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Horse Racing Manager News

[0.7.4.1] - 2025-11-25

Fixed
- Run a quick update to old databases/saves for some of the updates to take effects

[0.7.4] - 2025-11-25

Added
- In breeding tab, add a page for breeding contracts the CPU is offering

Improved
- Some optimizations done to the database, where we also added some purge functions
- We did some optimizations and database save files now 50% smaller on average
- Added way to start universal trade from horse profile trade tab, also auto adds the horse item
- Added way to start universal trade from stable detail page
- Change it where at the start of the game, people have age between 18 to 40 to stop half of the persons being retired

Fixed
- Some code in relationships where in certain situations making the game suddenly run slow
- Shortened betting notes so that they take less space
- Sometimes when you started a game, you did not see any CPU stallions in the breeding table for some time before the CPU stood their stallions. Added a failsafe for this, where they now do it immediately when the game starts.
- Remove HBOX tab in main menu
- Changed the S/M/I/L/E buttons to not have distance on them, as this was messing up some UI's
- Use custom coats was not togglable, also it did not open the folder when you pressed open location
- Some toggles had broken in the menu when we did the big rework, should now work.
- Make CPU deals less frequent, they were a bit spammy. Also change the distribution of what they offer/want, they were a bit too heavy on the breeding contracts.
- Fixed the import of horses

[0.7.3] - 2025-11-24

Notice: Will reset tutorial state and possibly some settings

Added
- New Bookmarks page, separate page for bookmarked horses and persons, accessible from the navigation sidebar, remove this double functionality from scouting as it was confusing
- Betting summary in the Current bets page
- Breeding contracts for mares added to universal trading system
- CPU stables can now offer breeding contracts (stallions & mares) to player in exchange for cash
- CPU stables can now request breeding contracts from player (pay cash to breed with player's horses, always 100% discount)
- CPU breeding logic now considers horses available via breeding contracts when selecting breeding partners
- Distance filter toggle buttons (S/M/I/L/E) in race registration panel and races scene for quick filtering by distance preference
- Search added to settings

Improved
- Refund bets when the race is cancelled or horse is injured
- Generates more bets using a mass of people
- Mimimum odds set 1.0
- Max bet limit is for race, bet type and horse(s) combination
- Deceased horses now have the trade tab and upcoming races tab hidden
- Race distance filter now respects player's unit preference (miles/furlongs vs meters)
- "Show Horse Preferred Races" button now automatically selects the appropriate distance toggle button
- Organized pause menu a bit, since some of the categories were starting to get quite a lot of stuff (let us hope nothing broke)
- Added filter to second breeding table

Fixed
- Invisible racetrack surface
- Fixed custom coat/texture loading and handling
- Fixed a bug that caused the original adult horse coats to never be used
- Fixed formatting in horse bid social event
- Tooltips for progress bars in the breeding preview and the auction preview not showing
- Shares tab not visible in stable details
- Changed pedigree trees where sire is always the top box, so that it follows industry standards
- Fixed some deceased horses missing the † symbol
- Fixed deceased jockeys, trainers, caretakers, managers, and head trainers being assigned to horses
- Possible fix for deceased jockeys being able to ride in races
- Fixed missing trade_proposals and trade_proposal_items tables not being created in new databases
- Fixed horse illness/injury healing not working properly
- Fixed healing rate calculation that was adding both average skill and specialist skill, causing excessive healing rates. Now only uses sum of veterinary specialists' skills
- Birth emails saying the birth was accidental
- Breeding contract valuations significantly reduced
- The custom coat folder '../Horse Racing Manager/custom_coats/base_colors/ages/adult/' is no longer used. Put all your custom adult coats in '../Horse Racing Manager/custom_coats/base_coats_variations/' instead.
- Refactored illness/injury system to project standard way of booleans
- If you did not have any eligible horses in races, and pressed show only eligible horses, then it hid the button
- Tutorial panels now respect theme colors
- In scouting table, remove button now works for persons
- Made S/M/I/L/E distances clearer with localization in the horse distance filter
- Visual breeding should work a bit better in situations when you don't own a horse, or all eligible horses are pregnant
- Only show bookmark button if you can actually bookmark the entity (horse & person for now)

[0.7.2] - 2025-11-22

Added
- Universal trade system, if you go to another stables manager profile, there is a new trade tab. You can now trade horses, cash, shares and breeding contracts against horses, cash, shares and breeding contracts. This is a super flexible trade system, where you can do big multi horse trades for example. This is an addition to the trade/buying systems we already have for now, we are thinking if we should still keep them or just move to this system fully. This system will better support more interesting trades/items in the future, like the breeding contract.
- The CPU will also offer you trades via this system
- Breeding contracts for stallions now in the game, if you want to be able to breed with all stallions in another stable, you can buy the right for this for either 5, 10, 15 years. You can also choose the amount of discount that you get on the breeding fee. In stable profile, there is also now a contract tab.

Improved
- Made the coat index and reverse coat search more efficient
- In the coat index reverse search, the user can input the sample size
- Added failsafe to top navigation bar that automatically shows the Next Day button if no other navigation buttons are visible for 10 seconds

Fixed
- Breeding success % should now be capped at 100%
- Change annual death chance for persons

[0.7.1] - 2025-11-19

Added
- Ability to in race register panels, filter to registered races to see a bit easier what the horse is registered to

Improved
- If horse gets pregnant, remove the assigned staff for it and don't assign staff for it
- In pre-auction table, removed dam and sire info as this is shown in the details if you click the horse, and added career earnings
- In person details add more stats to managers, jockeys and head trainers on win%, also show the persons age.
- In person details, change order of buttons for firing, increasing salary and giving bonus to make more sense.

Fixed
- Email estimate for the illness/injury should now match with the medical area
- If a pregnant horse has racing pin, don't show it in the race register
- There was still a bug in the staff auto-assign that would overfill responsibilities, this has now been fixed (won't fix already overfilled staff)
- In the training table also fixed the jockey dropdown to show they workload (e.g. 1/5)
- In main menu fix the selection of gallop or harness racing, to work better with different aspects. Also make so that you can click the pictures as a fail safe
- When you take reins with multiple horses running from your stable, you should now only be registered as jockey for the horse you are controlling
- In staff page don't say "Unknown" fro december month in the historic graph
- In upcoming race details change the length of race for metric to use 2000 instead of 2K. Same in past races in horse profile. Do this is a couple of other places also.
- When pressing fire person, there is now a confirmation if you are sure