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Horse Racing Manager News

[0.8.9.4] - 2026-02-23

Added
- Languages added to persons
- If applying to job where you don't have language skill, the owner will question this

Improved
- Horse descriptions now say if they are registered to an auction and what auction
- In the auction detail page, you can now also toggle to participate

Fixed
- Condition loss was too extreme when travelling, this has been toned down a lot
- Small issues with auction registration
- Show retired horses in the stable -> financials page
- You can again create stables in-game, added the location selection also to this
- If user selects no training or default training programme, fallback to complete rest year for better UX

[0.8.9.3] - 2026-02-23

Improved
- Shows state names for US cities
- You can now search for citys and countries with the command bar search
- Win, place, show bets should stay in the correct odds order now
- In horse and person search you can now search for nationality and location

Fixed
- Some bugs where when you put a horse up for market, you did not get offers sometimes
- New races not generating possibly
- Illness and injury system made more efficient
- Betting outside of race was not checking bet limits correctly
- Inbox should now be more efficient and snappy, report to us if it's still slow, so that we can look for further optimizations
- Issues with bets not being payed properly
- Betting news having incorrect information
- Quick buys not working for all stables (aborad stables)
- Critical bug where staff that were stealing, continued to steal even after firing or when they were dead
- Turning off crime also now stops any active crime

[0.8.9.2] - 2026-02-23 (Worldwide)

Added
- Ability to save created races as templates
- You can now create multiple races under the same day for a race day
- Ability to cancel created races
- Standings now has a racecourses category with most cash and most profit
- Tax feature, where you now have to pay taxes at the end of the year
- Taxes for stables and persons are separated, you can also challenge the tax decision and pay it in installments. You can also automate pre-paying taxes in the automation settings
- In stables you can now see the net income for horses on the stable -> financial tab
- You can now commit fraud against your employer, and the tax authorities. You can find the options for this under company -> crime tab
- You can also select a tax lawfirm for yourself under living options and for your stable in finance page
- Employees can now also commit fraud against your stable, there is a also a toggle for this in the game rules. The better tax law firm your stable has the easier it's to detect these schemes
- How many days in advance to travel options for horses and staff, in context menu and on the map page (staff and horse tabs)
- New current db button to main menu and pause menu, this way it's a bit easier to find the db
- Ability to syndicate horses, and also purchase shares in syndicate horses (market page -> syndicates)

Improved
- For bugs and improvement suggestions we have moved from Lindie to OpenIssue. Lindie was slow and missing features that we needed, so we built https://OpenIssue.io ourself. We have replaced all links in game with this. We should be better able to answer tickets with this, and you can also vote on issues that you would like to see implemented!
- Changed the days before and after race from 7, where the player can themself change this value in map -> horse/people
- For local races (under 3h away) no need for hotel etc.
- CPU can now divorce
- Cupids curse added
- More financial control over racecourses
- Changed a bit the inputs for the race creation
- Horse filter to visual breeding

Fixed
- Breeding ability to filters
- A certain trophys name
- Share vote stuff has been a bit less spammy
- CPU now considers registration fee and if they can afford it for races
- CPU should also now register to other ungraded races than just stakes
- In quick registration for races, when horse was G1 it did not show any races
- Player can't give bonus, change role or fire themself anymore with right click context menu
- Issue where close entities on map would also be staff that had quit
- Multiple paths fixed where staff would not clear roles when changing jobs, also added migration for this to clean up old saves
- Farriery skill for DIY shoeing was used derived skill not raw skill, this caused confusion
- Make the game a bit more ultra wide friendly, some screens were overflowing

Worldwide (experimental branch) [0.8.9] - 2026-02-21

[p]Added [/p]
  • [p]First version of worldwide, where all horses, persons, stables, auctionhouses and racecourses have a location[/p]
  • [p]Horses and persons also have a nationality[/p]
  • [p]A new map page in the sidebar, where you can see the world map and entities.[/p]
  • [p]On same page also have horse and staff tabs, where you can choose how your horses and staff travel. Same options can be changed with context menu.[/p]
  • [p]Auto travel automation option[/p]
  • [p]All countries and citys now have their own detail page[/p]
  • [p]More default training programmes[/p]
  • [p]For time trials, show a history table[/p]
[p] Fixed [/p]
  • [p]Restrict owner from creating a self bond[/p]
  • [p]Hair no longer appears at the back of the hat[/p]
  • [p]More safety added where CPU can't buy horses when user is manager[/p]
  • [p]Issue where timing trials would produce "FAMILY_MESSAGE" emails[/p]
  • [p]Negative dividends should be fixed[/p]
  • [p]Some emails did not have accurate dividend numbers, these have been fixed[/p]

[0.8.8.7] - 2026-02-20

Fixed
- Filters were caching, this caused behaviour where the breeding view was filtered by the market page