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Horse Racing Manager News

[0.7.5] - 2025-11-30

Added
- In horse description say breeding ability
- Added third option to horse births, where you can have natrual pregnancy length, but JAN 1st aging.
- You can now change horse birth options during gameplay, in settings -> game rules. Will not change already ongoing pregnancys.
- Ability to toggle auto register for a specific horse, you can do this like you do the pins, either in the horse details or the pin table. If you do this, turn off auto register global settings since that will override.
- Ecomonic overview email can be turned on either monthly, quarterly or yearly in settings -> notifications

Fixed
- When you own multiple stables, the training, trade and some other tabs dissapeared, this is now fixed
- Horse gender could change in some scenarios when importing
- Contagion was still happening even if you had turned off illnesses
- Modify trade emails to be more neutral
- Modify injury and illness emails to be more neutral
- 2-year-old horses are no longer considered yearlings
- Foal/yearling color should now match their description as long as an adult version of the coat is present
- When horse dies remove pins
- When horse is dead, hide pin buttons and quick register to auction
- Strength tooltip
- Possible fix for before race buttons locking up
- Game did not detect inbreeding between parent and child, this should now be fixed
- Sponsorship contract times should now be fixed
- In the quick register, only show races with participant (only show empty as a fallback)
- Make the export text clearer that it's only DNA that gets exported not statistics, race or training history
- Ability to sort contracts table in breeding
- Should not show null anymore in social events for horse death in the future

[0.7.4.1] - 2025-11-25

Fixed
- Run a quick update to old databases/saves for some of the updates to take effects

[0.7.4] - 2025-11-25

Added
- In breeding tab, add a page for breeding contracts the CPU is offering

Improved
- Some optimizations done to the database, where we also added some purge functions
- We did some optimizations and database save files now 50% smaller on average
- Added way to start universal trade from horse profile trade tab, also auto adds the horse item
- Added way to start universal trade from stable detail page
- Change it where at the start of the game, people have age between 18 to 40 to stop half of the persons being retired

Fixed
- Some code in relationships where in certain situations making the game suddenly run slow
- Shortened betting notes so that they take less space
- Sometimes when you started a game, you did not see any CPU stallions in the breeding table for some time before the CPU stood their stallions. Added a failsafe for this, where they now do it immediately when the game starts.
- Remove HBOX tab in main menu
- Changed the S/M/I/L/E buttons to not have distance on them, as this was messing up some UI's
- Use custom coats was not togglable, also it did not open the folder when you pressed open location
- Some toggles had broken in the menu when we did the big rework, should now work.
- Make CPU deals less frequent, they were a bit spammy. Also change the distribution of what they offer/want, they were a bit too heavy on the breeding contracts.
- Fixed the import of horses

[0.7.3] - 2025-11-24

Notice: Will reset tutorial state and possibly some settings

Added
- New Bookmarks page, separate page for bookmarked horses and persons, accessible from the navigation sidebar, remove this double functionality from scouting as it was confusing
- Betting summary in the Current bets page
- Breeding contracts for mares added to universal trading system
- CPU stables can now offer breeding contracts (stallions & mares) to player in exchange for cash
- CPU stables can now request breeding contracts from player (pay cash to breed with player's horses, always 100% discount)
- CPU breeding logic now considers horses available via breeding contracts when selecting breeding partners
- Distance filter toggle buttons (S/M/I/L/E) in race registration panel and races scene for quick filtering by distance preference
- Search added to settings

Improved
- Refund bets when the race is cancelled or horse is injured
- Generates more bets using a mass of people
- Mimimum odds set 1.0
- Max bet limit is for race, bet type and horse(s) combination
- Deceased horses now have the trade tab and upcoming races tab hidden
- Race distance filter now respects player's unit preference (miles/furlongs vs meters)
- "Show Horse Preferred Races" button now automatically selects the appropriate distance toggle button
- Organized pause menu a bit, since some of the categories were starting to get quite a lot of stuff (let us hope nothing broke)
- Added filter to second breeding table

Fixed
- Invisible racetrack surface
- Fixed custom coat/texture loading and handling
- Fixed a bug that caused the original adult horse coats to never be used
- Fixed formatting in horse bid social event
- Tooltips for progress bars in the breeding preview and the auction preview not showing
- Shares tab not visible in stable details
- Changed pedigree trees where sire is always the top box, so that it follows industry standards
- Fixed some deceased horses missing the † symbol
- Fixed deceased jockeys, trainers, caretakers, managers, and head trainers being assigned to horses
- Possible fix for deceased jockeys being able to ride in races
- Fixed missing trade_proposals and trade_proposal_items tables not being created in new databases
- Fixed horse illness/injury healing not working properly
- Fixed healing rate calculation that was adding both average skill and specialist skill, causing excessive healing rates. Now only uses sum of veterinary specialists' skills
- Birth emails saying the birth was accidental
- Breeding contract valuations significantly reduced
- The custom coat folder '../Horse Racing Manager/custom_coats/base_colors/ages/adult/' is no longer used. Put all your custom adult coats in '../Horse Racing Manager/custom_coats/base_coats_variations/' instead.
- Refactored illness/injury system to project standard way of booleans
- If you did not have any eligible horses in races, and pressed show only eligible horses, then it hid the button
- Tutorial panels now respect theme colors
- In scouting table, remove button now works for persons
- Made S/M/I/L/E distances clearer with localization in the horse distance filter
- Visual breeding should work a bit better in situations when you don't own a horse, or all eligible horses are pregnant
- Only show bookmark button if you can actually bookmark the entity (horse & person for now)

[0.7.2] - 2025-11-22

Added
- Universal trade system, if you go to another stables manager profile, there is a new trade tab. You can now trade horses, cash, shares and breeding contracts against horses, cash, shares and breeding contracts. This is a super flexible trade system, where you can do big multi horse trades for example. This is an addition to the trade/buying systems we already have for now, we are thinking if we should still keep them or just move to this system fully. This system will better support more interesting trades/items in the future, like the breeding contract.
- The CPU will also offer you trades via this system
- Breeding contracts for stallions now in the game, if you want to be able to breed with all stallions in another stable, you can buy the right for this for either 5, 10, 15 years. You can also choose the amount of discount that you get on the breeding fee. In stable profile, there is also now a contract tab.

Improved
- Made the coat index and reverse coat search more efficient
- In the coat index reverse search, the user can input the sample size
- Added failsafe to top navigation bar that automatically shows the Next Day button if no other navigation buttons are visible for 10 seconds

Fixed
- Breeding success % should now be capped at 100%
- Change annual death chance for persons