Dev Log |Episode.003: Reborn: I Became a Tailor in a Game Company
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[/p][p]Three years new, three years old, patch it up and last another three.[/p][p][/p][p]Hey everyone, it’s me again—Dee from Book of Yog: Season Edition (???)[/p][p][/p][p]Lately, our team’s development pace has slowed down a little. The focus has shifted to polishing and optimizing the existing content:[/p][p]Backpack System[/p][p]Talent System[/p][p]Quest System (might get a huge overhaul… our narrative writer cried for days T_T)[/p][p][/p][p]
[/p][p]↑ 9.8–9.10 | Version 1.0’s poor narrative writer[/p][p][/p][p]And well, optimization means endless patching and stitching.[/p][p][/p][p]
[/p][p]Me and my coworkers on a daily basis be like ↑[/p][p][/p][p]Here's a quick peek at the current scene visuals:[/p][p]![]()
[/p][p]…Alright, keeping it short this time (totally not because I need to go suffer through a certain game). Catch you next time~[/p][p][/p][h2]Wrapping Up[/h2][p][/p][p]This is just the start! We'll continue sharing development updates and behind-the-scenes stories in this series.[/p][p][/p][p]And if you like what you see, we humbly ask: please hit that Wishlist button. 💖 For a small team like ours, every wishlist matters—it tells us we're not walking this road alone.[/p][p][/p][p]Thank you so much for being here.[/p][p][/p][p]
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