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Horse Racing Manager News

[0.7.8] - 2025-12-12

Added
- Compleatly refactored tables replacing the old tables is now in the games, that should in most cases load instantly with improved features below
- You can now freeze columns by middle mouse clicking, unfreeze by middle mouse clicking again
- You can now change width of columns
- You can now multi sort columns, if you hold CTRL (Mac Command) and clicking other columns
- If you right click a horse, person or stable in a table you will get a context menu. This context menu can change depending on weather you own the horse or they are an employee. In some scenes like the auction scene, there are also situational options (e.g. participate in auction for horse)
- You can also use the context menu for many entities at a time, you can highlight many by either using CTRL (Mac Command) + click to select multiple entities, or then SHIFT + Click to select a range.
- Sound effects for the social interactions

Changed
- The in-game floating screenshot tool now uses Option + Drag instead of Shift + Drag hotkey to take the floating screenshot

Fixed
- Identical player name and stable name should no longer overwrite an existing save with the same names
- Sponsorship offers now comes rarer
- Affairs not being acceptable
- NPC offering event they can't afford
- Made probability for manager challenges a bit smaller, they were a bit spammy
- Breeding contracts active or not now checks it from dates instead of separate status, also changed so that you see the stable name instead of person you traded (this might break older contracts visually)
- Under 18 yo can't invite you to events
- In events, when you get event what reads on button should now be the same as what is in the popup

Removed
- Ability to change column order for now, if there is demand we can think of this, but the freezing of columns should already solve most cases where this would be needed
- Universal right click removed from game, we did not really see people use it that much. Same functionality can be accessed quicker with hotkeys A/S/D.

[0.7.7.2] - 2025-12-10

Added
- Standardbred breed added to the game, keep in mind breeds are more of a roleplaying feature
- Ability to move horses between own stables where you own 100% of both stables (in horse detail trade tab)

Improved
- In big saves, improve the efficiency of hiring
- Made affairs calculation more efficient, this was a bottleneck
- Added B prefix if you have bookmarked the horse
- Prefixes can now stack, so say you have a pregnant horse that is bookmarked it would be (PB) horse name

Fixed
- When clicking Continue in the main menu, the scene transition animation starts before the database migrations. Previously, it looked as though the game had stopped responding while the database operations were ongoing.
- Only run migrations when they are actually needed for new games
- Children now cost money to hire
- Sponsorship payments going through again by allowing sponsors to go into debt
- Children now gets skills when finishing school
- Family should not send mails congratulating about awards that happened years ago

[0.7.7.1] - 2025-12-10

[p]Added[/p]
  • [p]Toggle for seasonal events in Interface settings[/p]
[p][/p][p]Improved[/p]
  • [p]Music looping improved for music with multiple tracks[/p]
[p][/p][p]Fixed[/p]
  • [p]Fixed another case where a trade offer would soft lock the game if 'Stop at trade offer' option was toggled on[/p]
  • [p]Wins for sponsorhip calculated correctly[/p]
  • [p]Breeding pins still had a bug, where if you had a stallion pinned, with no pinned mares available, it would show all mares, we have now tested different scenarios with the breeding pins, and they should all be covered[/p]

[0.7.7] - 2025-12-08

Added
- Toggle for positive and negative social emails
- Toggle for CPU trade offers
- Toggle for random events
- Toggle for CPU share offers
- In breeding add only own stallion toggle

Improved
- Added betting summary to racing results and a button to show/hide more information
- Heavy aggregation of transactions (yearly) and story events (yearly), should reduce save by around 80% and make larger saves faster and snappier
- Make staff assignment more efficient

Fixed
- When importing horses, the import should now respect your birth setting (JAN1 or natural), this does not fix old imports
- In gameplay options at start, horse birth option dropdown now works
- Pregnant horses are excluded from the CPU wager
- Returning to the breeding contracts table from another scene no longer crashes the game
- Fixed a situation where a horse trade offer could soft lock the game if the offer was not replied to and the horse is no longer owned by the player
- Fixed issue with not being able to make the same bet after removing it
- In breeding table and visual, mares sometimes showed up even without breeding pin toggled, this has now been fixed
- Still fixing some migration issues
- Sorting of relative dates in home, medical area, horse detail trade table and market history table
- In auction, remove extra dam and sire lables
- Some of the events now have max caps for costs in the social events
- Sponsor offers now works again

[0.7.6.1] - 2025-12-06

Added
- Added scratch button in race front view for player horses, allowing you to withdraw your horses from races before they start.
- Added adoption social event for married couples, allowing players to adopt children with their spouse
- Ability to change sonner position either left or right

Improved
- Added to cheat console traits and family search, also print player id when starting
- Grouped stuff a bit better in cheat console
- We removed a bit too much flavor from the new born foals, so added back some
- In scouting page, you can now choose priority between horse, people and both (will split focus)
- Made scouting a bit more efficient, especially in massive saves
- Convince to stay staff member, should now show tooltip for probability
- CPU breeding preference now considers offspring earnings, stallions/mares whose foals have earned money are more desirable breeding partners

Fixed
- Migration should be quicker for older saves now
- When foal is born, show the panel of it in the mail again
- Fixed issue where registering multiple horses with the same preferred jockey to the same race would assign the same jockey to multiple horses. Now automatically selects a freelance jockey if the preferred jockey is already assigned
- Made the cheapest living options a bit cheaper
- When horse is traded, clear its standing stud or leased mare status