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Horse Racing Manager News

[0.9.2.4] - 2026-03-24

Added
- Ambiance sounds for the interaction scenes
- Ability to choose in shoeing option the default material

Improved
- In customization settings you can now turn on parent name blending, this makes your foals use a mashed name from parents name
- You can now auto-breed with only own stable
- Ability to edit recurring races, also buttons so view their upcoming and history quickly
- Added searchbar to past races and upcoming in the racecourse
- Also added similar searchbar for the auction houses
- Hotkeys for changing between your own stables with G (previous stable) and H (next stable), the page also updates now when you change stable
- Scroll bar for the side navigation bar and some empty space so the version doesn't cover some of the buttons

Fixed
- Comissions for own auctions should now be fixed
- When player started stable and kept their old job, they could not change to the managed stable anymore
- Email where old employee asked for job back did not always make sense button wise
- In horse description failed breedings were also shown sometimes
- You you had on the same day for a horse multiple accepted offers, then it would trade it to all of them
- Commission staff should not be at 0 bonus anymore in the year end email, but its calculated from their comission earnings
- Moved the interaction success sounds after the interaction scenes
- Betting payout not working with multiple owned stables
- Population control for CPU stables
- CPU stables can only own a maximum of 10 racecourses
- Invite to race now works better for own horses
- Remove immediate AI acceptance of invite races, that would fill up the races before the user had possibility to accept them

[0.9.2.3] - 2026-03-23

Improved
- Slot machine chooses between random melodies and sometimes plays no melody when spinning
- Improved efficiency of training simulation, race engine and some other functions. This should speed up sim times hopefully. Race engine is still a bottleneck

Fixed
- Duplicate favorites can no longer be added
- Not using the owned racecourses betting commission amount
- Race results screen showing incorrect betting winnings
- Reset tutorials not working
- No longer checking tutorials if tutorials are set to be skipped
- Not being able to finish Betting tutorial if there are only two horses in the race
- Sounds for tax email buttons
- Foal syndomes should not effect adult horses anymore
- Sometimes the contract offer was broken
- When starting new game currency conversion should work better
- The peek function was leaking horse traits

[0.9.2.2] - 2026-03-20

Added
- Added travel mode and accomodation to the training menu also so that you see a better overview of everything in one table
- You can now interact with your spouse to try to make kids
- In stable -> pregnant table added the feed, care and stablehand options
- Peek ability to auction houses (press P in game and then hover over data table rows, press space to freeze an panel)

Improved
- There is a cooldown of 14 days before a horse can get straw mites when traded or born
- You can now choose the default feed and care options in the training page

Fixed
- If you adopted child, they should now get the school check even if they are past 5 yo
- Can now put scout assignment to scout own horse
- Aborted horses could get born
- There was a random possibility to get straw mites even if you had good feed
- Added information about F prefix to encyclopeida
- Some issues with low tier races still generating for the custom schedules fixed
- Threading working for races possibly a bit better
- Foal illnesses was not guarded by the injury and illness on/off toggle
- Horse form in the time table fixed
- Lowered foal sickness probability
- You could never cure the foal illness
- Stables that liquidate now release their assets
- In some emails still the player was referencing themself
- There was no guard in how many times you could accept stable sponsorships

[0.9.2.1] - 2026-03-20

Added
- Automation toggle to automatically quarantine horses that contract contagious illnesses (requires quarantine facility space)

Fixed
- Restricted foal syndromes only to foals
- Made probability of them lower and also probability of straw mites lower
- Make race registration more performant, this had started to become a bottleneck
- Restrict syndicate purchases for own syndicates

[0.9.2] - 2026-03-19

Added
- Added to game rules setting how much genetic material is passed or not, the default (current) is 50%. 0% produces more random results, while 100% produces less random results.
- Prefix F added for standing studs and mares that are leasable
- Ability to rename child, spouse and yourself
- In the stable dropdown you now see your familys controlled stables and control them
- To custom tabs add more options like "is any of" and also add the pins to be able to filter with them
- In settings you can now turn off euthanasia emails
- Minimum skill level setting for auto-hired staff in Automation settings (default 10, range 10-100)
- Added to stable a times table, that shows the best racetimes of all your horses per SMILE
- Some races have a max earnings limit
- Ability to select default timeskip option in settings -> interface
- Added straw mites event to the game that can happen if you feed the horses only hay
- Add sponsor tab to horses, where you can see current sponsors and win history
- Ability in settings -> customization to choose what prefixes show for horses
- Invite only races, NPC owners of racecourses can now invite you to races
- You can also create invite races, and invite horses via right click context menu on tables
- Two new notification options regarding this, first is to stop at them, the second is to choose if you want them or not
- In past results add a graph for rating
- Added to stable -> training tab the current weekly programme and daily programme that the horse is following, also added this information to horse detail training tab
- Social system now works where you first have to date people, before marrying them
- NPC can now ask you to date and marry (if you have relationship stuff turned on)
- There can now be pregnancy random events, like sickness and abortions for horses. Probability of getting the events depends on your avg vet level and also what you feed and how you care for pregnant horses. You should also keep stablehands assigned to them.
- In tables you can now show a small horse image and person image (you can turn this off in interface settings)

Improved
- When you are not scouting, you don't pay the scouting budget
- If you have auto training on, say so in the context menu

Fixed
- When you changed name of horse on market it would keep appending the prefix
- For inbreeding detection, add direct parents
- Email referencing wrongly the player
- Retired horses are not considered when counting neede staff
- Staff relationships with horses should now work better
- Person filter should work a bit better, with the show unemployed
- Comments after race are now not duplicated if you have multiple horses with the same name in the race
- Autobalance now does add the player, if the toggle is off to exclude player in automation options
- Ability to scroll the horse description
- If you use manual filter it now deactivates the button filters in race register
- Monthly financial snapshot was running duplicated making financial graph look weird
- Staff could snitch on yourself in some cases, did not really make sense
- When you imported horses, in the pedigree tab they would appear dead
- Stars in horse details and tables should now be aligned
- Sometimes the inbox buttons could overflow if there were too many
- Made notebook a bit safer and less crash prone
- In real world schedules also support ISO2 and ISO3 alias match (recommended to use ISO2 for all country stuff)
- IPO and secondary offering money now goes to the stable
- Injected capital should not be taxable now
- In descriptions of divorcees, if they had multiple divorces each would be listed