Patch v11.18
//misc changes
- Voidworld Trials: You now start with a special Stash item which when hovered over shows the current Trial Traits (so they can be seen mid-run).
- Rogue Convergence - Encrypted Stranger - Malware Environeer: This event can now appear just before the End Boss.
- If you were killed by King Gigald then it now says "pounded by" (instead of "killed by").
//bug fixes
- Rogue Convergence - Difficulty 6 - End Boss: A few of the Mini Eyes were in the slightly wrong position.
- Rogue Convergence - Difficulty 6 - End Boss: The laser beam that was mirrored off the screen was doing a lot more damage than the base laser.
- Campaign Reconnexus - Difficulty 1 - Map: There was a rare chance for part of the map to be inaccessible.
- Campaign Reconnexus - Difficulty 6 - End Boss: The laser beam that was mirrored off the screen was doing a lot more damage than the base laser.
- Campaign Reconnexus - Map Screen: There was a rare chance that the path to a Dormant Radar may be cut off (they now can't spawn at the very edge of a map).
- Voidworld Trials: After beating the End Boss in a Rogue/Campaign it could spawn the Survival Beacon.
- Voidworld Trials: In a Rogue Convergence the special rooms in each successive level could often be the same.
- Voidworld Trials: Some trials that give a random bonus at the start of a level weren't being consistent between runs.
- Mega Spawn Beacon: Its spawn message was wrongly calling it a "Giga Spawn Beacon".
- Stable weapon trait: Some attack life spans were lasting forever (instead of twice as long).
- Snekouss enemy: Its tail Elementful/Elementless status effect sometimes wasn't consistent with its head.
- Voidworld Trials: You now start with a special Stash item which when hovered over shows the current Trial Traits (so they can be seen mid-run).
- Rogue Convergence - Encrypted Stranger - Malware Environeer: This event can now appear just before the End Boss.
- If you were killed by King Gigald then it now says "pounded by" (instead of "killed by").
//bug fixes
- Rogue Convergence - Difficulty 6 - End Boss: A few of the Mini Eyes were in the slightly wrong position.
- Rogue Convergence - Difficulty 6 - End Boss: The laser beam that was mirrored off the screen was doing a lot more damage than the base laser.
- Campaign Reconnexus - Difficulty 1 - Map: There was a rare chance for part of the map to be inaccessible.
- Campaign Reconnexus - Difficulty 6 - End Boss: The laser beam that was mirrored off the screen was doing a lot more damage than the base laser.
- Campaign Reconnexus - Map Screen: There was a rare chance that the path to a Dormant Radar may be cut off (they now can't spawn at the very edge of a map).
- Voidworld Trials: After beating the End Boss in a Rogue/Campaign it could spawn the Survival Beacon.
- Voidworld Trials: In a Rogue Convergence the special rooms in each successive level could often be the same.
- Voidworld Trials: Some trials that give a random bonus at the start of a level weren't being consistent between runs.
- Mega Spawn Beacon: Its spawn message was wrongly calling it a "Giga Spawn Beacon".
- Stable weapon trait: Some attack life spans were lasting forever (instead of twice as long).
- Snekouss enemy: Its tail Elementful/Elementless status effect sometimes wasn't consistent with its head.