Hardcore Mode was increased from 50k to 100k.[/p]
- [p]Heist day cooldown no longer starts before returning to the hideout.[/p]
- [p]Improved loot in the Texas Train Station Heist.[/p]
- [p]Increased chances for skill leaflets and golden card spawns on certain difficulties.[/p]
- [p]Increased spawn rate for the “Car Theft” skill leaflet in Arizona.[/p]
- [p]Increased spawn rate of upgrade modules.[/p]
- [p]Increased time between NPC taser shots.[/p]
- [p]NPCs now run slower when out of stamina.[/p]
- [p]NPCs won’t chase you too far from their residence.[/p]
- [p]Patrolling policeman is slightly downgraded (run slower and have less stamina).[/p]
- [p]Radar no longer spawns icons for loot inside the truck.[/p]
- [p]Reduced “Police Jammer” level requirement from 20 to 10.[/p]
- [p]Some armed NPCs can get scared when they see your gun.[/p]
- [p]Unlocked keybind settings for minigame left/right buttons.[/p]
- [p]“Win game once” furniture is now unlocked in Completionist Mode from the start.[/p]
- [p]Fixed police running to the nearest player’s position (even if unseen) after a failed chase.[/p]
- [p]Fixed the issue where the Refund Chest was not refunding credits.[/p]
- [p]Fixed light switches not syncing.[/p]
- [p]Updated build to the latest Unity version (security exploit fix).[/p]